maybe this is better?
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@ -38,7 +38,7 @@ export class Renderer {
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this.sun.position.set(10, 10, 0);
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this.scene.add(this.sun);
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this.ambient = new THREE.AmbientLight(0xe8e8e8, 0.8);
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this.ambient = new THREE.AmbientLight(0xffffff, 0.5);
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this.scene.add(this.ambient);
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this.ground = new THREE.Mesh(
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