thermal evaporation plant (incomplete)
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2777d32043
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Before Width: | Height: | Size: 6.0 KiB After Width: | Height: | Size: 574 B |
@ -47,6 +47,10 @@ local alloy_recipes = {
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output = "basic_materials:brass_ingot 3",
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time = 8,
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},
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{
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recipe = { "default:bronze_ingot", "default:steel_ingot 4" },
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output = "elepower_machines:heat_casing 4",
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},
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}
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-- Register alloy furnace recipes
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@ -687,10 +691,10 @@ minetest.register_craft({
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-- Advanced Machine Block
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minetest.register_craft({
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output = "elepower_machines:advanced_machine_block 8",
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output = "elepower_machines:advanced_machine_block 4",
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recipe = {
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{"elepower_dynamics:electrum_plate", "elepower_dynamics:induction_coil_advanced", "elepower_dynamics:electrum_plate"},
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{"elepower_dynamics:brass_plate", "elepower_machines:machine_block", "elepower_dynamics:brass_plate"},
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{"elepower_dynamics:brass_plate", "elepower_machines:heat_casing", "elepower_dynamics:brass_plate"},
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{"elepower_dynamics:electrum_plate", "elepower_dynamics:induction_coil_advanced", "elepower_dynamics:electrum_plate"},
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}
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})
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@ -6,8 +6,14 @@ minetest.register_node("elepower_machines:machine_block", {
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groups = {oddly_breakable_by_hand = 1, cracky = 1},
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})
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minetest.register_node("elepower_machines:heat_casing", {
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description = "Heat Casing",
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tiles = {"elepower_heat_casing.png"},
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groups = {cracky = 3, ele_evaporator_node = 1},
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})
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minetest.register_node("elepower_machines:advanced_machine_block", {
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description = "Advanced Machine Block\nSafe for decoration",
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tiles = {"elepower_advblock_combined.png"},
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groups = {oddly_breakable_by_hand = 1, cracky = 1},
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groups = {cracky = 3},
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})
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BIN
elepower_machines/textures/elepower_heat_casing.png
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BIN
elepower_machines/textures/elepower_heat_casing.png
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After Width: | Height: | Size: 506 B |
@ -107,19 +107,6 @@ ele.helpers.register_liquid("hot_coolant", {
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groups = {liquid = 3, coolant = 1, hot = 1},
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})
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-- Brine
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ele.helpers.register_liquid("brine", {
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description = "Brine",
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drawtype = "liquid",
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tiles = {"elenuclear_brine.png"},
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special_tiles = {"elenuclear_brine.png", "elenuclear_brine.png"},
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alpha = 240,
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liquid_viscosity = 7,
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post_effect_color = {a = 200, r = 215, g = 221, b = 187},
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groups = {brine = 3, saline = 1, liquid = 3, puts_out_fire = 1, cools_lava = 1},
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})
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-- Corium
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ele.helpers.register_liquid("corium", {
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@ -175,9 +162,6 @@ if minetest.get_modpath("bucket") ~= nil then
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bucket.register_liquid("elepower_nuclear:heavy_water_source", "elepower_nuclear:heavy_water_flowing",
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"elepower_nuclear:bucket_heavy_water", "#0d4579", "Heavy Water Bucket")
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bucket.register_liquid("elepower_nuclear:brine_source", "elepower_nuclear:brine_flowing",
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"elepower_nuclear:bucket_heavy_water", "#d7ddbb", "Brine Bucket")
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fluid_tanks.register_tank(":elepower_dynamics:portable_tank", {
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description = "Portable Tank",
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capacity = 8000,
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@ -454,7 +454,7 @@ minetest.register_node("elepower_nuclear:reactor_fluid", {
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node_io_accepts_millibuckets = function(pos, node, side) return true end,
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node_io_put_liquid = function(pos, node, side, putter, liquid, millibuckets)
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local ctrl, ctrl_meta = get_port_controller(pos)
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if not ctrl then return nil end
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if not ctrl then return millibuckets end
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local buffers = fluid_lib.get_node_buffers(ctrl)
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local leftovers = 0
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@ -468,7 +468,7 @@ minetest.register_node("elepower_nuclear:reactor_fluid", {
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end,
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node_io_room_for_liquid = function(pos, node, side, liquid, millibuckets)
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local ctrl, ctrl_meta = get_port_controller(pos)
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if not ctrl then return nil end
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if not ctrl then return 0 end
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local buffers = fluid_lib.get_node_buffers(ctrl)
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local insertable = 0
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30
elepower_thermal/crafting.lua
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30
elepower_thermal/crafting.lua
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@ -0,0 +1,30 @@
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-- Thermal Evaporator Controller
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minetest.register_craft({
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output = "elepower_thermal:evaporator_controller",
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recipe = {
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{"elepower_dynamics:electrum_plate", "elepower_dynamics:bronze_plate", "elepower_dynamics:electrum_plate"},
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{"elepower_dynamics:portable_tank", "elepower_machines:heat_casing", "elepower_dynamics:portable_tank"},
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{"elepower_dynamics:brass_plate", "elepower_dynamics:lcd_panel", "elepower_dynamics:brass_plate"},
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}
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})
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-- Thermal Evaporator Fluid Port
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minetest.register_craft({
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output = "elepower_thermal:evaporator_input",
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recipe = {
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{"elepower_dynamics:electrum_plate", "elepower_dynamics:bronze_plate", "elepower_dynamics:electrum_plate"},
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{"fluid_transfer:fluid_duct", "elepower_machines:heat_casing", "elepower_dynamics:servo_valve"},
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{"elepower_dynamics:brass_plate", "elepower_dynamics:steel_plate", "elepower_dynamics:brass_plate"},
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}
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})
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-- Thermal Evaporator Fluid Port (Output)
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minetest.register_craft({
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output = "elepower_thermal:evaporator_output",
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recipe = {
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{"elepower_dynamics:electrum_plate", "elepower_dynamics:bronze_plate", "elepower_dynamics:electrum_plate"},
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{"elepower_dynamics:servo_valve", "elepower_machines:heat_casing", "fluid_transfer:fluid_duct"},
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{"elepower_dynamics:brass_plate", "elepower_dynamics:steel_plate", "elepower_dynamics:brass_plate"},
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}
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})
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3
elepower_thermal/depends.txt
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3
elepower_thermal/depends.txt
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@ -0,0 +1,3 @@
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elepower_papi
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elepower_dynamics
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elepower_machines
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27
elepower_thermal/fluids.lua
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27
elepower_thermal/fluids.lua
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@ -0,0 +1,27 @@
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-- Brine
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ele.helpers.register_liquid("brine", {
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description = "Brine",
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drawtype = "liquid",
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tiles = {"elenuclear_brine.png"},
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special_tiles = {"elenuclear_brine.png", "elenuclear_brine.png"},
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alpha = 240,
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liquid_viscosity = 7,
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post_effect_color = {a = 200, r = 215, g = 221, b = 187},
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groups = {brine = 3, saline = 1, liquid = 3, puts_out_fire = 1, cools_lava = 1},
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})
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if minetest.get_modpath("bucket") ~= nil then
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bucket.register_liquid("elepower_thermal:brine_source", "elepower_thermal:brine_flowing",
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"elepower_thermal:bucket_heavy_water", "#d7ddbb", "Brine Bucket")
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fluid_tanks.register_tank(":elepower_dynamics:portable_tank", {
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description = "Portable Tank",
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capacity = 8000,
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accepts = true,
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tiles = {
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"elepower_tank_base.png", "elepower_tank_side.png", "elepower_tank_base.png^elepower_power_port.png",
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}
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})
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end
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11
elepower_thermal/init.lua
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11
elepower_thermal/init.lua
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@ -0,0 +1,11 @@
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-- An Elepower Mod
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-- Copyright 2018 Evert "Diamond" Prants <evert@lunasqu.ee>
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local modpath = minetest.get_modpath(minetest.get_current_modname())
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elethermal = rawget(_G, "elethermal") or {}
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elethermal.modpath = modpath
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dofile(modpath.."/machines/init.lua")
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dofile(modpath.."/fluids.lua")
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dofile(modpath.."/crafting.lua")
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405
elepower_thermal/machines/evaporation_plant.lua
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405
elepower_thermal/machines/evaporation_plant.lua
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@ -0,0 +1,405 @@
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-- Thermal Evaporation Plant
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-- Used to extract salt from water
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elethermal.cache = {}
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local results = {
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{
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input = "default:water_source 1000",
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output = "elepower_thermal:brine_source 100",
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heat = 200
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},
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{
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input = "elepower_thermal:brine_source 1000",
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output = "elepower_dynamics:lithium_source 100",
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heat = 200
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}
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}
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-- Validate evaporator structure from controller position
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local function validate_structure(pos, player)
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local inputs = {}
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local outputs = {}
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local all = {}
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local thermal = 0
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local height = 0
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local height_cancel = false
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local node = minetest.get_node(pos)
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local dir = minetest.facedir_to_dir(node.param2)
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for y = 0, 18 do
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if height_cancel then break end
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y = y - 4
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local i = 0
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for x = 0, 3 do
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x = x - 3
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for z = 0, 3 do
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z = z - 2
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local rx = x
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local rz = z
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if dir.z ~= 0 then
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rx = z * -dir.z
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rz = x * -dir.z
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else
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rx = rx * -dir.x
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rz = rz * -dir.x
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end
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local p = vector.add(pos, {x = rx, y = y, z = rz})
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local n = minetest.get_node(p)
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if n.name == "elepower_thermal:evaporator_controller" and not vector.equals(pos, p) then
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height = 0
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if player then minetest.chat_send_player(player, "Multiple controllers detected.") end
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break
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end
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if minetest.get_item_group(n.name, "ele_evaporator_node") > 0 then
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i = i + 1
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elseif minetest.get_item_group(n.name, "ele_solar_generator") > 0 then
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i = i + 1
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local m = minetest.get_meta(p)
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local generation = ele.helpers.get_node_property(m, p, "usage")
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thermal = thermal + generation
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height_cancel = true
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end
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if n.name == "elepower_thermal:evaporator_output" then
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table.insert(outputs, p)
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elseif n.name == "elepower_thermal:evaporator_input" then
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table.insert(inputs, p)
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end
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table.insert(all, p)
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end
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end
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if i == 16 or i == 12 then
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height = height + 1
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elseif height == 0 and y < 0 then
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-- Continue..
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else
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break
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end
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end
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if height <= 2 then
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if player then minetest.chat_send_player(player, "Invalid structure surrounding the controller.") end
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return nil
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end
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if player then minetest.chat_send_player(player, "Structure complete.") end
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elethermal.cache[minetest.pos_to_string(pos)] = {
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height = height,
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inputs = inputs,
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outputs = outputs,
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thermal = thermal,
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all = all
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}
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return height, inputs, outputs, thermal, all
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end
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local function start_timer(pos)
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local t = minetest.get_node_timer(pos)
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if not t:is_started() then
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t:start(1.0)
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end
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end
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local function get_port_controller(pos)
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for ctrl,t in pairs(elethermal.cache) do
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local ctrlpos = minetest.string_to_pos(ctrl)
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local found = false
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for _,p in pairs(t.all) do
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if vector.equals(p, pos) then
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found = true
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break
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end
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end
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if found then
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return ctrlpos, minetest.get_meta(ctrlpos)
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end
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end
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return nil
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end
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local function get_recipe(i1, heat)
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local result = nil
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for _, d in pairs(results) do
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local i1a = ItemStack(d.input)
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if i1a:get_name() == i1.fluid then
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result = d
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result.output = ItemStack(result.output)
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result.input = i1a
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break
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end
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end
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return result
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end
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local function controller_formspec (input, output, heat)
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local bar = "image[1.5,3;6,1;elethermal_gradient_bg.png^[transformR270]"
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if heat then
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bar = "image[1.5,3;6,1;elethermal_gradient_bg.png^[lowpart:"..
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(100 * heat / 1000)..":elethermal_gradient.png^[transformR270]"
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end
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return "size[8,4.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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bar..
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"tooltip[1.5,3;6,1;Heat: "..heat.."K]"..
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ele.formspec.fluid_bar(0, 0, input)..
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ele.formspec.fluid_bar(7, 0, output)
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end
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local function break_structure(pos)
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local ctrl = get_port_controller(pos)
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if not ctrl then return end
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elethermal.cache[minetest.pos_to_string(ctrl)] = nil
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start_timer(ctrl)
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end
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local function controller_timer (pos, elapsed)
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local meta = minetest.get_meta(pos)
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local refresh = false
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if not elethermal.cache[minetest.pos_to_string(pos)] and not validate_structure(pos) then
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refresh = false
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meta:set_string("infotext", "Thermal Evaporation Plant Incomplete")
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meta:set_string("formspec", "")
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return
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end
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local contpos = minetest.pos_to_string(pos)
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local th = elethermal.cache[contpos]
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local in_buffer = fluid_lib.get_buffer_data(pos, "input")
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local out_buffer = fluid_lib.get_buffer_data(pos, "output")
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local heat = meta:get_int("heat")
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while true do
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local recipe = get_recipe(in_buffer, heat)
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-- TODO: check sunlight for solar panels
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heat = math.floor(th.thermal + (th.height * 10) + (100 * (minetest.get_heat(pos) + 1)))
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if heat < 0 then
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heat = 0
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end
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if not recipe then
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break
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end
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local heat_perc = heat / recipe.heat
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local take_perc = math.floor(heat_perc * recipe.input:get_count())
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local outp_perc = math.floor(heat_perc * recipe.output:get_count())
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if in_buffer.amount < take_perc then
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break
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end
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if out_buffer.amount + outp_perc > out_buffer.capacity then
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break
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end
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if out_buffer.fluid ~= "" and out_buffer.fluid ~= recipe.output:get_name() then
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break
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end
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out_buffer.fluid = recipe.output:get_name()
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out_buffer.amount = out_buffer.amount + outp_perc
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in_buffer.amount = in_buffer.amount - take_perc
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refresh = true
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break
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end
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meta:set_int("heat", heat)
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meta:set_string("input_fluid", in_buffer.fluid)
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meta:set_int("input_fluid_storage", in_buffer.amount)
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meta:set_string("output_fluid", out_buffer.fluid)
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meta:set_int("output_fluid_storage", out_buffer.amount)
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meta:set_string("infotext", "")
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meta:set_string("formspec", controller_formspec(in_buffer, out_buffer, heat))
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return refresh
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end
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minetest.register_node("elepower_thermal:evaporator_controller", {
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description = "Thermal Evaporation Plant Controller",
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tiles = {
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"elepower_heat_casing.png", "elepower_heat_casing.png", "elepower_heat_casing.png",
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"elepower_heat_casing.png", "elepower_heat_casing.png", "elepower_heat_casing.png^elenuclear_fusion_controller.png",
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},
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paramtype2 = "facedir",
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groups = {
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cracky = 3,
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ele_evaporator_node = 1,
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},
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fluid_buffers = {
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input = {
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capacity = 8000,
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accepts = {"elepower_thermal:brine_source", "default:water_source"},
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drainable = false,
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},
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output = {
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capacity = 8000,
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accepts = nil,
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drainable = true,
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},
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},
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on_timer = controller_timer,
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on_punch = function (pos, node, puncher, pointed_thing)
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if validate_structure(pos, puncher:get_player_name()) then
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start_timer(pos)
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end
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minetest.node_punch(pos, node, puncher, pointed_thing)
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end,
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on_destruct = break_structure,
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})
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minetest.register_node("elepower_thermal:evaporator_output", {
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description = "Thermal Evaporation Plant Output",
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tiles = {
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"elepower_heat_casing.png", "elepower_heat_casing.png", "elepower_heat_casing.png",
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"elepower_heat_casing.png", "elepower_heat_casing.png", "elepower_heat_casing.png^elenuclear_fluid_port_out.png^elepower_power_port.png",
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},
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paramtype2 = "facedir",
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groups = {
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cracky = 3,
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fluid_container = 1,
|
||||
ele_evaporator_node = 1,
|
||||
},
|
||||
fluid_buffers = {},
|
||||
node_io_can_put_liquid = function (pos, node, side)
|
||||
return false
|
||||
end,
|
||||
node_io_can_take_liquid = function (pos, node, side)
|
||||
return true
|
||||
end,
|
||||
node_io_accepts_millibuckets = function(pos, node, side) return true end,
|
||||
node_io_take_liquid = function(pos, node, side, taker, want_liquid, want_millibuckets)
|
||||
local ctrl, ctrl_meta = get_port_controller(pos)
|
||||
if not ctrl then return nil end
|
||||
|
||||
local buffers = fluid_lib.get_node_buffers(ctrl)
|
||||
local buffer = "output"
|
||||
local took = 0
|
||||
local name = ""
|
||||
|
||||
local bfdata = fluid_lib.get_buffer_data(ctrl, buffer)
|
||||
local storage = bfdata.amount
|
||||
local fluid = bfdata.fluid
|
||||
if (fluid == want_liquid or want_liquid == "") and storage >= want_millibuckets then
|
||||
name, took = fluid_lib.take_from_buffer(ctrl, buffer, want_millibuckets)
|
||||
end
|
||||
|
||||
start_timer(ctrl)
|
||||
|
||||
return {name = name, millibuckets = took}
|
||||
end,
|
||||
node_io_get_liquid_size = function (pos, node, side)
|
||||
return 1
|
||||
end,
|
||||
node_io_get_liquid_name = function(pos, node, side, index)
|
||||
local ctrl, ctrl_meta = get_port_controller(pos)
|
||||
if not ctrl then return "" end
|
||||
return ctrl_meta:get_string("output_fluid")
|
||||
end,
|
||||
node_io_get_liquid_stack = function(pos, node, side, index)
|
||||
local ctrl, ctrl_meta = get_port_controller(pos)
|
||||
if not ctrl then return ItemStack(nil) end
|
||||
|
||||
return ItemStack(ctrl_meta:get_string("output_fluid") .. " " ..
|
||||
ctrl_meta:get_int("output_fluid_storage"))
|
||||
end,
|
||||
on_destruct = break_structure,
|
||||
})
|
||||
|
||||
minetest.register_node("elepower_thermal:evaporator_input", {
|
||||
description = "Thermal Evaporation Plant Input",
|
||||
tiles = {
|
||||
"elepower_heat_casing.png", "elepower_heat_casing.png", "elepower_heat_casing.png",
|
||||
"elepower_heat_casing.png", "elepower_heat_casing.png", "elepower_heat_casing.png^elenuclear_fluid_port.png^elepower_power_port.png",
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {
|
||||
cracky = 3,
|
||||
fluid_container = 1,
|
||||
ele_evaporator_node = 1,
|
||||
},
|
||||
fluid_buffers = {},
|
||||
node_io_can_put_liquid = function (pos, node, side)
|
||||
return true
|
||||
end,
|
||||
node_io_can_take_liquid = function (pos, node, side)
|
||||
return false
|
||||
end,
|
||||
node_io_get_liquid_size = function (pos, node, side)
|
||||
return 1
|
||||
end,
|
||||
node_io_get_liquid_name = function(pos, node, side, index)
|
||||
local ctrl, ctrl_meta = get_port_controller(pos)
|
||||
if not ctrl then return "" end
|
||||
|
||||
return ctrl_meta:get_string("input_fluid")
|
||||
end,
|
||||
node_io_get_liquid_stack = function(pos, node, side, index)
|
||||
local ctrl, ctrl_meta = get_port_controller(pos)
|
||||
if not ctrl then return ItemStack(nil) end
|
||||
|
||||
return ItemStack(ctrl_meta:get_string("input_fluid") .. " " ..
|
||||
ctrl_meta:get_int("input_fluid_storage"))
|
||||
end,
|
||||
node_io_accepts_millibuckets = function(pos, node, side) return true end,
|
||||
node_io_put_liquid = function(pos, node, side, putter, liquid, millibuckets)
|
||||
local ctrl, ctrl_meta = get_port_controller(pos)
|
||||
if not ctrl then return millibuckets end
|
||||
|
||||
local buffers = fluid_lib.get_node_buffers(ctrl)
|
||||
local leftovers = 0
|
||||
for buffer,data in pairs(buffers) do
|
||||
if millibuckets == 0 then break end
|
||||
local didnt_fit = fluid_lib.insert_into_buffer(ctrl, buffer, liquid, millibuckets)
|
||||
millibuckets = millibuckets - (millibuckets - didnt_fit)
|
||||
leftovers = leftovers + didnt_fit
|
||||
end
|
||||
start_timer(ctrl)
|
||||
return leftovers
|
||||
end,
|
||||
node_io_room_for_liquid = function(pos, node, side, liquid, millibuckets)
|
||||
local ctrl, ctrl_meta = get_port_controller(pos)
|
||||
if not ctrl then return 0 end
|
||||
|
||||
local buffers = fluid_lib.get_node_buffers(ctrl)
|
||||
local insertable = 0
|
||||
for buffer,data in pairs(buffers) do
|
||||
local insert = fluid_lib.can_insert_into_buffer(ctrl, buffer, liquid, millibuckets)
|
||||
if insert > 0 then
|
||||
insertable = insert
|
||||
break
|
||||
end
|
||||
end
|
||||
return insertable
|
||||
end,
|
||||
on_destruct = break_structure,
|
||||
})
|
||||
|
||||
minetest.override_item("elepower_machines:heat_casing", {
|
||||
on_destruct = break_structure,
|
||||
})
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Enable Thermal Evaporators on load",
|
||||
name = "elepower_thermal:evaporator_controllers",
|
||||
nodenames = {"elepower_thermal:evaporator_controller"},
|
||||
run_at_every_load = true,
|
||||
action = start_timer,
|
||||
})
|
4
elepower_thermal/machines/init.lua
Normal file
4
elepower_thermal/machines/init.lua
Normal file
@ -0,0 +1,4 @@
|
||||
|
||||
local mp = elethermal.modpath .. "/machines/"
|
||||
|
||||
dofile(mp.."evaporation_plant.lua")
|
3
elepower_thermal/mod.conf
Normal file
3
elepower_thermal/mod.conf
Normal file
@ -0,0 +1,3 @@
|
||||
name = elepower_thermal
|
||||
description = Thermal Systems
|
||||
depends = elepower_papi,elepower_dynamics,elepower_machines
|
BIN
elepower_thermal/textures/elethermal_gradient.png
Normal file
BIN
elepower_thermal/textures/elethermal_gradient.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 626 B |
BIN
elepower_thermal/textures/elethermal_gradient_bg.png
Normal file
BIN
elepower_thermal/textures/elethermal_gradient_bg.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 582 B |
Loading…
Reference in New Issue
Block a user