local function get_formspec_default(power, percent, state) return "size[8,8.5]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. ele.formspec.power_meter(power).. ele.formspec.state_switcher(7, 0, state).. "list[context;src;3,1.5;1,1;]".. "image[4,1.5;1,1;elepower_gui_icon_elepower_bg.png^[lowpart:".. percent..":elepower_gui_icon_elepower.png]".. "list[current_player;main;0,4.25;8,1;]".. "list[current_player;main;0,5.5;8,3;8]".. "listring[current_player;main]".. "listring[context;src]".. "listring[current_player;main]".. default.get_hotbar_bg(0, 4.25) end function elepm.register_fuel_generator(nodename, nodedef) if not nodedef.groups then nodedef.groups = {} end nodedef.groups["ele_machine"] = 1 nodedef.groups["ele_provider"] = 1 nodedef.groups["tubedevice"] = 1 nodedef.groups["tubedevice_receiver"] = 1 -- Allow for custom formspec local get_formspec = get_formspec_default if nodedef.get_formspec then get_formspec = nodedef.get_formspec nodedef.get_formspec = nil end if not nodedef.ele_upgrades then nodedef.ele_upgrades = { capacitor = {"capacity"}, } end nodedef.on_timer = function (pos, elapsed) local refresh = false local meta = minetest.get_meta(pos) local burn_time = meta:get_int("burn_time") local burn_totaltime = meta:get_int("burn_totaltime") local capacity = ele.helpers.get_node_property(meta, pos, "capacity") local generation = ele.helpers.get_node_property(meta, pos, "usage") local storage = ele.helpers.get_node_property(meta, pos, "storage") local state = meta:get_int("state") local is_enabled = ele.helpers.state_enabled(meta, pos, state) local status = "Idle" local pow_buffer = {capacity = capacity, storage = storage, usage = 0} while true do if not is_enabled then status = "Off" break end -- If more to burn and the energy produced was used: produce some more if burn_time > 0 then if storage + generation > capacity then break end pow_buffer.storage = pow_buffer.storage + generation pow_buffer.usage = generation burn_time = burn_time - 1 meta:set_int("burn_time", burn_time) refresh = true end status = "Active" -- Burn another piece of fuel if burn_time == 0 then local inv = meta:get_inventory() if not inv:is_empty("src") then local fuellist = inv:get_list("src") local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) if not fuel or fuel.time == 0 then ele.helpers.swap_node(pos, nodename) break end meta:set_int("burn_time", fuel.time) meta:set_int("burn_totaltime", fuel.time) inv:set_stack("src", 1, afterfuel.items[1]) pow_buffer.usage = generation if nodedef.ele_active_node then local active_node = nodename.."_active" if nodedef.ele_active_node ~= true then active_node = nodedef.ele_active_node end ele.helpers.swap_node(pos, active_node) end refresh = true else status = "Idle" ele.helpers.swap_node(pos, nodename) refresh = false end end if burn_totaltime == 0 then burn_totaltime = 1 end break end local percent = math.floor((burn_time / burn_totaltime) * 100) meta:set_string("formspec", get_formspec(pow_buffer, percent, state)) meta:set_string("infotext", ("%s %s"):format(nodedef.description, status) .. "\n" .. ele.capacity_text(capacity, pow_buffer.storage)) meta:set_int("storage", pow_buffer.storage) return refresh end nodedef.on_construct = function (pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size("src", 1) local capacity = ele.helpers.get_node_property(meta, pos, "capacity") local storage = ele.helpers.get_node_property(meta, pos, "storage") meta:set_string("formspec", get_formspec({capacity = capacity, storage = storage, usage = 0}, 0)) end ele.register_machine(nodename, nodedef) end