2018-04-17 09:39:28 +00:00
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-- Magicalities crystals
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2018-04-17 14:17:56 +00:00
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local randbuff = PcgRandom(os.clock())
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local function generate_crystal_buffer(pos)
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local final = {}
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local node = minetest.get_node(pos)
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local nodedef = minetest.registered_nodes[node.name]
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local self_cnt = randbuff:next(10, 60)
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for name, data in pairs(magicalities.elements) do
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if #final > 5 then break end
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if not data.inheritance then
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if name == nodedef["_element"] then
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final[name] = {self_cnt, self_cnt}
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else
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if randbuff:next(0, 5) == 0 then
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local cnt = randbuff:next(0, math.floor(self_cnt / 4))
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final[name] = {cnt, cnt}
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end
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end
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else
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if randbuff:next(0, 15) == 0 then
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local cnt = randbuff:next(0, math.floor(self_cnt / 8))
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final[name] = {cnt, cnt}
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end
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end
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end
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return final
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end
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local function crystal_rightclick(pos, node, clicker, itemstack, pointed_thing)
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local output = generate_crystal_buffer(pos)
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local meta = minetest.get_meta(pos)
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-- Add contents to the crystal
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local contents = minetest.deserialize(meta:get_string("contents"))
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if not contents then
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contents = generate_crystal_buffer(pos)
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meta:set_string("contents", minetest.serialize(contents))
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end
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-- Check for wand
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if minetest.get_item_group(itemstack:get_name(), "wand") == 0 then
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return itemstack
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end
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local one_of_each = {}
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for name, count in pairs(contents) do
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if count[1] > 0 then
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one_of_each[name] = 1
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end
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end
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local can_put = magicalities.wands.wand_insertable_contents(itemstack, one_of_each)
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for name, count in pairs(can_put) do
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if count > 0 then
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contents[name][1] = contents[name][1] - count
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end
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end
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itemstack = magicalities.wands.wand_insert_contents(itemstack, can_put)
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magicalities.wands.update_wand_desc(itemstack)
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meta:set_string("contents", minetest.serialize(contents))
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return itemstack
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end
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2018-04-17 09:39:28 +00:00
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function magicalities.register_crystal(element, description, color)
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-- Crystal Item
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minetest.register_craftitem("magicalities:crystal_"..element, {
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description = description.." Crystal Shard",
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inventory_image = "magicalities_crystal_shard.png^[multiply:"..color,
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_element = element,
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groups = {crystal = 1, ["elemental_"..element] = 1}
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})
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-- Crystal Cluster
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minetest.register_node("magicalities:crystal_cluster_"..element, {
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description = description.." Crystal Cluster",
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use_texture_alpha = true,
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mesh = "crystal.obj",
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paramtype = "light",
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drawtype = "mesh",
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light_source = 4,
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_element = element,
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5000, -0.4375, 0.4375, 0.3750, 0.4375}
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5000, -0.4375, 0.4375, 0.3750, 0.4375}
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}
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},
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tiles = {
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{
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name = "magicalities_crystal.png^[multiply:"..color,
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backface_culling = true
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}
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},
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drop = {
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max_items = 1,
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items = {
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{
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items = {"magicalities:crystal_"..element.." 4"},
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rarity = 1,
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},
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{
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items = {"magicalities:crystal_"..element.." 5"},
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rarity = 5,
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},
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},
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},
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groups = {cracky = 3, oddly_breakable_by_hand = 3, crystal_cluster = 1, ["elemental_"..element] = 1},
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sunlight_propagates = true,
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is_ground_content = false,
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sounds = default.node_sound_glass_defaults(),
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2018-04-17 14:17:56 +00:00
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on_rightclick = crystal_rightclick,
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2018-04-17 09:39:28 +00:00
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})
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-- Crystal Block
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minetest.register_node("magicalities:crystal_block_"..element, {
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description = description.." Crystal Block",
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use_texture_alpha = true,
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paramtype = "light",
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drawtype = "glasslike",
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tiles = {
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{
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name = "magicalities_crystal.png^[multiply:"..color
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}
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},
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groups = {cracky = 3, oddly_breakable_by_hand = 3, crystal_block = 1, ["elemental_"..element] = 1},
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sunlight_propagates = true,
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is_ground_content = false,
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_element = element,
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sounds = default.node_sound_glass_defaults(),
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})
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-- Crystal clusters as ores
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minetest.register_ore({
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ore_type = "scatter",
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ore = "magicalities:crystal_cluster_"..element,
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wherein = "default:stone",
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clust_scarcity = 19 * 19 * 19,
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clust_num_ores = 1,
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clust_size = 1,
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y_max = -30,
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y_min = -31000,
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})
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minetest.register_craft({
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type = "shapeless",
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output = "magicalities:crystal_block_"..element,
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recipe = {
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"magicalities:crystal_"..element,
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"magicalities:crystal_"..element,
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"magicalities:crystal_"..element,
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"magicalities:crystal_"..element,
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"magicalities:crystal_"..element,
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"magicalities:crystal_"..element,
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"magicalities:crystal_"..element,
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"magicalities:crystal_"..element,
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"magicalities:crystal_"..element
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},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "magicalities:crystal_"..element.." 9",
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recipe = {
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"magicalities:crystal_block_"..element
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},
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})
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end
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2018-04-17 14:17:56 +00:00
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-- Register refill ABMs
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minetest.register_abm({
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label = "Crystal Elements Refill",
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nodenames = {"group:crystal_cluster"},
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interval = 60.0,
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chance = 10,
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action = function (pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.get_meta(pos)
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local contents = meta:get_string("contents")
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if contents ~= "" then
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-- Regenerate some elements
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contents = minetest.deserialize(contents)
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local count = 0
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for _, v in pairs(contents) do
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count = count + 1
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end
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local mcnt = randbuff:next(1, count)
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local cnt = 0
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for name, data in pairs(contents) do
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if cnt == mcnt then break end
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if type(data) ~= 'table' then break end
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if data[1] < data[2] then
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data[1] = data[1] + 1
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cnt = cnt + 1
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end
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end
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if cnt == 0 then return end
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meta:set_string("contents", minetest.serialize(contents))
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end
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2018-04-17 09:39:28 +00:00
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end
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2018-04-17 14:17:56 +00:00
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})
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