2018-08-09 12:30:07 +00:00
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local list_def = {
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{material = "bronze", description = "Bronze", color = "#fa7b26", dust = true, plate = true, gear = true},
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{material = "copper", description = "Copper", color = "#fcb15f", dust = true, plate = true, gear = true},
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{material = "gold", description = "Gold", color = "#ffff47", dust = true, plate = true, gear = true},
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{material = "steel", description = "Steel", color = "#ffffff", dust = true, plate = true, gear = true},
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{material = "tin", description = "Tin", color = "#c1c1c1", dust = true, plate = true, gear = true},
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{material = "mithril", description = "Mithril", color = "#8686df", dust = true, plate = true, gear = true},
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{material = "silver", description = "Silver", color = "#d7e2e8", dust = true, plate = true, gear = true},
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{material = "lead", description = "Lead", color = "#aeaedc", dust = true, plate = true, gear = true},
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{material = "iron", description = "Iron", color = "#dddddd", dust = true, plate = true, gear = true},
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{material = "diamond", description = "Diamond", color = "#02c1e8", dust = true, plate = true, gear = true},
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{material = "nickel", description = "Nickel", color = "#d6d5ab", dust = true, plate = true, gear = true},
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{material = "invar", description = "Invar", color = "#9fa5b2", dust = true, plate = true, gear = true},
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{material = "electrum", description = "Electrum", color = "#ebeb90", dust = true, plate = true, gear = true},
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{material = "viridisium", description = "Viridisium", color = "#5b9751", dust = true, plate = true, gear = true},
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{material = "zinc", description = "Zinc", color = "#598a9e", dust = true, plate = true},
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2018-09-20 14:42:27 +00:00
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{material = "coal", description = "Coal", color = "#1f1f1f", dust = true},
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2018-08-09 12:30:07 +00:00
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{material = "wood", description = "Wood", color = "#847454", dust = "Sawdust", gear = true}
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}
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elepd.registered_gears = {}
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elepd.registered_dusts = {}
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elepd.registered_plates = {}
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function elepd.register_plate(mat, data)
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local mod = minetest.get_current_modname()
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local itemname = mod..":"..mat.."_plate"
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data.item = itemname
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elepd.registered_plates[mat] = data
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-- Make descriptions overridable
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local description = data.description .. " Plate"
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if data.force_description then
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description = data.description
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end
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minetest.register_craftitem(itemname, {
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description = description,
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inventory_image = "elepower_plate.png^[multiply:" .. data.color,
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groups = {
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["plate_" .. mat] = 1,
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plate = 1
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}
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})
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end
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function elepd.register_dust(mat, data)
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local mod = minetest.get_current_modname()
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local itemname = mod..":"..mat.."_dust"
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data.item = itemname
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elepd.registered_dusts[mat] = data
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-- Make descriptions overridable
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local description = "Pulverized " .. data.description
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if data.force_description then
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description = data.description
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end
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minetest.register_craftitem(itemname, {
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description = description,
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inventory_image = "elepower_dust.png^[multiply:" .. data.color,
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groups = {
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["dust_" .. mat] = 1,
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dust = 1
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}
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})
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end
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function elepd.register_gear(mat, data)
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local mod = minetest.get_current_modname()
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local itemname = mod..":"..mat.."_gear"
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data.item = itemname
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elepd.registered_gears[mat] = data
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-- Make descriptions overridable
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local description = data.description .. " Gear"
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if data.force_description then
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description = data.description
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end
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minetest.register_craftitem(itemname, {
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description = description,
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inventory_image = "elepower_gear.png^[multiply:" .. data.color,
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groups = {
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["gear_" .. mat] = 1,
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gear = 1
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}
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})
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end
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------------------
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-- Register all --
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------------------
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for _,spec in pairs(list_def) do
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local desc = spec.description
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local name = spec.material
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local color = spec.color
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if spec.dust ~= nil and spec.dust ~= false then
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local fdesc = nil
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if spec.dust ~= true then
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fdesc = spec.dust
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end
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elepd.register_dust(name, {
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description = fdesc or desc,
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color = color,
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force_description = fdesc ~= nil,
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})
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end
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if spec.gear ~= nil and spec.gear ~= false then
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local fdesc = nil
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if spec.gear ~= true then
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fdesc = spec.gear
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end
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elepd.register_gear(name, {
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description = fdesc or desc,
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color = color,
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force_description = fdesc ~= nil,
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})
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end
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if spec.plate ~= nil and spec.plate ~= false then
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local fdesc = nil
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if spec.plate ~= true then
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fdesc = spec.plate
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end
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elepd.register_plate(name, {
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description = fdesc or desc,
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color = color,
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force_description = fdesc ~= nil,
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})
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end
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end
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