172 lines
4.3 KiB
TypeScript
172 lines
4.3 KiB
TypeScript
import {
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Plugin,
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Configurable,
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EventListener,
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DependencyLoad
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} from '@squeebot/core/lib/plugin';
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import { IMessage, MessageResolver } from '@squeebot/core/lib/types';
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import { query, QueryResult } from 'gamedig';
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interface IMinecraftType {
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vanilla: {
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raw: {
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description: any,
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players: {
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max: number,
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online: number;
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},
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version: {
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name: string;
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}
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}
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};
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}
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interface ICommonResponse {
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name: string;
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connect: string;
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description: string;
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players: string[];
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maxPlayers: number;
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version: string;
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}
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/**
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* Find a string from a random mash of objects..
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* @param obj Object
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* @returns found string or undefined
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*/
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function traverseFindString(obj: any): string | undefined {
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if (typeof obj === 'string') {
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return obj;
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}
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if (Array.isArray(obj)) {
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obj = obj.map((v) => traverseFindString(v));
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for (const p of obj) {
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if (typeof p === 'string') {
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return p;
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}
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}
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return;
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}
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for (const k of Object.keys(obj)) {
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const find = traverseFindString(obj[k]);
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if (find) {
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return find;
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}
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}
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return;
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}
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class Parsers {
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public static parseMinecraftStatus(response: QueryResult): ICommonResponse | null {
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const result: ICommonResponse = {
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name: 'Minecraft',
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connect: response.connect,
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description: '',
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players: [],
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maxPlayers: 0,
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version: ''
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};
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result.players = response.players.map((player) => player.name) as string[];
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const raw = response.raw as IMinecraftType;
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if (!raw) {
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return null;
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}
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const desc = traverseFindString(raw.vanilla.raw.description) || '';
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result.description = desc.replace(/§./g, '').replace(/\n/g, ' ');
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result.maxPlayers = response.maxplayers;
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result.version = raw.vanilla.raw.version.name;
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return result;
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}
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}
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@Configurable({
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games: []
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})
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class GamePlugin extends Plugin {
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@EventListener('pluginUnload')
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public unloadEventHandler(plugin: string | Plugin): void {
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if (plugin === this.name || plugin === this) {
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this.emit('pluginUnloaded', this);
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}
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}
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@DependencyLoad('simplecommands')
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addCommands(cmd: any): void {
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for (const i in this.config.get('games', [])) {
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const game = this.config.get('games', [])[i];
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if (game.game === 'minecraft' && game.host) {
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const port = game.port || 25565;
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const command: any = {
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plugin: this.name,
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name: 'minecraft',
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execute: async (msg: IMessage, msr: MessageResolver, spec: any, prefix: string, ...simplified: any[]): Promise<boolean> => {
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const keys: any[] = [];
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let inclPlayers = false;
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if (simplified[0] === 'players' || simplified[0] === 'online') {
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inclPlayers = true;
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}
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keys.push(['field', 'Minecraft', { type: 'title' }]);
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let state;
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let parsed;
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try {
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state = await query({
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type: 'minecraftping',
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host: game.host,
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port,
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});
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parsed = Parsers.parseMinecraftStatus(state);
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if (!state || !parsed) {
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throw new Error();
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}
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} catch (e) {
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console.log(e)
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msg.resolve([['field', 'Server is offline.', { type: 'title' }]]);
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return true;
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}
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if (inclPlayers) {
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keys.push(['field', parsed.players.length ?
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parsed.players.join(', ') : 'No players', { label: 'Players online' }]);
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msg.resolve(keys);
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return true;
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}
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keys.push(['field', parsed.connect, { label: 'Address' }]);
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keys.push(['field', parsed.description, { label: 'MOTD', type: 'description' }]);
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keys.push(['field', parsed.players.length + '/' + parsed.maxPlayers, { label: 'Players' }]);
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keys.push(['field', parsed.version, { label: 'Version' }]);
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msg.resolve(keys);
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return true;
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},
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description: 'Minecraft server',
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usage: '[players]',
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aliases: ['mc']
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};
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if (game.rooms) {
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command.source = game.rooms;
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}
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cmd.registerCommand(command);
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}
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}
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}
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}
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module.exports = GamePlugin;
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