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3
init.lua
3
init.lua
@ -10,5 +10,8 @@ storagetest.devices = {}
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-- Network
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dofile(modpath.."/network.lua")
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-- Items
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dofile(modpath.."/items.lua")
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-- Nodes
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dofile(modpath.."/nodes.lua")
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4
items.lua
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4
items.lua
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@ -0,0 +1,4 @@
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-- Storagetest items
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-- Drives
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dofile(storagetest.modpath.."/items/storage_disk.lua")
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133
items/storage_disk.lua
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133
items/storage_disk.lua
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@ -0,0 +1,133 @@
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-- Storage disks
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storagetest.disks = {}
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local function inv_to_table(inv)
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local t = {}
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for listname, list in pairs(inv:get_lists()) do
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local size = inv:get_size(listname)
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if size then
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t[listname] = {}
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for i = 1, size, 1 do
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t[listname][i] = inv:get_stack(listname, i):to_table()
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end
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end
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end
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return t
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end
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local function table_to_inv(inv, t)
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for listname, list in pairs(t) do
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for i, stack in pairs(list) do
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inv:set_stack(listname, i, stack)
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end
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end
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end
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local function save_inv_itemstack(inv, stack)
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local meta = stack:get_meta()
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meta:set_string("storagetest_inventory", minetest.serialize(inv_to_table(inv)))
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return stack
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end
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function storagetest.disks.register_disk(index, desc, capacity)
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local mod = minetest.get_current_modname()
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minetest.register_craftitem(mod..":storage_disk"..index, {
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description = desc.."\nStores "..capacity.." Stacks",
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inventory_image = "storagetest_disk"..index..".png",
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groups = {storagetest_disk = 1},
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storagetest_capacity = capacity,
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storagetest_name = "disk"..index,
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stack_max = 1,
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on_secondary_use = function (itemstack, user, pointed_thing)
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local inv, stack = storagetest.disks.add_stack(itemstack, ItemStack("default:cobble 99"))
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if not inv then print("full!"); return itemstack end
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return stack
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end
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})
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end
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-- Make sure stack is disk
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function storagetest.disks.is_valid_disk(stack)
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local stack_name = stack:get_name()
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return minetest.get_item_group(stack_name, "storagetest_disk") > 0
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end
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function storagetest.disks.get_stack_inventory(stack)
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if not storagetest.disks.is_valid_disk(stack) then return nil end
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local stack_name = stack:get_name()
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local meta = stack:get_meta()
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local name = minetest.registered_items[stack_name].storagetest_name
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local capacity = minetest.registered_items[stack_name].storagetest_capacity
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local inv = minetest.create_detached_inventory(name, {
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})
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inv:set_size("main", capacity)
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local invmetastring = meta:get_string("storagetest_inventory")
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if invmetastring ~= "" then
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table_to_inv(inv, minetest.deserialize(invmetastring))
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save_inv_itemstack(inv, stack)
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end
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return inv, stack
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end
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function storagetest.disks.save_stack_inventory(inv, stack)
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if not storagetest.disks.is_valid_disk(stack) then return nil end
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stack = save_inv_itemstack(inv, stack)
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local meta = stack:get_meta()
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local capacity = minetest.registered_items[stack:get_name()].storagetest_capacity
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local desc = minetest.registered_items[stack:get_name()].description
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meta:set_string("description", desc.."\nContains "..storagetest.disks.get_stack_count(nil, inv).."/"..capacity)
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return inv, stack
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end
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function storagetest.disks.get_stack_count(stack, invn)
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local inv = invn or storagetest.disks.get_stack_inventory(stack)
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if not inv then return 0 end
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local count = 0
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for _,v in pairs(inv:get_list("main")) do
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if not v:is_empty() then
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count = count + 1
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end
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end
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return count
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end
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function storagetest.disks.add_stack(stack, item)
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local inv = storagetest.disks.get_stack_inventory(stack)
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if not inv then return nil end
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if not inv:room_for_item("main", item) then return nil end
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inv:add_item("main", item)
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return storagetest.disks.save_stack_inventory(inv, stack)
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end
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function storagetest.disks.has_stack(stack, item)
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local inv = storagetest.disks.get_stack_inventory(stack)
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if not inv then return nil end
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return inv:contains_item("main", item, true)
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end
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function storagetest.disks.take_stack(stack, item)
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local inv = storagetest.disks.get_stack_inventory(stack)
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if not inv then return nil end
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local item = inv:remove_item("main", item)
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inv, stack = storagetest.disks.save_stack_inventory(inv, stack)
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return item, stack
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end
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local capacities = {1000, 8000, 16000, 32000, 64000}
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local descriptions = {"1K Disk", "8K Disk", "16K Disk", "32K Disk", "64K Disk"}
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for i = 1, 5 do
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storagetest.disks.register_disk(i, descriptions[i], capacities[i])
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end
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2
mod.conf
2
mod.conf
@ -1,3 +1,3 @@
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name = storagetest
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description = A solution to your hoarding addiction.
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optional_depends = default
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depends = default
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@ -171,13 +171,6 @@ minetest.register_chatcommand("storagectl", {
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end
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})
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local function concatinate(t1,t2)
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for i=1,#t2 do
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t1[#t1+1] = t2[i]
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end
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return t1
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end
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function storagetest.network.register_abm_controller(name)
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minetest.register_abm({
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nodenames = {name},
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@ -1,13 +1,87 @@
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-- Disk Drive
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local function get_formspec()
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return "size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"label[0,0;Disk Drive]"..
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"list[context;main;1,1;6,1;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[context;main]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25)
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end
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local function count_inv(inv)
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local count = 0
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for _,stack in pairs(inv:get_list("main")) do
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if not stack:is_empty() then
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count = count + 1
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end
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end
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return count
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end
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local function timer(pos, elapsed)
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local refresh = false
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local meta = minetest.get_meta(pos)
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local node = minetest.get_node(pos)
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local inv = meta:get_inventory()
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local count = count_inv(inv)
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local cnname = minetest.registered_nodes[node.name]["_basename"]
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node.name = cnname..count
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storagetest.helpers.swap_node(pos, node)
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return refresh
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end
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local function allow_metadata_inventory_put (pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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if minetest.get_item_group(stack:get_name(), "storagetest_disk") == 0 then
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return 0
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end
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return stack:get_count()
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end
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local function allow_metadata_inventory_move (pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take (pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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function storagetest.get_all_inventories(pos)
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local node = minetest.get_node(pos)
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if minetest.get_item_group(node.name, "storagetest_storage") == 0 then return nil end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local drives = inv:get_list("meta")
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local inventories = {}
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for i, v in pairs(drives) do
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if not v:is_empty() then
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local inv1, stack = storagetest.disks.get_stack_inventory(v)
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inventories[i] = {inventory = inv1, stack = stack}
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end
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end
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return inventories
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end
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local function register_disk_drive(index)
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local groups = {
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cracky = 1,
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@ -29,13 +103,32 @@ local function register_disk_drive(index)
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"storagetest_drive_side.png", "storagetest_drive_side.png", "storagetest_drive.png"..driveoverlay,
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},
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drop = "storagetest:disk_drive0",
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_basename = "storagetest:disk_drive",
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paramtype2 = "facedir",
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on_timer = timer,
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groups = groups,
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on_construct = function (pos)
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storagetest.network.clear_networks(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", get_formspec())
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local inv = meta:get_inventory()
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inv:set_size("main", 6)
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end,
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on_destruct = storagetest.network.clear_networks,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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on_metadata_inventory_move = function(pos)
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minetest.get_node_timer(pos):start(0.02)
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end,
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on_metadata_inventory_put = function(pos)
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minetest.get_node_timer(pos):start(0.02)
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end,
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on_metadata_inventory_take = function(pos)
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minetest.get_node_timer(pos):start(0.02)
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end,
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})
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storagetest.devices["storagetest:disk_drive"..index] = true
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-- Storage Grid
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storagetest.grid = {}
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function storagetest.grid.get_formspec(inventories, scroll_lvl, craft_inv)
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return "size[8,12]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"label[0,0;Grid]"..
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"list[context;main;0,0;1,1;]"..
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"list[context;grid;0,1;7,6;]"..
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"list[current_player;main;0,8;8,1;]"..
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"list[current_player;main;0,9.2;8,3;8]"..
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"listring[context;main]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 8)
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end
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local function timer(pos, elapsed)
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local refresh = false
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local meta = minetest.get_meta(pos)
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@ -23,6 +40,12 @@ minetest.register_node("storagetest:grid", {
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},
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on_construct = function (pos)
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storagetest.network.clear_networks(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", storagetest.grid.get_formspec(nil, 1))
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local inv = meta:get_inventory()
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inv:set_size("main", 1)
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inv:set_size("grid", 7*6)
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end,
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on_destruct = storagetest.network.clear_networks,
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storagetest_run = storagetest.helpers.grid_refresh,
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BIN
textures/storagetest_disk1.png
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BIN
textures/storagetest_disk1.png
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After Width: | Height: | Size: 513 B |
BIN
textures/storagetest_disk2.png
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textures/storagetest_disk2.png
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After Width: | Height: | Size: 546 B |
BIN
textures/storagetest_disk3.png
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BIN
textures/storagetest_disk3.png
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After Width: | Height: | Size: 535 B |
BIN
textures/storagetest_disk4.png
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textures/storagetest_disk4.png
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After Width: | Height: | Size: 543 B |
BIN
textures/storagetest_disk5.png
Normal file
BIN
textures/storagetest_disk5.png
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After Width: | Height: | Size: 518 B |
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