plugins-evert/gamedig/plugin.ts

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import {
Plugin,
Configurable,
EventListener,
DependencyLoad
} from '@squeebot/core/lib/plugin';
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import { IMessage, MessageResolver } from '@squeebot/core/lib/types';
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import { query, QueryResult } from 'gamedig';
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interface IMinecraftType {
vanilla: {
raw: {
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description: any,
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players: {
max: number,
online: number;
},
version: {
name: string;
}
}
};
}
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interface ICommonResponse {
name: string;
connect: string;
description: string;
players: string[];
maxPlayers: number;
version: string;
}
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interface GameEntry {
game: string;
host: string;
port: number;
rooms: string[];
}
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class Parsers {
public static parseMinecraftStatus(response: QueryResult): ICommonResponse | null {
const result: ICommonResponse = {
name: 'Minecraft',
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connect: response.connect.endsWith(':25565')
? response.connect.split(':')[0]
: response.connect,
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description: '',
players: [],
maxPlayers: 0,
version: ''
};
result.players = response.players.map((player) => player.name) as string[];
const raw = response.raw as IMinecraftType;
if (!raw) {
return null;
}
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// eslint-disable-next-line no-control-regex
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result.description = response.name.replace(/[^\x00-\x7F]./g, '').replace(/\n/g, ' ');
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result.maxPlayers = response.maxplayers;
result.version = raw.vanilla.raw.version.name;
return result;
}
}
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@Configurable({
games: []
})
class GamePlugin extends Plugin {
@EventListener('pluginUnload')
public unloadEventHandler(plugin: string | Plugin): void {
if (plugin === this.name || plugin === this) {
this.emit('pluginUnloaded', this);
}
}
@DependencyLoad('simplecommands')
addCommands(cmd: any): void {
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const gamesList = this.config.get<GameEntry[]>('games', []);
for (const game of gamesList) {
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if (game.game === 'minecraft' && game.host) {
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const port = game.port;
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const command: any = {
plugin: this.name,
name: 'minecraft',
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execute: async (msg: IMessage, msr: MessageResolver, spec: any, prefix: string, ...simplified: any[]): Promise<boolean> => {
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const keys: any[] = [];
let inclPlayers = false;
if (simplified[0] === 'players' || simplified[0] === 'online') {
inclPlayers = true;
}
keys.push(['field', 'Minecraft', { type: 'title' }]);
let state;
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let parsed;
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try {
state = await query({
type: 'minecraftping',
host: game.host,
port,
});
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parsed = Parsers.parseMinecraftStatus(state);
if (!state || !parsed) {
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throw new Error();
}
} catch (e) {
msg.resolve([['field', 'Server is offline.', { type: 'title' }]]);
return true;
}
if (inclPlayers) {
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keys.push(['field', parsed.players.length ?
parsed.players.join(', ') : 'No players', { label: 'Players online' }]);
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msg.resolve(keys);
return true;
}
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keys.push(['field', parsed.connect, { label: 'Address' }]);
keys.push(['field', parsed.description, { label: 'MOTD', type: 'description' }]);
keys.push(['field', parsed.players.length + '/' + parsed.maxPlayers, { label: 'Players' }]);
keys.push(['field', parsed.version, { label: 'Version' }]);
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msg.resolve(keys);
return true;
},
description: 'Minecraft server',
usage: '[players]',
aliases: ['mc']
};
if (game.rooms) {
command.source = game.rooms;
}
cmd.registerCommand(command);
}
}
}
}
module.exports = GamePlugin;