Carbon Fiber and Iron armor for 3d_armor
@ -20,6 +20,7 @@ function elepm.register_craft_type(name, def)
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if have_ui and unified_inventory.register_craft_type then
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unified_inventory.register_craft_type(name, {
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description = def.description or name,
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icon = def.icon or "elepower_machine_side.png",
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width = def.inputs or 2,
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height = 1,
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})
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@ -28,7 +29,7 @@ function elepm.register_craft_type(name, def)
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if have_cg then
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craftguide.register_craft_type(name, {
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description = def.description,
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icon = def.icon or "elepower_alloy_furnace.png",
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icon = def.icon or "elepower_machine_side.png",
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width = def.inputs or 2,
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})
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end
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126
elepower_tools/armor.lua
Normal file
@ -0,0 +1,126 @@
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local materials = {iron = "elepower_dynamics:iron_ingot", carbon = "elepower_dynamics:carbon_sheet"}
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-- Iron Armor
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armor:register_armor("elepower_tools:helmet_iron", {
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description = "Iron Helmet",
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inventory_image = "elepower_armor_inv_helmet.png",
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texture = "elepower_armor_helmet.png",
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preview = "elepower_armor_helmet_preview.png",
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groups = {armor_head=1, armor_heal=0, armor_use=650,
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physics_speed=-0.001, physics_gravity=0.001},
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armor_groups = {fleshy=8},
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damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2},
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})
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armor:register_armor("elepower_tools:chestplate_iron", {
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description = "Iron Chestplate",
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inventory_image = "elepower_armor_inv_chestplate.png",
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texture = "elepower_armor_chestplate.png",
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preview = "elepower_armor_chestplate_preview.png",
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groups = {armor_torso=1, armor_heal=0, armor_use=650,
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physics_speed=-0.03, physics_gravity=0.03},
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armor_groups = {fleshy=13},
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damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2},
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})
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armor:register_armor("elepower_tools:leggings_iron", {
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description = "Iron Leggings",
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inventory_image = "elepower_armor_inv_leggings.png",
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texture = "elepower_armor_leggings.png",
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preview = "elepower_armor_leggings_preview.png",
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groups = {armor_legs=1, armor_heal=0, armor_use=650,
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physics_speed=-0.02, physics_gravity=0.02},
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armor_groups = {fleshy=13},
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damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2},
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})
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armor:register_armor("elepower_tools:boots_iron", {
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description = "Iron Boots",
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inventory_image = "elepower_armor_inv_boots.png",
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texture = "elepower_armor_boots.png",
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preview = "elepower_armor_boots_preview.png",
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groups = {armor_feet=1, armor_heal=0, armor_use=650,
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physics_speed=-0.001, physics_gravity=0.001},
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armor_groups = {fleshy=8},
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damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2},
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})
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-- Carbon Fiber Armor
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armor:register_armor("elepower_tools:helmet_carbon", {
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description = "Carbon Fiber Helmet",
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inventory_image = "elepower_armor_inv_helmet_carbon.png",
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texture = "elepower_armor_helmet_carbon.png",
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preview = "elepower_armor_helmet_carbon_preview.png",
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groups = {armor_head=1, armor_heal=0, armor_use=2000,
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physics_speed=0.01, physics_gravity=0.01},
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armor_groups = {fleshy=9},
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damage_groups = {cracky=3, snappy=2, choppy=3, crumbly=2, level=1},
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})
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armor:register_armor("elepower_tools:chestplate_carbon", {
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description = "Carbon Fiber Chestplate",
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inventory_image = "elepower_armor_inv_chestplate_carbon.png",
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texture = "elepower_armor_chestplate_carbon.png",
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preview = "elepower_armor_chestplate_carbon_preview.png",
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groups = {armor_torso=1, armor_heal=0, armor_use=2000,
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physics_speed=0.03, physics_gravity=0.03},
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armor_groups = {fleshy=14},
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damage_groups = {cracky=3, snappy=2, choppy=3, crumbly=2, level=1},
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})
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armor:register_armor("elepower_tools:leggings_carbon", {
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description = "Carbon Fiber Leggings",
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inventory_image = "elepower_armor_inv_leggings_carbon.png",
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texture = "elepower_armor_leggings_carbon.png",
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preview = "elepower_armor_leggings_carbon_preview.png",
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groups = {armor_legs=1, armor_heal=0, armor_use=2000,
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physics_speed=0.02, physics_gravity=0.02},
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armor_groups = {fleshy=14},
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damage_groups = {cracky=3, snappy=2, choppy=3, crumbly=2, level=1},
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})
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armor:register_armor("elepower_tools:boots_carbon", {
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description = "Carbon Fiber Boots",
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inventory_image = "elepower_armor_inv_boots_carbon.png",
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texture = "elepower_armor_boots_carbon.png",
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preview = "elepower_armor_boots_carbon_preview.png",
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groups = {armor_feet=1, armor_heal=0, armor_use=2000,
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physics_speed=0.01, physics_gravity=0.01},
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armor_groups = {fleshy=9},
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damage_groups = {cracky=3, snappy=2, choppy=3, crumbly=2, level=1},
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})
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for k, v in pairs(materials) do
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minetest.register_craft({
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output = "elepower_tools:helmet_"..k,
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recipe = {
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{v, v, v},
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{v, "", v},
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{"", "", ""},
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},
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})
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minetest.register_craft({
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output = "elepower_tools:chestplate_"..k,
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recipe = {
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{v, "", v},
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{v, v, v},
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{v, v, v},
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},
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})
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minetest.register_craft({
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output = "elepower_tools:leggings_"..k,
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recipe = {
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{v, v, v},
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{v, "", v},
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{v, "", v},
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},
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})
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minetest.register_craft({
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output = "elepower_tools:boots_"..k,
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recipe = {
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{v, "", v},
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{v, "", v},
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},
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})
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end
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@ -1,2 +1,3 @@
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elepower_papi
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elepower_farming
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3d_armor?
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@ -15,3 +15,8 @@ dofile(modpath .. "/soldering.lua")
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-- Crafting
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dofile(modpath .. "/craftitems.lua")
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dofile(modpath .. "/crafting.lua")
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-- Armor
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if minetest.get_modpath("3d_armor") then
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dofile(modpath .. "/armor.lua")
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end
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|
@ -1,3 +1,4 @@
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name = elepower_tools
|
||||
description = Elepower powered tools!
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||||
depends = elepower_papi,elepower_farming
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optional_depends = 3d_armor
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BIN
elepower_tools/textures/elepower_armor_boots.png
Normal file
After Width: | Height: | Size: 282 B |
BIN
elepower_tools/textures/elepower_armor_boots_carbon.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
elepower_tools/textures/elepower_armor_boots_carbon_preview.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
elepower_tools/textures/elepower_armor_boots_preview.png
Normal file
After Width: | Height: | Size: 285 B |
BIN
elepower_tools/textures/elepower_armor_chestplate.png
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After Width: | Height: | Size: 1.7 KiB |
BIN
elepower_tools/textures/elepower_armor_chestplate_carbon.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
After Width: | Height: | Size: 1.4 KiB |
BIN
elepower_tools/textures/elepower_armor_chestplate_preview.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
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elepower_tools/textures/elepower_armor_helmet.png
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After Width: | Height: | Size: 1.7 KiB |
BIN
elepower_tools/textures/elepower_armor_helmet_carbon.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
elepower_tools/textures/elepower_armor_helmet_carbon_preview.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
elepower_tools/textures/elepower_armor_helmet_preview.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
elepower_tools/textures/elepower_armor_inv_boots.png
Normal file
After Width: | Height: | Size: 290 B |
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elepower_tools/textures/elepower_armor_inv_boots_carbon.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
elepower_tools/textures/elepower_armor_inv_chestplate.png
Normal file
After Width: | Height: | Size: 336 B |
BIN
elepower_tools/textures/elepower_armor_inv_chestplate_carbon.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
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elepower_tools/textures/elepower_armor_inv_helmet.png
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After Width: | Height: | Size: 270 B |
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elepower_tools/textures/elepower_armor_inv_helmet_carbon.png
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After Width: | Height: | Size: 1.3 KiB |
BIN
elepower_tools/textures/elepower_armor_inv_leggings.png
Normal file
After Width: | Height: | Size: 276 B |
BIN
elepower_tools/textures/elepower_armor_inv_leggings_carbon.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
elepower_tools/textures/elepower_armor_leggings.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
elepower_tools/textures/elepower_armor_leggings_carbon.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 1.2 KiB |
BIN
elepower_tools/textures/elepower_armor_leggings_preview.png
Normal file
After Width: | Height: | Size: 1.1 KiB |