-- Solderer holostorage.solderer = {} holostorage.solderer.recipes = {} local box = { type = "fixed", fixed = { {-0.4375, -0.5000, -0.4375, 0.4375, -0.2500, 0.4375}, {-0.4375, 0.2500, -0.4375, 0.4375, 0.5000, 0.4375}, {-0.3750, -0.2500, -0.3750, 0.3750, -0.1250, 0.3750}, {-0.3750, 0.1250, -0.3750, 0.3750, 0.2500, 0.3750}, {-0.2500, -0.1250, -0.2500, -0.1250, 0.1250, -0.1250}, {-0.2500, -0.1250, 0.1250, -0.1250, 0.1250, 0.2500}, {0.1250, -0.1250, 0.1250, 0.2500, 0.1250, 0.2500}, {0.1250, -0.1250, -0.2500, 0.2500, 0.1250, -0.1250} } } local collision_box = { type = "fixed", fixed = {-1/2.3, -1/2, -1/2.3, 1/2.3, 1/2, 1/2.3}, } local function get_formspec(min, max) local bar = "image[3.5,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]" if min ~= nil then local percent = math.floor((min/max)*100) bar = "image[3.5,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:".. (percent)..":gui_furnace_arrow_fg.png^[transformR270]" end return "size[8,8.5]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "label[0,0;Solderer]".. "list[context;src;2.5,0.5;1,3;]".. bar.. "list[context;dst;4.5,1.5;1,1;]".. "list[current_player;main;0,4.25;8,1;]".. "list[current_player;main;0,5.5;8,3;8]".. "listring[context;src]".. "listring[context;dst]".. "listring[current_player;main]".. default.get_hotbar_bg(0, 4.25) end local function allow_metadata_inventory_put (pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end if listname == "dst" then return 0 end return stack:get_count() end local function allow_metadata_inventory_move (pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) end local function allow_metadata_inventory_take (pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end local function get_recipe_index(items) if not items or type(items) ~= "table" then return false end local l = {} for i, stack in ipairs(items) do l[i] = ItemStack(stack):get_name() end return table.concat(l, "/") end function holostorage.solderer.register_recipe(data) for i, stack in ipairs(data.input) do data.input[i] = ItemStack(stack):to_string() end if type(data.output) == "table" then for i, v in ipairs(data.output) do data.output[i] = ItemStack(data.output[i]):to_string() end else data.output = ItemStack(data.output):to_string() end local index = get_recipe_index(data.input) holostorage.solderer.recipes[index] = data end function holostorage.solderer.get_recipe(items) local index = get_recipe_index(items) local recipe = holostorage.solderer.recipes[index] if recipe then local new_input = {} for i, stack in ipairs(items) do new_input[i] = ItemStack(stack) new_input[i]:take_item(1) end return {time = recipe.time, new_input = new_input, output = recipe.output} else return nil end end local function round(v) return math.floor(v + 0.5) end local function run_solderer(pos, _, controller) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local machine_node = "holostorage:solderer" local machine_speed = 1 while true do local result = holostorage.solderer.get_recipe(inv:get_list("src")) if not result then holostorage.helpers.swap_node(pos, machine_node) meta:set_string("infotext", "Solderer Idle") meta:set_string("formspec", get_formspec()) meta:set_int("src_time", 0) return end meta:set_int("src_time", meta:get_int("src_time") + round(machine_speed * 10)) holostorage.helpers.swap_node(pos, machine_node.."_active") meta:set_string("infotext", "Solderer Active") if meta:get_int("src_time") <= round(result.time*10) then meta:set_string("formspec", get_formspec(meta:get_int("src_time"), round(result.time*10))) return end local output = result.output if type(output) ~= "table" then output = { output } end local output_stacks = {} for _, o in ipairs(output) do table.insert(output_stacks, ItemStack(o)) end local room_for_output = true inv:set_size("dst_tmp", inv:get_size("dst")) inv:set_list("dst_tmp", inv:get_list("dst")) for _, o in ipairs(output_stacks) do if not inv:room_for_item("dst_tmp", o) then room_for_output = false break end inv:add_item("dst_tmp", o) end if not room_for_output then holostorage.helpers.swap_node(pos, machine_node) meta:set_string("infotext", "Solderer Idle") meta:set_string("formspec", get_formspec()) meta:set_int("src_time", round(result.time*10)) return end meta:set_int("src_time", meta:get_int("src_time") - round(result.time*10)) inv:set_list("src", result.new_input) inv:set_list("dst", inv:get_list("dst_tmp")) end end minetest.register_node("holostorage:solderer", { description = "Solderer", drawtype = "nodebox", node_box = box, is_ground_content = false, tiles = {"holostorage_machine_block.png"}, groups = { cracky = 1, holostorage_distributor = 1, holostorage_device = 1, }, on_construct = function (pos) holostorage.network.clear_networks(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", get_formspec()) local inv = meta:get_inventory() inv:set_size("src", 3) inv:set_size("dst", 1) end, after_dig_node = holostorage.network.clear_networks, selection_box = collision_box, collision_box = collision_box, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_take = allow_metadata_inventory_take, allow_metadata_inventory_move = allow_metadata_inventory_move, holostorage_run = run_solderer, }) minetest.register_node("holostorage:solderer_active", { description = "Solderer", drawtype = "nodebox", paramtype = "light", light_source = 8, node_box = box, is_ground_content = false, drop = "holostorage:solderer", tiles = {"holostorage_machine_block.png"}, groups = { cracky = 1, holostorage_distributor = 1, holostorage_device = 1, not_in_creative_inventory = 1, }, after_dig_node = holostorage.network.clear_networks, selection_box = collision_box, collision_box = collision_box, holostorage_disabled_name = "holostorage:solderer", allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_take = allow_metadata_inventory_take, allow_metadata_inventory_move = allow_metadata_inventory_move, holostorage_run = run_solderer, }) holostorage.devices["holostorage:solderer"] = true holostorage.devices["holostorage:solderer_active"] = true