3dexperiments/src/engine/mesh/animation/index.js

34 lines
426 B
JavaScript

import Entity from '../entity'
class AnimatedEntity extends Entity {
constructor (mesh, pos, scale, rotation) {
super(mesh, pos, scale, rotation)
this.animPlayer = null
this.animation = null
this.keyframe = 0
}
setAnimation (name) {
}
playAnimation () {
}
stopAnimation () {
}
update (dt) {
}
draw (gl, shader) {
super.draw(gl, shader)
}
}
export default AnimatedEntity