fixes
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03ff573adb
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12867e4e5e
@ -111,15 +111,18 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
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-- Fill any fluid buffers if present
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-- Fill any fluid buffers if present
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local place = true
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local place = true
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if ndef.fluid_buffers then
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if ndef.fluid_buffers then
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local buffers = fluid_lib.get_node_buffers(lpos)
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local ppos = pointed_thing.under
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local buffers = fluid_lib.get_node_buffers(ppos)
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if buffers then
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for buffer in pairs(buffers) do
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for buffer in pairs(buffers) do
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if fluid_lib.can_insert_into_buffer(lpos, buffer, source, 1000) == 1000 then
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if fluid_lib.can_insert_into_buffer(ppos, buffer, source, 1000) == 1000 then
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fluid_lib.insert_into_buffer(lpos, buffer, source, 1000)
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fluid_lib.insert_into_buffer(ppos, buffer, source, 1000)
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place = false
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place = false
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break
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break
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end
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end
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end
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end
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end
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end
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end
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if place then
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if place then
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minetest.set_node(lpos, {name = source})
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minetest.set_node(lpos, {name = source})
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@ -222,7 +225,7 @@ minetest.register_craftitem("bucket:bucket_empty", {
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if check_protection(lpos, user
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if check_protection(lpos, user
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and user:get_player_name()
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and user:get_player_name()
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or "", "take "..source) then
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or "", "take "..node.name) then
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return
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return
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end
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end
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@ -231,6 +234,7 @@ minetest.register_craftitem("bucket:bucket_empty", {
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-- Remove fluid from buffers if present
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-- Remove fluid from buffers if present
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if ndef.fluid_buffers then
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if ndef.fluid_buffers then
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local buffers = fluid_lib.get_node_buffers(lpos)
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local buffers = fluid_lib.get_node_buffers(lpos)
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if buffers then
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for buffer in pairs(buffers) do
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for buffer in pairs(buffers) do
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if fluid_lib.can_take_from_buffer(lpos, buffer, 1000) == 1000 then
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if fluid_lib.can_take_from_buffer(lpos, buffer, 1000) == 1000 then
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local fluid = fluid_lib.take_from_buffer(lpos, buffer, 1000)
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local fluid = fluid_lib.take_from_buffer(lpos, buffer, 1000)
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@ -241,6 +245,7 @@ minetest.register_craftitem("bucket:bucket_empty", {
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end
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end
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end
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end
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end
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end
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end
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return itemstack
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return itemstack
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end
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end
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@ -69,7 +69,7 @@ end
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function fluid_lib.can_insert_into_buffer(pos, buffer, fluid, count)
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function fluid_lib.can_insert_into_buffer(pos, buffer, fluid, count)
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local bfdata = fluid_lib.get_buffer_data(pos, buffer)
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local bfdata = fluid_lib.get_buffer_data(pos, buffer)
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if not bfdata then return 0 end
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if not bfdata then return 0 end
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if bfdata.fluid ~= fluid and bfdata.fluid ~= "" then return 0 end
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if not fluid_lib.buffer_accepts_fluid(pos, buffer, fluid) then return 0 end
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local can_put = 0
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local can_put = 0
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if bfdata.amount + count > bfdata.capacity then
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if bfdata.amount + count > bfdata.capacity then
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