3d28ad39b5
Start to remove all default references to default mod into a single file so they can be more easily updated. Add recipes for blue/red paper. Add Silver Wire to internal copy of basic materials
129 lines
3.4 KiB
Lua
129 lines
3.4 KiB
Lua
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-- see elepower_papi >> external_nodes_items.lua for explanation
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-- shorten table ref
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local eps = ele.external.sounds
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if ele.external.tools.enable_iron_lead_tools == true then
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-- Pickaxes
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minetest.register_tool("elepower_dynamics:pick_iron", {
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description = "Iron Pickaxe",
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inventory_image = "elepower_tool_ironpick.png",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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cracky = {times={[1]=3.90, [2]=1.50, [3]=0.60}, uses=20, maxlevel=2},
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},
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damage_groups = {fleshy=4},
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},
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sound = {breaks = eps.tool_breaks},
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})
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minetest.register_tool("elepower_dynamics:pick_lead", {
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description = "Lead Pickaxe",
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inventory_image = "elepower_tool_leadpick.png",
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tool_capabilities = {
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full_punch_interval = 0.8,
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max_drop_level=1,
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groupcaps={
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cracky = {times={[1]=3.90, [2]=1.60, [3]=0.50}, uses=20, maxlevel=2},
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},
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damage_groups = {fleshy=5},
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},
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sound = {breaks = eps.tool_breaks},
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})
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-- Shovels
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minetest.register_tool("elepower_dynamics:shovel_iron", {
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description = "Iron Shovel",
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inventory_image = "elepower_tool_ironshovel.png",
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wield_image = "elepower_tool_ironshovel.png^[transformR90",
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tool_capabilities = {
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full_punch_interval = 1.1,
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max_drop_level=1,
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groupcaps={
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crumbly = {times={[1]=1.40, [2]=0.80, [3]=0.20}, uses=30, maxlevel=2},
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},
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damage_groups = {fleshy=3},
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},
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sound = {breaks = eps.tool_breaks},
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})
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minetest.register_tool("elepower_dynamics:shovel_lead", {
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description = "Lead Shovel",
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inventory_image = "elepower_tool_leadshovel.png",
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wield_image = "elepower_tool_leadshovel.png^[transformR90",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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crumbly = {times={[1]=1.50, [2]=0.50, [3]=0.10}, uses=30, maxlevel=2},
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},
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damage_groups = {fleshy=4},
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},
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sound = {breaks = eps.tool_breaks},
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})
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-- Axes
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minetest.register_tool("elepower_dynamics:axe_iron", {
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description = "Iron Axe",
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inventory_image = "elepower_tool_ironaxe.png",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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choppy={times={[1]=2.40, [2]=1.30, [3]=0.80}, uses=20, maxlevel=2},
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},
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damage_groups = {fleshy=4},
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},
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sound = {breaks = eps.tool_breaks},
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})
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minetest.register_tool("elepower_dynamics:axe_lead", {
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description = "Lead Axe",
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inventory_image = "elepower_tool_leadaxe.png",
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tool_capabilities = {
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full_punch_interval = 0.9,
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max_drop_level=1,
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groupcaps={
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choppy={times={[1]=2.40, [2]=1.20, [3]=0.70}, uses=20, maxlevel=2},
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},
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damage_groups = {fleshy=5},
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},
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sound = {breaks = eps.tool_breaks},
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})
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-- Swords
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minetest.register_tool("elepower_dynamics:sword_iron", {
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description = "Iron Sword",
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inventory_image = "elepower_tool_ironsword.png",
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tool_capabilities = {
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full_punch_interval = 0.8,
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max_drop_level=1,
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groupcaps={
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snappy={times={[1]=2.4, [2]=1.10, [3]=0.2}, uses=30, maxlevel=2},
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},
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damage_groups = {fleshy=5},
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},
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sound = {breaks = eps.tool_breaks},
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})
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minetest.register_tool("elepower_dynamics:sword_lead", {
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description = "Lead Sword",
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inventory_image = "elepower_tool_leadsword.png",
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tool_capabilities = {
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full_punch_interval = 0.7,
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max_drop_level=1,
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groupcaps={
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snappy={times={[1]=2.2, [2]=1.00, [3]=0.1}, uses=30, maxlevel=2},
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},
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damage_groups = {fleshy=7},
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},
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sound = {breaks = eps.tool_breaks},
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})
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end |