Evaporator
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@ -718,3 +718,13 @@ minetest.register_craft({
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{"elepower_dynamics:invar_gear", "elepower_dynamics:steel_plate", "elepower_dynamics:invar_gear"},
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{"elepower_dynamics:invar_gear", "elepower_dynamics:steel_plate", "elepower_dynamics:invar_gear"},
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}
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}
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})
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})
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-- Evaporizer
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minetest.register_craft({
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output = "elepower_machines:evaporator",
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recipe = {
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{"elepower_dynamics:steel_plate", "default:steelblock", "elepower_dynamics:steel_plate"},
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{"elepower_dynamics:steel_plate", "elepower_machines:machine_block", "elepower_dynamics:steel_plate"},
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{"elepower_dynamics:induction_coil", "elepower_dynamics:zinc_plate", "elepower_dynamics:induction_coil"},
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}
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})
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146
elepower_machines/machines/evaporator.lua
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146
elepower_machines/machines/evaporator.lua
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@ -0,0 +1,146 @@
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local function get_formspec(power, input, output, state)
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return "size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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ele.formspec.power_meter(power)..
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ele.formspec.state_switcher(3.5, 1, state)..
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ele.formspec.fluid_bar(1, 0, input)..
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ele.formspec.fluid_bar(7, 0, output)..
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"image[3.5,2;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[current_player;main]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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"listring[context;dst]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25)
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end
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local function on_timer(pos, elapsed)
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local refresh = false
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local meta = minetest.get_meta(pos)
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local input = fluid_lib.get_buffer_data(pos, "input")
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local output = fluid_lib.get_buffer_data(pos, "output")
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local state = meta:get_int("state")
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local is_enabled = ele.helpers.state_enabled(meta, pos, state)
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local capacity = ele.helpers.get_node_property(meta, pos, "capacity")
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local usage = ele.helpers.get_node_property(meta, pos, "usage")
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local storage = ele.helpers.get_node_property(meta, pos, "storage")
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local pow_buffer = {capacity = capacity, storage = storage, usage = 0}
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local efficiency = 0.8
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local status = "Idle"
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while true do
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if not is_enabled then
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status = "Off"
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break
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end
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if pow_buffer.storage < usage then
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status = "Out of Power!"
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break
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end
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if input.fluid == "" or input.amount == 0 then
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break
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end
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local fdef = minetest.registered_nodes[input.fluid]
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if not fdef["gas_form"] then
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break
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end
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local inp = input.amount
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if inp > 100 then inp = 100 end
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local outp = math.floor(inp * efficiency)
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if (output.amount + outp > output.capacity) or (output.fluid ~= "" and output.fluid ~= fdef["gas_form"]) then
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break
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end
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status = "Active"
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pow_buffer.usage = usage
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pow_buffer.storage = pow_buffer.storage - usage
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output.amount = output.amount + outp
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output.fluid = fdef["gas_form"]
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input.amount = input.amount - inp
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refresh = true
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if input.amount == 0 then
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input.fluid = ""
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end
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break
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end
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if refresh then
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ele.helpers.swap_node(pos, "elepower_machines:evaporator_active")
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else
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ele.helpers.swap_node(pos, "elepower_machines:evaporator")
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end
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meta:set_int("input_fluid_storage", input.amount)
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meta:set_string("input_fluid", input.fluid)
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meta:set_int("output_fluid_storage", output.amount)
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meta:set_string("output_fluid", output.fluid)
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meta:set_int("storage", pow_buffer.storage)
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meta:set_string("infotext", ("Evaporator %s\n%s"):format(status, ele.capacity_text(pow_buffer.capacity, pow_buffer.storage)))
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meta:set_string("formspec", get_formspec(pow_buffer, input, output, state))
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return refresh
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end
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local animated = {
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name = "elepower_machine_vaporidenser_animated.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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}
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}
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ele.register_machine("elepower_machines:evaporator", {
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description = "Evaporator",
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groups = {oddly_breakable_by_hand = 1, cracky = 1, fluid_container = 1, ele_user = 1},
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fluid_buffers = {
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input = {
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capacity = 8000,
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accepts = {"group:liquid"},
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drainable = false,
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},
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output = {
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capacity = 8000,
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accepts = false,
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drainable = true,
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},
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},
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on_timer = on_timer,
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on_construct = function (pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", get_formspec())
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end,
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tiles = {
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"elepower_machine_top.png^elepower_power_port.png", "elepower_machine_base.png^elepower_power_port.png",
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"elepower_machine_vaporidenser.png",
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},
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ele_active_node = true,
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ele_no_automatic_ports = true,
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ele_active_nodedef = {
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tiles = {
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"elepower_machine_top.png^elepower_power_port.png", "elepower_machine_base.png^elepower_power_port.png", animated,
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},
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},
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ele_usage = 128,
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on_receive_fields = get_fields,
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})
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@ -27,6 +27,7 @@ dofile(mp .. "solderer.lua")
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dofile(mp .. "compressor.lua")
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dofile(mp .. "compressor.lua")
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dofile(mp .. "canning_machine.lua")
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dofile(mp .. "canning_machine.lua")
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dofile(mp .. "electrolyzer.lua")
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dofile(mp .. "electrolyzer.lua")
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dofile(mp .. "evaporator.lua")
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-- Other
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-- Other
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dofile(mp .. "accumulator.lua")
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dofile(mp .. "accumulator.lua")
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BIN
elepower_machines/textures/elepower_machine_vaporidenser.png
Normal file
BIN
elepower_machines/textures/elepower_machine_vaporidenser.png
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After Width: | Height: | Size: 344 B |
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After Width: | Height: | Size: 363 B |
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