3d28ad39b5
Start to remove all default references to default mod into a single file so they can be more easily updated. Add recipes for blue/red paper. Add Silver Wire to internal copy of basic materials
138 lines
4.4 KiB
Lua
138 lines
4.4 KiB
Lua
|
|
local materials = {}
|
|
|
|
if ele.external.armor.enable_iron_armor == true then
|
|
materials.iron = "elepower_dynamics:iron_ingot"
|
|
|
|
-- Iron Armor
|
|
armor:register_armor("elepower_tools:helmet_iron", {
|
|
description = "Iron Helmet",
|
|
inventory_image = "elepower_armor_inv_helmet.png",
|
|
texture = "elepower_armor_helmet.png",
|
|
preview = "elepower_armor_helmet_preview.png",
|
|
groups = {armor_head=1, armor_heal=0, armor_use=650,
|
|
physics_speed=-0.001, physics_gravity=0.001},
|
|
armor_groups = {fleshy=8},
|
|
damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2},
|
|
})
|
|
|
|
armor:register_armor("elepower_tools:chestplate_iron", {
|
|
description = "Iron Chestplate",
|
|
inventory_image = "elepower_armor_inv_chestplate.png",
|
|
texture = "elepower_armor_chestplate.png",
|
|
preview = "elepower_armor_chestplate_preview.png",
|
|
groups = {armor_torso=1, armor_heal=0, armor_use=650,
|
|
physics_speed=-0.03, physics_gravity=0.03},
|
|
armor_groups = {fleshy=13},
|
|
damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2},
|
|
})
|
|
|
|
armor:register_armor("elepower_tools:leggings_iron", {
|
|
description = "Iron Leggings",
|
|
inventory_image = "elepower_armor_inv_leggings.png",
|
|
texture = "elepower_armor_leggings.png",
|
|
preview = "elepower_armor_leggings_preview.png",
|
|
groups = {armor_legs=1, armor_heal=0, armor_use=650,
|
|
physics_speed=-0.02, physics_gravity=0.02},
|
|
armor_groups = {fleshy=13},
|
|
damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2},
|
|
})
|
|
|
|
armor:register_armor("elepower_tools:boots_iron", {
|
|
description = "Iron Boots",
|
|
inventory_image = "elepower_armor_inv_boots.png",
|
|
texture = "elepower_armor_boots.png",
|
|
preview = "elepower_armor_boots_preview.png",
|
|
groups = {armor_feet=1, armor_heal=0, armor_use=650,
|
|
physics_speed=-0.001, physics_gravity=0.001},
|
|
armor_groups = {fleshy=8},
|
|
damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2},
|
|
})
|
|
|
|
end
|
|
|
|
if ele.external.armor.enable_carbon_fiber_armor == true then
|
|
materials.carbon = "elepower_dynamics:carbon_sheet"
|
|
|
|
-- Carbon Fiber Armor
|
|
armor:register_armor("elepower_tools:helmet_carbon", {
|
|
description = "Carbon Fiber Helmet",
|
|
inventory_image = "elepower_armor_inv_helmet_carbon.png",
|
|
texture = "elepower_armor_helmet_carbon.png",
|
|
preview = "elepower_armor_helmet_carbon_preview.png",
|
|
groups = {armor_head=1, armor_heal=0, armor_use=2000,
|
|
physics_speed=0.01, physics_gravity=0.01},
|
|
armor_groups = {fleshy=9},
|
|
damage_groups = {cracky=3, snappy=2, choppy=3, crumbly=2, level=1},
|
|
})
|
|
|
|
armor:register_armor("elepower_tools:chestplate_carbon", {
|
|
description = "Carbon Fiber Chestplate",
|
|
inventory_image = "elepower_armor_inv_chestplate_carbon.png",
|
|
texture = "elepower_armor_chestplate_carbon.png",
|
|
preview = "elepower_armor_chestplate_carbon_preview.png",
|
|
groups = {armor_torso=1, armor_heal=0, armor_use=2000,
|
|
physics_speed=0.03, physics_gravity=0.03},
|
|
armor_groups = {fleshy=14},
|
|
damage_groups = {cracky=3, snappy=2, choppy=3, crumbly=2, level=1},
|
|
})
|
|
|
|
armor:register_armor("elepower_tools:leggings_carbon", {
|
|
description = "Carbon Fiber Leggings",
|
|
inventory_image = "elepower_armor_inv_leggings_carbon.png",
|
|
texture = "elepower_armor_leggings_carbon.png",
|
|
preview = "elepower_armor_leggings_carbon_preview.png",
|
|
groups = {armor_legs=1, armor_heal=0, armor_use=2000,
|
|
physics_speed=0.02, physics_gravity=0.02},
|
|
armor_groups = {fleshy=14},
|
|
damage_groups = {cracky=3, snappy=2, choppy=3, crumbly=2, level=1},
|
|
})
|
|
|
|
armor:register_armor("elepower_tools:boots_carbon", {
|
|
description = "Carbon Fiber Boots",
|
|
inventory_image = "elepower_armor_inv_boots_carbon.png",
|
|
texture = "elepower_armor_boots_carbon.png",
|
|
preview = "elepower_armor_boots_carbon_preview.png",
|
|
groups = {armor_feet=1, armor_heal=0, armor_use=2000,
|
|
physics_speed=0.01, physics_gravity=0.01},
|
|
armor_groups = {fleshy=9},
|
|
damage_groups = {cracky=3, snappy=2, choppy=3, crumbly=2, level=1},
|
|
})
|
|
|
|
end
|
|
|
|
for k, v in pairs(materials) do
|
|
minetest.register_craft({
|
|
output = "elepower_tools:helmet_"..k,
|
|
recipe = {
|
|
{v, v, v},
|
|
{v, "", v},
|
|
{"", "", ""},
|
|
},
|
|
})
|
|
minetest.register_craft({
|
|
output = "elepower_tools:chestplate_"..k,
|
|
recipe = {
|
|
{v,"", v},
|
|
{v, v, v},
|
|
{v, v, v},
|
|
},
|
|
})
|
|
minetest.register_craft({
|
|
output = "elepower_tools:leggings_"..k,
|
|
recipe = {
|
|
{v, v , v},
|
|
{v, "", v},
|
|
{v, "", v},
|
|
},
|
|
})
|
|
minetest.register_craft({
|
|
output = "elepower_tools:boots_"..k,
|
|
recipe = {
|
|
{v, "", v},
|
|
{v, "", v},
|
|
},
|
|
})
|
|
end
|
|
|