elepower/elepower_dynamics/nodes.lua
Sirrobzeroone 3d28ad39b5 Decouple from default start and fixes
Start to remove all default references to default mod into a single file so they can be more easily updated.
Add recipes for blue/red paper.
Add Silver Wire to internal copy of basic materials
2021-08-11 20:25:00 +10:00

115 lines
3.2 KiB
Lua

-- see elepower_papi >> external_nodes_items.lua for explanation
-- shorten table ref
local epg = ele.external.graphic
local eps = ele.external.sounds
---------------
-- Overrides --
---------------
minetest.register_alias_force("elepower_dynamics:fluid_transfer_node", "fluid_transfer:fluid_transfer_pump")
minetest.register_alias_force("elepower_dynamics:fluid_duct", "fluid_transfer:fluid_duct")
-----------
-- Nodes --
-----------
-- Ores
minetest.register_node("elepower_dynamics:stone_with_lead", {
description = "Lead Ore",
tiles = {epg.stone.."^elepower_mineral_lead.png"},
groups = {cracky = 2},
drop = 'elepower_dynamics:lead_lump',
sounds = eps.node_sound_stone,
})
minetest.register_node("elepower_dynamics:stone_with_nickel", {
description = "Nickel Ore",
tiles = {epg.stone.."^elepower_mineral_nickel.png"},
groups = {cracky = 2},
drop = 'elepower_dynamics:nickel_lump',
sounds = eps.node_sound_stone,
})
minetest.register_node("elepower_dynamics:stone_with_viridisium", {
description = "Viridisium Ore",
tiles = {epg.stone.."^elepower_mineral_viridisium.png"},
groups = {cracky = 3},
drop = 'elepower_dynamics:viridisium_lump',
sounds = eps.node_sound_stone,
})
minetest.register_node("elepower_dynamics:stone_with_zinc", {
description = "Zinc Ore",
tiles = {epg.stone.."^elepower_mineral_zinc.png"},
groups = {cracky = 3},
drop = 'elepower_dynamics:zinc_lump',
sounds = eps.node_sound_stone,
})
-- Other
minetest.register_node("elepower_dynamics:particle_board", {
description = "Particle Board",
tiles = {"elepower_particle_board.png"},
groups = {choppy = 2, wood = 1},
drop = 'elepower_dynamics:wood_dust 4',
sounds = eps.node_sound_wood,
})
minetest.register_node("elepower_dynamics:hardened_glass", {
description = "Hardened Obsidian Glass\nDoes not let light through",
drawtype = "glasslike_framed_optional",
tiles = {epg.obsidian_glass, "elepower_hard_glass_detail.png"},
paramtype2 = "glasslikeliquidlevel",
is_ground_content = false,
sunlight_propagates = false,
use_texture_alpha = "clip",
sounds = eps.node_sound_glass,
groups = {cracky = 3},
})
-- Blocks
minetest.register_node("elepower_dynamics:viridisium_block", {
description = "Viridisium Block",
tiles = {"elepower_viridisium_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 2},
sounds = eps.node_sound_metal,
})
minetest.register_node("elepower_dynamics:lead_block", {
description = "Lead Block",
tiles = {"elepower_lead_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 2},
sounds = eps.node_sound_metal,
})
minetest.register_node("elepower_dynamics:invar_block", {
description = "Invar Block",
tiles = {"elepower_invar_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 3},
sounds = eps.node_sound_metal,
})
minetest.register_node("elepower_dynamics:nickel_block", {
description = "Nickel Block",
tiles = {"elepower_nickel_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 3},
sounds = eps.node_sound_metal,
})
minetest.register_node("elepower_dynamics:zinc_block", {
description = "Zinc Block",
tiles = {"elepower_zinc_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 3},
sounds = eps.node_sound_metal,
})