diff --git a/client/index.js b/client/index.js index 1b4c0c9..ce00af8 100644 --- a/client/index.js +++ b/client/index.js @@ -89,7 +89,6 @@ startGame: () => { Connect4.Game.places = [[],[],[],[],[],[],[],[],[]] Connect4.ctx.clearRect(0, 0, Connect4.canvasW, Connect4.canvasH) - Connect4.Game.myTurn = true let p = GameDrawer.padding