3d28ad39b5
Start to remove all default references to default mod into a single file so they can be more easily updated. Add recipes for blue/red paper. Add Silver Wire to internal copy of basic materials
206 lines
5.6 KiB
Lua
206 lines
5.6 KiB
Lua
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-- see elepower_papi >> external_nodes_items.lua for explanation
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-- shorten table ref
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local epr = ele.external.ref
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local epg = ele.external.graphic
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local SPEED = 8
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local function get_formspec(item_percent)
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return "size[8,8.5]"..
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epr.gui_bg..
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epr.gui_bg_img..
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epr.gui_slots..
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"list[context;src;1.6,1;1,1;]"..
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"image[3.5,1;1,1;"..epg.gui_furnace_arrow_bg.."^[lowpart:"..
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(item_percent)..":"..epg.gui_furnace_arrow_fg.."^[transformR270]"..
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"list[context;dst;4.5,1;2,1;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[context;dst]"..
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"listring[current_player;main]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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epr.get_hotbar_bg(0, 4.25)
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end
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local function can_dig(pos, player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("dst") and inv:is_empty("src")
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) or listname == "dst" then
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return 0
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end
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return stack:get_count()
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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local function metadata_inventory_changed(pos)
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local t = minetest.get_node_timer(pos)
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if not t:is_started() then
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t:start(0.2)
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end
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end
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local function grindstone_timer(pos, elapsed)
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local refresh = false
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local recipe = elepm.get_recipe("grind", inv:get_list("src"))
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if not recipe or recipe.time == 0 then
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meta:set_int("src_time", 0)
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meta:set_int("src_time_max", 0)
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meta:set_string("formspec", get_formspec(0))
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meta:set_string("infotext", "No recipe")
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return
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end
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local target_time = ele.helpers.round(recipe.time * 18)
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local time = meta:get_int("src_time")
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if time >= target_time then
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local output = recipe.output
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if type(output) ~= "table" then output = { output } end
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local output_stacks = {}
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for _, o in ipairs(output) do
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table.insert(output_stacks, ItemStack(o))
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end
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local room_for_output = true
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inv:set_size("dst_tmp", inv:get_size("dst"))
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inv:set_list("dst_tmp", inv:get_list("dst"))
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for _, o in ipairs(output_stacks) do
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if not inv:room_for_item("dst_tmp", o) then
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room_for_output = false
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break
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end
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inv:add_item("dst_tmp", o)
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end
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if not room_for_output then
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time = target_time - 1
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else
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inv:set_list("src", recipe.new_input)
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inv:set_list("dst", inv:get_list("dst_tmp"))
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time = 0
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end
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refresh = true
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end
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local percentile = math.floor(100 * time / target_time)
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meta:set_string("formspec", get_formspec(percentile))
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meta:set_int("src_time", time)
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meta:set_int("src_time_max", target_time)
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meta:set_string("infotext", "Grindstone: ".. percentile .. "%")
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local crank = vector.add(pos, {x=0,y=1,z=0})
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if minetest.get_node(crank).name == "elepower_machines:crank" then
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local crank_meta = minetest.get_meta(crank)
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crank_meta:set_string("infotext", "Grindstone: ".. percentile .. "%")
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end
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return refresh
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end
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ele.register_base_device("elepower_machines:grindstone", {
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description = "Grindstone\nA medieval pulverizer\nRequires Hand Crank to operate",
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tiles = {
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"elepower_grinder_top.png", "elepower_cfalloy_bottom.png", "elepower_grinder_side.png",
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"elepower_grinder_side.png", "elepower_grinder_side.png", "elepower_grinder_side.png"
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},
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on_construct = function (pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("src", 1)
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inv:set_size("dst", 2)
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meta:set_string("formspec", get_formspec(0))
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end,
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tube = false,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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on_metadata_inventory_move = metadata_inventory_changed,
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on_metadata_inventory_take = metadata_inventory_changed,
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on_metadata_inventory_put = metadata_inventory_changed,
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can_dig = can_dig,
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on_timer = grindstone_timer,
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groups = {
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tubedevice = 1,
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tubedevice_receiver = 1,
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cracky = 2,
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},
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})
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minetest.register_node("elepower_machines:crank", {
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description = "Hand Crank\nPlace on Grindstone and hold Right-Click",
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groups = {choppy = 1, oddly_breakable_by_hand = 1},
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tiles = {epg.wood},
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use_texture_alpha = "clip",
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drawtype = "nodebox",
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paramtype = "light",
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sunlight_propagates = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.3750, -0.1250, -0.03125, 0.03125, -0.06250, 0.03125},
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{-0.03125, -0.5000, -0.03125, 0.03125, -0.1250, 0.03125}
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.2500, -0.5000, -0.2500, 0.2500, 0.000, 0.2500}
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}
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},
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on_rightclick = function (pos, node, clicker, itemstack, pointed_thing)
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local gpos = vector.add(pos, {x = 0, y = -1, z = 0})
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local gnode = minetest.get_node_or_nil(gpos)
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if not gnode or gnode.name ~= "elepower_machines:grindstone" then
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return itemstack
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end
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local gmeta = minetest.get_meta(gpos)
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-- Advance grindstone
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local stime = gmeta:get_int("src_time")
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local sttm = gmeta:get_int("src_time_max")
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if sttm > 0 then
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gmeta:set_int("src_time", stime + SPEED)
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local t = minetest.get_node_timer(gpos)
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if not t:is_started() then
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t:start(0.2)
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end
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end
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return itemstack
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end
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})
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