Minetest Power API. Semi-divergent fork by sirrobzeroone: https://github.com/sirrobzeroone/elepower
Go to file
Evert Prants 39dd987e7e
Start machine timer on tubelib action, update README
2018-08-10 11:39:35 +03:00
elepower_dynamics Collect plate, dust and gear registration into single file 2018-08-09 15:30:07 +03:00
elepower_fapi Add tooltips to buffers! 2018-08-06 12:53:00 +03:00
elepower_farming Add a settings option to enable easier crafting 2018-08-07 22:47:59 +03:00
elepower_machines Legacy depends fix, add grind recipes for plates 2018-08-10 11:32:35 +03:00
elepower_nuclear Add a settings option to enable easier crafting 2018-08-07 22:47:59 +03:00
elepower_papi Start machine timer on tubelib action, update README 2018-08-10 11:39:35 +03:00
elepower_tools Include stripped-down treecapitator, chainsaw and harvester now cuts trees 2018-08-04 22:10:07 +03:00
elepower_wireless Add a settings option to enable easier crafting 2018-08-07 22:47:59 +03:00
LICENSE Initial commit 2018-06-18 10:09:43 +03:00
README.md Start machine timer on tubelib action, update README 2018-08-10 11:39:35 +03:00
modpack.txt Initial commit 2018-06-18 10:09:43 +03:00
screenshot.png Alpha #2 2018-08-04 22:45:04 +03:00
settingtypes.txt Add a settings option to enable easier crafting 2018-08-07 22:47:59 +03:00

README.md

Elepower

A new powerful modpack for Minetest 5.0.0+!

I do not recommend using this modpack with technic, as this modpack aims to become an all new technology mod. However, compatibility might be added at a later date.

Depends on fluid_lib!

Features

Universal Electric Power API

How is this any different from technic I hear you asking? Well, first of all, I have eliminated the concept of "tiers" in the technic sense, as all types of machines will now be accepting any conduit. Machines can be upgraded for speed and efficiency.

Universal Fluid Transfer API

Exactly what it sounds like. Pipeworks failed to do this. Works with melterns!

Machinery

Machines for doubling your ore output and helping you create more powerful materials.

Tools

Powered tools that you can simply recharge instead of crafting them again.

Farming

Farming automation machines: automatic planting and harvesting of crops.

Nuclear

Nuclear power. Both fission and fusion will (soon) be presented!