Fix crash when buffer doesn't accept fluids
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@ -47,6 +47,10 @@ function fluid_lib.buffer_accepts_fluid(pos, buffer, fluid)
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local bfdata = fluid_lib.get_buffer_data(pos, buffer)
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if not bfdata then return false end
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if not bfdata.accepts then
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return false
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end
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if bfdata.fluid ~= "" and bfdata.fluid ~= fluid then
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return false
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end
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@ -32,6 +32,7 @@ function fluid_lib.cleanse_node_description(node)
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local ndef = minetest.registered_nodes[node]
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if not ndef then return nil end
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-- Remove translation string
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local desc_no_translation = ndef.description
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if string.match(desc_no_translation, "^\27") ~= nil then
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desc_no_translation = desc_no_translation:match("[)]([%w%s]+)\27")
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@ -212,7 +212,7 @@ function fluid_lib.transfer_timer_tick(pos, elapsed)
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local fluidcount = srcdef.node_io_get_liquid_stack(srcpos, srcnode, "", aindex):get_count()
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local defc = math.min(fluidcount, idef)
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local defi = srcdef.node_io_take_liquid(srcpos, srcnode, "", nil, afluid, defc)
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if defi.millibuckets > 0 then
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if defi and defi.millibuckets > 0 then
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local lo = destdef.node_io_put_liquid(pos, destnode, "", nil, afluid, defi.millibuckets)
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pumped = pumped + (defi.millibuckets - lo)
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changed = true
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