I suck at code
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@ -89,7 +89,6 @@
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startGame: () => {
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startGame: () => {
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Connect4.Game.places = [[],[],[],[],[],[],[],[],[]]
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Connect4.Game.places = [[],[],[],[],[],[],[],[],[]]
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Connect4.ctx.clearRect(0, 0, Connect4.canvasW, Connect4.canvasH)
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Connect4.ctx.clearRect(0, 0, Connect4.canvasW, Connect4.canvasH)
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Connect4.Game.myTurn = true
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let p = GameDrawer.padding
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let p = GameDrawer.padding
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