import { Globe } from './globe'; import { Renderer } from './renderer'; import { DirectionalLight } from 'three'; import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'; import './style.css'; const main = new Renderer(); const dirLight = new DirectionalLight(0xffffff, 1); dirLight.position.set(10, 10, 10); main.scene.add(dirLight); const globe = new Globe(); main.resize(); globe.initialize(dirLight).catch(console.error); main.scene.add(globe); main.camera.position.set(0, 0, 2); const control = new OrbitControls(main.camera, main.canvas); function tick() { requestAnimationFrame(tick); control.update(); // globe.rotateY(Math.PI * 0.0005); main.render(); globe.tick(); } window.addEventListener('resize', () => main.resize()); document.querySelector('#app')?.appendChild(main.canvas); tick();