------------------- -- Virtual Nodes -- ------------------- -- These nodes are used as "fluids" -- They do not actually exist as nodes that should be placed. minetest.register_node("elepower_nuclear:heavy_water", { description = "Heavy Water", groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, water = 1}, tiles = {"elenuclear_heavy_water.png"}, }) minetest.register_node("elepower_nuclear:tritium", { description = "Tritium Gas", groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, gas = 1}, tiles = {"elenuclear_gas.png"}, }) minetest.register_node("elepower_nuclear:deuterium", { description = "Deuterium Gas", groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, gas = 1}, tiles = {"elenuclear_gas.png"}, }) minetest.register_node("elepower_nuclear:helium", { description = "Helium Gas", groups = {not_in_creative_inventory = 1, oddly_breakable_by_hand = 1, gas = 1}, tiles = {"elenuclear_helium.png"}, }) ------------ -- Fluids -- ------------ -- Cold coolant minetest.register_node("elepower_nuclear:coolant_source", { description = "Cold Coolant Source", drawtype = "liquid", tiles = {"elenuclear_cold_coolant.png"}, alpha = 200, paramtype = "light", walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, drop = "", drowning = 1, liquidtype = "source", liquid_alternative_source = "elepower_nuclear:coolant_source", liquid_alternative_flowing = "elepower_nuclear:coolant_flowing", liquid_viscosity = 2, post_effect_color = {a = 128, r = 36, g = 150, b = 255}, groups = {liquid = 3, coolant = 1}, sounds = default.node_sound_water_defaults(), }) minetest.register_node("elepower_nuclear:coolant_flowing", { description = "Cold Coolant Flowing", drawtype = "flowingliquid", tiles = {"elenuclear_cold_coolant.png"}, special_tiles = {"elenuclear_cold_coolant.png", "elenuclear_cold_coolant.png"}, alpha = 200, paramtype = "light", paramtype2 = "flowingliquid", walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, drop = "", drowning = 1, liquidtype = "flowing", liquid_alternative_flowing = "elepower_nuclear:coolant_flowing", liquid_alternative_source = "elepower_nuclear:coolant_source", liquid_viscosity = 2, post_effect_color = {a = 128, r = 36, g = 150, b = 255}, groups = {coolant = 3, liquid = 3, not_in_creative_inventory = 1}, sounds = default.node_sound_water_defaults(), }) -- Hot coolant minetest.register_node("elepower_nuclear:hot_coolant_source", { description = "Hot Coolant Source", drawtype = "liquid", tiles = {"elenuclear_hot_coolant.png"}, alpha = 200, paramtype = "light", walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, damage_per_second = 4 * 2, drop = "", drowning = 1, liquidtype = "source", liquid_alternative_source = "elepower_nuclear:hot_coolant_source", liquid_alternative_flowing = "elepower_nuclear:hot_coolant_flowing", liquid_viscosity = 2, post_effect_color = {a = 128, r = 136, g = 100, b = 158}, groups = {liquid = 3, coolant = 1, hot = 1}, sounds = default.node_sound_water_defaults(), }) minetest.register_node("elepower_nuclear:hot_coolant_flowing", { description = "Hot Coolant Flowing", drawtype = "flowingliquid", tiles = {"elenuclear_hot_coolant.png"}, special_tiles = {"elenuclear_hot_coolant.png", "elenuclear_hot_coolant.png"}, alpha = 200, paramtype = "light", paramtype2 = "flowingliquid", walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, damage_per_second = 4 * 2, drop = "", drowning = 1, liquidtype = "flowing", liquid_alternative_flowing = "elepower_nuclear:hot_coolant_flowing", liquid_alternative_source = "elepower_nuclear:hot_coolant_source", liquid_viscosity = 2, post_effect_color = {a = 128, r = 136, g = 100, b = 158}, groups = {coolant = 3, liquid = 3, not_in_creative_inventory = 1, hot = 1}, sounds = default.node_sound_water_defaults(), }) bucket.register_liquid("elepower_nuclear:coolant_source", "elepower_nuclear:hot_coolant_flowing", "elepower_nuclear:bucket_coolant", "#2497ff", "Coolant (Cold)") bucket.register_liquid("elepower_nuclear:hot_coolant_source", "elepower_nuclear:hot_coolant_flowing", "elepower_nuclear:bucket_hot_coolant", "#88649e", "Coolant (Hot)")