-- Storage Grid holostorage.grid = {} function holostorage.grid.sort(inlist) local typecnt = {} local typekeys = {} for _, st in ipairs(inlist) do if not st:is_empty() then local n = st:get_name() local w = st:get_wear() local m = st:get_metadata() local k = string.format("%s %05d %s", n, w, m) if not typecnt[k] then typecnt[k] = { name = n, wear = w, metadata = m, stack_max = st:get_stack_max(), count = 0, } table.insert(typekeys, k) end typecnt[k].count = typecnt[k].count + st:get_count() end end table.sort(typekeys) local outlist = {} for _, k in ipairs(typekeys) do local tc = typecnt[k] while tc.count > 0 do local c = math.min(tc.count, tc.stack_max) table.insert(outlist, ItemStack({ name = tc.name, wear = tc.wear, metadata = tc.metadata, count = c, })) tc.count = tc.count - c end end if #outlist > #inlist then return end while #outlist < #inlist do table.insert(outlist, ItemStack(nil)) end return outlist end function holostorage.grid.get_formspec(scroll_lvl, pages, craft_inv) local craft = "" local title = "Grid" local height = 6 if craft_inv then title = "Crafting Grid" height = 3 craft = "list[current_player;craft;1.5,3.8;3,3;]".. "image[4.5,4.8;1,1;gui_furnace_arrow_bg.png^[transformR270]".. "list[current_player;craftpreview;5.5,4.8;1,1;]" end local scroll = "" if scroll_lvl < pages then scroll = scroll.."button[7,"..(height-0.5)..";1,1;down;Down]" end if scroll_lvl > 0 then scroll = scroll.."button[7,0.5;1,1;up;Up]" end return "size[8,12]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "label[0,0;"..title.."]".. "field[1.25,7.45;4,1;search;Search..;]".. "field_close_on_enter[search;false]".. "list[context;main;0,7;1,1;]".. "list[context;grid;0,0.5;7,"..height..";]".. "list[current_player;main;0,8;8,1;]".. "list[current_player;main;0,9.2;8,3;8]".. craft.. scroll.. "listring[context;main]".. "listring[current_player;main]".. default.get_hotbar_bg(0, 8) end function holostorage.grid.to_network(meta) local ctrl = meta:get_string("controller") if not ctrl or ctrl == "" then return nil end local network = minetest.hash_node_position(minetest.string_to_pos(ctrl)) return network end function holostorage.grid.handle_grid(pos, meta, network, inv) local refresh = false local limited_items = {} local items = holostorage.network.get_storage_inventories(network) local scroll = meta:get_int("scroll_len") or 0 local grid = inv:get_size("grid") -- Sort the items items = holostorage.grid.sort(items) -- Search local search = meta:get_string("search") local preserve = {} if search and search ~= "" then for _, v in pairs(items) do if v:get_name():find(search) then preserve[#preserve + 1] = v end end else preserve = items end for i = (scroll * 7) + 1, grid + (scroll * 7) do if preserve[i] then limited_items[#limited_items + 1] = preserve[i] end end inv:set_list("grid", limited_items) -- Handle inputting items local input = inv:get_stack("main", 1) if not input:is_empty() then local success, leftover = holostorage.network.insert_item(network, input) if success then inv:set_stack("main", 1, leftover) refresh = true end end -- Reset formspec, recalculate scrolls local grid_craft = meta:get_int("craft") == 1 local height = math.floor(#preserve / 8) meta:set_int("scroll_height", height) meta:set_string("formspec", holostorage.grid.get_formspec(scroll, height, grid_craft)) return refresh end local function on_receive_fields(pos, formname, fields, sender) local meta = minetest.get_meta(pos) if fields["up"] then if meta:get_int("scroll_len") > 0 then meta:set_int("scroll_len", meta:get_int("scroll_len") - 1) end elseif fields["down"] then if meta:get_int("scroll_len") < meta:get_int("scroll_height") then meta:set_int("scroll_len", meta:get_int("scroll_len") + 1) end elseif fields["search"] and fields["key_enter"] then meta:set_string("search", fields["search"]) meta:set_int("scroll_len", 0) elseif fields["quit"] then meta:set_string("search", "") meta:set_int("scroll_len", 0) end minetest.get_node_timer(pos):start(0.02) end function holostorage.grid.allow_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end if listname == "grid" or listname == "craftpreview" then return 0 end return stack:get_count() end function holostorage.grid.allow_move_active(pos, from_list, from_index, to_list, to_index, count, player) if from_list == "grid" and to_list == "main" then return 0 end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) return holostorage.grid.allow_put(pos, to_list, to_index, stack, player) end function holostorage.grid.on_disable(pos) local meta = minetest.get_meta(pos) local prev = meta:get_string("controller") if prev and prev ~= "" then meta:set_string("controller", "") minetest.get_node_timer(pos):start(0.02) end end function holostorage.grid.on_move(pos, from_list, from_index, to_list, to_index, count, player) if from_list == "grid" and to_list == "craft" then local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(to_list, to_index) local meta = minetest.get_meta(pos) local network = holostorage.grid.to_network(meta) if network then holostorage.network.take_item(network, stack) end end minetest.get_node_timer(pos):start(0.02) end function holostorage.grid.on_take(pos, listname, index, stack, player) if listname == "grid" then local meta = minetest.get_meta(pos) local network = holostorage.grid.to_network(meta) if network then holostorage.network.take_item(network, stack) end end minetest.get_node_timer(pos):start(0.02) end local function timer(pos, elapsed) local refresh = false local meta = minetest.get_meta(pos) local node = minetest.get_node(pos) local inv = meta:get_inventory() local network = holostorage.grid.to_network(meta) if not network then inv:set_list("grid", {}) else refresh = holostorage.grid.handle_grid(pos, meta, network, inv) end return refresh end minetest.register_node("holostorage:grid", { description = "Grid", tiles = { "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_grid.png", }, paramtype2 = "facedir", on_timer = timer, groups = { cracky = 1, holostorage_distributor = 1, holostorage_device = 1, }, on_construct = function (pos) holostorage.network.clear_networks(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", holostorage.grid.get_formspec(0, 1)) local inv = meta:get_inventory() inv:set_size("main", 1) inv:set_size("grid", 7*6) meta:set_int("scroll_len", 0) meta:set_int("scroll_height", 6) end, on_rightclick = function (pos, node, clicker, itemstack, pointed_thing) minetest.get_node_timer(pos):start(0.02) return itemstack end, after_dig_node = holostorage.network.clear_networks, holostorage_run = holostorage.helpers.grid_refresh, allow_metadata_inventory_move = function () return 0 end, allow_metadata_inventory_put = function () return 0 end, allow_metadata_inventory_take = function () return 0 end, holostorage_enabled_name = "holostorage:grid_active", holostorage_on_disable = holostorage.grid.on_disable, }) minetest.register_node("holostorage:grid_active", { description = "Grid", tiles = { "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_grid_active.png", }, drop = "holostorage:grid", paramtype = "light", light_source = 8, paramtype2 = "facedir", on_timer = timer, groups = { cracky = 1, holostorage_distributor = 1, holostorage_device = 1, not_in_creative_inventory = 1 }, on_metadata_inventory_move = holostorage.grid.on_move, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.get_node_timer(pos):start(0.02) end, on_metadata_inventory_take = holostorage.grid.on_take, on_rightclick = function (pos, node, clicker, itemstack, pointed_thing) minetest.get_node_timer(pos):start(0.05) return itemstack end, after_dig_node = holostorage.network.clear_networks, holostorage_run = holostorage.helpers.grid_refresh, holostorage_disabled_name = "holostorage:grid", allow_metadata_inventory_move = holostorage.grid.allow_move_active, allow_metadata_inventory_put = holostorage.grid.allow_put, on_receive_fields = on_receive_fields, }) -- Crafting version minetest.register_node("holostorage:crafting_grid", { description = "Crafting Grid", tiles = { "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_crafting_grid.png", }, paramtype2 = "facedir", on_timer = timer, groups = { cracky = 1, holostorage_distributor = 1, holostorage_device = 1, }, on_construct = function (pos) holostorage.network.clear_networks(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", holostorage.grid.get_formspec(0, 1, true)) local inv = meta:get_inventory() inv:set_size("main", 1) inv:set_size("grid", 7*3) meta:set_int("scroll_len", 0) meta:set_int("scroll_height", 3) meta:set_int("craft", 1) end, on_rightclick = function (pos, node, clicker, itemstack, pointed_thing) minetest.get_node_timer(pos):start(0.02) return itemstack end, after_dig_node = holostorage.network.clear_networks, holostorage_run = holostorage.helpers.grid_refresh, allow_metadata_inventory_move = function () return 0 end, allow_metadata_inventory_put = function () return 0 end, allow_metadata_inventory_take = function () return 0 end, holostorage_enabled_name = "holostorage:crafting_grid_active", holostorage_on_disable = holostorage.grid.on_disable, }) minetest.register_node("holostorage:crafting_grid_active", { description = "Crafting Grid", tiles = { "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_machine_block.png", "holostorage_crafting_grid_active.png", }, drop = "holostorage:crafting_grid", paramtype2 = "facedir", paramtype = "light", light_source = 8, on_timer = timer, groups = { cracky = 1, holostorage_distributor = 1, holostorage_device = 1, not_in_creative_inventory = 1 }, on_metadata_inventory_move = holostorage.grid.on_move, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.get_node_timer(pos):start(0.02) end, on_metadata_inventory_take = holostorage.grid.on_take, on_rightclick = function (pos, node, clicker, itemstack, pointed_thing) minetest.get_node_timer(pos):start(0.05) return itemstack end, after_dig_node = holostorage.network.clear_networks, holostorage_run = holostorage.helpers.grid_refresh, holostorage_disabled_name = "holostorage:crafting_grid", allow_metadata_inventory_move = holostorage.grid.allow_move_active, allow_metadata_inventory_put = holostorage.grid.allow_put, on_receive_fields = on_receive_fields, }) holostorage.devices["holostorage:grid"] = true holostorage.devices["holostorage:grid_active"] = true holostorage.devices["holostorage:crafting_grid"] = true holostorage.devices["holostorage:crafting_grid_active"] = true