Add Zinc, Add a spawner node that works with mobs_redo mobs

This commit is contained in:
Evert Prants 2018-07-02 17:37:00 +03:00
parent 2d5da7beaf
commit 932f8b2c84
Signed by: evert
GPG Key ID: 1688DA83D222D0B5
21 changed files with 348 additions and 12 deletions

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@ -266,6 +266,12 @@ minetest.register_craft({
recipe = "elepower_dynamics:nickel_lump"
})
minetest.register_craft({
type = "cooking",
output = "elepower_dynamics:zinc_ingot",
recipe = "elepower_dynamics:zinc_lump"
})
minetest.register_craft({
type = "cooking",
output = "elepower_dynamics:viridisium_ingot",
@ -303,3 +309,33 @@ for mat, data in pairs(elepd.registered_gears) do
end
end
end
-----------
-- Nodes --
-----------
local function blockcraft(mat)
local ingot = "elepower_dynamics:" .. mat .. "_ingot"
local block = "elepower_dynamics:" .. mat .. "_block"
minetest.register_craft({
type = "shapeless",
output = block,
recipe = {
ingot, ingot, ingot,
ingot, ingot, ingot,
ingot, ingot, ingot,
}
})
minetest.register_craft({
type = "shapeless",
output = ingot .. " 9",
recipe = { block },
})
end
blockcraft("viridisium")
blockcraft("nickel")
blockcraft("invar")
blockcraft("lead")
blockcraft("zinc")

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@ -41,6 +41,12 @@ minetest.register_craftitem("elepower_dynamics:viridisium_ingot", {
groups = {viridisium = 1, ingot = 1}
})
minetest.register_craftitem("elepower_dynamics:zinc_ingot", {
description = "Zinc Ingot",
inventory_image = "elepower_zinc_ingot.png",
groups = {zinc = 1, ingot = 1}
})
-- Lumps
minetest.register_craftitem("elepower_dynamics:lead_lump", {
@ -61,6 +67,12 @@ minetest.register_craftitem("elepower_dynamics:viridisium_lump", {
groups = {viridisium = 1, lump = 1}
})
minetest.register_craftitem("elepower_dynamics:zinc_lump", {
description = "Zinc Lump",
inventory_image = "elepower_zinc_lump.png",
groups = {zinc = 1, lump = 1}
})
-- Special
minetest.register_craftitem("elepower_dynamics:carbon_fiber", {

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@ -45,6 +45,7 @@ local dusts = {
{"invar", "Invar", "#9fa5b2"},
{"electrum", "Electrum", "#ebeb90"},
{"viridisium", "Viridisium", "#5b9751"},
{"zinc", "Zinc", "#598a9e"},
{"wood", "Sawdust", "#847454", true}
}

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@ -7,6 +7,8 @@
-- Nodes --
-----------
-- Ores
minetest.register_node("elepower_dynamics:stone_with_lead", {
description = "Lead Ore",
tiles = {"default_stone.png^elepower_mineral_lead.png"},
@ -31,6 +33,16 @@ minetest.register_node("elepower_dynamics:stone_with_viridisium", {
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("elepower_dynamics:stone_with_zinc", {
description = "Zinc Ore",
tiles = {"default_stone.png^elepower_mineral_zinc.png"},
groups = {cracky = 3},
drop = 'elepower_dynamics:zinc_lump',
sounds = default.node_sound_stone_defaults(),
})
-- Other
minetest.register_node("elepower_dynamics:particle_board", {
description = "Particle Board",
tiles = {"elepower_particle_board.png"},
@ -38,3 +50,45 @@ minetest.register_node("elepower_dynamics:particle_board", {
drop = 'elepower_dynamics:wood_dust 4',
sounds = default.node_sound_wood_defaults(),
})
-- Blocks
minetest.register_node("elepower_dynamics:viridisium_block", {
description = "Viridisium Block",
tiles = {"elepower_viridisium_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 2},
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node("elepower_dynamics:lead_block", {
description = "Lead Block",
tiles = {"elepower_lead_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 2},
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node("elepower_dynamics:invar_block", {
description = "Invar Block",
tiles = {"elepower_invar_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 3},
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node("elepower_dynamics:nickel_block", {
description = "Nickel Block",
tiles = {"elepower_nickel_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 3},
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node("elepower_dynamics:zinc_block", {
description = "Zinc Block",
tiles = {"elepower_zinc_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 3},
sounds = default.node_sound_metal_defaults(),
})

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@ -96,3 +96,38 @@ minetest.register_ore({
y_max = -12000,
y_min = -31000,
})
-- Zinc
minetest.register_ore({
ore_type = "scatter",
ore = "elepower_dynamics:stone_with_zinc",
wherein = "default:stone",
clust_scarcity = 25 * 25 * 25,
clust_num_ores = 2,
clust_size = 3,
y_max = 31000,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "elepower_dynamics:stone_with_zinc",
wherein = "default:stone",
clust_scarcity = 20 * 20 * 20,
clust_num_ores = 5,
clust_size = 3,
y_max = 0,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "elepower_dynamics:stone_with_zinc",
wherein = "default:stone",
clust_scarcity = 12 * 12 * 12,
clust_num_ores = 5,
clust_size = 3,
y_max = -256,
y_min = -31000,
})

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@ -56,3 +56,20 @@ function elefarm.formspec.tree_processor(timer, power, fluid_buffer, water_buffe
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25)
end
function elefarm.formspec.spawner_formspec(timer, power)
return "size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
ele.formspec.power_meter(power)..
bar(1, 0, 100-timer)..
"list[context;src;3.5,1.5;1,1;]"..
"image[3.5,1.5;1,1;elefarming_egg_silhouette.png]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_player;main]"..
"listring[context;src]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25)
end

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@ -1,3 +1,4 @@
name = elepower_farming
description = Electric Farming Automation!
depends = elepower_papi, elepower_tools, elepower_fapi, bucket, farming, fluid_tanks
optional_depends = mobs, mobs_animal, mobs_monster

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@ -13,3 +13,8 @@ dofile(elefarm.modpath.."/nodes/planter.lua")
dofile(elefarm.modpath.."/nodes/harvester.lua")
dofile(elefarm.modpath.."/nodes/tree_extractor.lua")
dofile(elefarm.modpath.."/nodes/tree_processor.lua")
-- Mobs redo support
if minetest.get_modpath("mobs") ~= nil and mobs.mod and mobs.mod == "redo" then
dofile(elefarm.modpath.."/nodes/spawner.lua")
end

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@ -0,0 +1,174 @@
-- How many seconds there are between runs
local SPAWNER_TICK = 10
local function can_dig(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty("src")
end
local function spawn(pos, mob)
-- get meta and command
local meta = minetest.get_meta(pos)
-- TODO: ways to configure
local mlig = 0 -- min light
local xlig = 15 -- max light
local num = 4 -- max number
local pla = 24 -- player radius
local yof = 0 -- Y offset to spawn mob
-- if amount is 0 then do nothing
if num == 0 then
return
end
-- are we spawning a registered mob?
if not mobs.spawning_mobs[mob] then
return
end
-- check objects inside 9x9 area around spawner
local objs = minetest.get_objects_inside_radius(pos, 9)
local count = 0
local ent = nil
-- count mob objects of same type in area
for k, obj in ipairs(objs) do
ent = obj:get_luaentity()
if ent and ent.name and ent.name == mob then
count = count + 1
end
end
-- is there too many of same type?
if count >= num then
return
end
-- spawn mob if player detected and in range
if pla > 0 then
local in_range = 0
local objs = minetest.get_objects_inside_radius(pos, pla)
for _,oir in pairs(objs) do
if oir:is_player() then
in_range = 1
break
end
end
-- player not found
if in_range == 0 then
return
end
end
-- find air blocks within 5 nodes of spawner
local air = minetest.find_nodes_in_area(
{x = pos.x - 5, y = pos.y + yof, z = pos.z - 5},
{x = pos.x + 5, y = pos.y + yof, z = pos.z + 5},
{"air"})
-- spawn in random air block
if air and #air > 0 then
local pos2 = air[math.random(#air)]
local lig = minetest.get_node_light(pos2) or 0
pos2.y = pos2.y + 0.5
-- only if light levels are within range
if lig >= mlig and lig <= xlig and minetest.registered_entities[mob] then
minetest.add_entity(pos2, mob)
return true
end
end
return
end
local function on_timer(pos, elapsed)
local refresh = false
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local capacity = ele.helpers.get_node_property(meta, pos, "capacity")
local usage = ele.helpers.get_node_property(meta, pos, "usage")
local storage = ele.helpers.get_node_property(meta, pos, "storage")
local work = meta:get_int("src_time")
local egg_slot = inv:get_stack("src", 1)
local egg_name = egg_slot:get_name()
local mob_desc = "None"
local active = "Active"
if storage > usage and not egg_slot:is_empty() and ele.helpers.get_item_group(egg_name, "spawn_egg") then
local mob_name = egg_name:gsub("_set", "")
if work == SPAWNER_TICK then
local spawned = 0
-- Spawn
if spawn(pos, mob_name) then
spawned = spawned + 1
end
work = 0
if spawned > 0 then
storage = storage - usage
end
else
work = work + 1
end
refresh = true
mob_desc = minetest.registered_items[mob_name].description
else
work = 0
active = "Inactive"
end
meta:set_string("infotext", ("Powered Mob Spawner %s\nMob: %s\n%s"):format(
active, mob_desc, ele.capacity_text(capacity, storage)))
local power_percent = math.floor((storage / capacity)*100)
local work_percent = math.floor((work / SPAWNER_TICK)*100)
meta:set_string("formspec", elefarm.formspec.spawner_formspec(work_percent, power_percent))
meta:set_int("storage", storage)
meta:set_int("src_time", work)
return refresh
end
ele.register_machine("elepower_farming:spawner", {
description = "Powered Mob Spawner",
ele_capacity = 64000,
ele_inrush = 800,
ele_usage = 800,
ele_no_automatic_ports = true,
tiles = {
"elefarming_machine_spawner_top.png", "elefarming_machine_base.png", "elefarming_machine_side.png",
"elefarming_machine_side.png", "elefarming_machine_side.png", "elefarming_machine_side.png",
},
groups = {
oddly_breakable_by_hand = 1,
ele_machine = 1,
ele_user = 1,
cracky = 1,
tubedevice = 1,
tubedevice_receiver = 1,
},
on_construct = function (pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("src", 1)
meta:set_int("src_time", 0)
meta:set_string("formspec", elefarm.formspec.spawner_formspec(0,0))
end,
can_dig = can_dig,
on_timer = on_timer,
})

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@ -89,7 +89,7 @@ local function grindstone_timer(pos, elapsed)
meta:set_string("formspec", elepm.get_grindstone_formspec(percentile))
meta:set_int("src_time", time)
meta:set_int("src_time_max", target_time)
meta:set_string("infotext", "Grindstone: ".. percentile .. "%")
meta:set_string("infotext", "Grindstone: ".. percentile .. "%\nPunch me to progress!")
return refresh
end

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@ -47,7 +47,8 @@ local function can_dig(pos, player)
return inv:is_empty("dst") and inv:is_empty("src")
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
ele.default = {}
function ele.default.allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
@ -59,14 +60,14 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
return stack:get_count()
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
function ele.default.allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
return ele.default.allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
function ele.default.allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
@ -74,7 +75,7 @@ local function allow_metadata_inventory_take(pos, listname, index, stack, player
return stack:get_count()
end
local function metadata_inventory_changed(pos)
function ele.default.metadata_inventory_changed(pos)
local t = minetest.get_node_timer(pos)
if not t:is_started() then
@ -258,26 +259,26 @@ function ele.register_machine(nodename, nodedef)
-- Default metadata handlers for "src" and "dst"
if not nodedef.allow_metadata_inventory_put then
nodedef.allow_metadata_inventory_put = allow_metadata_inventory_put
nodedef.allow_metadata_inventory_move = allow_metadata_inventory_move
nodedef.allow_metadata_inventory_put = ele.default.allow_metadata_inventory_put
nodedef.allow_metadata_inventory_move = ele.default.allow_metadata_inventory_move
end
if not nodedef.allow_metadata_inventory_take then
nodedef.allow_metadata_inventory_take = allow_metadata_inventory_take
nodedef.allow_metadata_inventory_take = ele.default.allow_metadata_inventory_take
end
-- Default metadata changed handlers for inventories
-- Starts the timer on the node
if not nodedef.on_metadata_inventory_move then
nodedef.on_metadata_inventory_move = metadata_inventory_changed
nodedef.on_metadata_inventory_move = ele.default.metadata_inventory_changed
end
if not nodedef.on_metadata_inventory_put then
nodedef.on_metadata_inventory_put = metadata_inventory_changed
nodedef.on_metadata_inventory_put = ele.default.metadata_inventory_changed
end
if not nodedef.on_metadata_inventory_take then
nodedef.on_metadata_inventory_take = metadata_inventory_changed
nodedef.on_metadata_inventory_take = ele.default.metadata_inventory_changed
end
ele.register_base_device(nodename, nodedef)