148 lines
4.0 KiB
Lua
148 lines
4.0 KiB
Lua
|
|
local abilities = {}
|
|
local recipes = {}
|
|
|
|
function magicalities.player_has_recipe(player, recipe_name)
|
|
if not magicalities.data[player] then return false end
|
|
return recipes[recipe_name] and (recipes[recipe_name].default == true or table.indexof(magicalities.data[player].recipes, recipe_name) ~= -1)
|
|
end
|
|
|
|
function magicalities.player_has_ability(player, ability_name)
|
|
if not magicalities.data[player] then return false end
|
|
return abilities[ability_name] and (abilities[ability_name].default == true or table.indexof(magicalities.data[player].abilities, ability_name) ~= -1)
|
|
end
|
|
|
|
function magicalities.player_research(player)
|
|
if not magicalities.data[player] then return 0 end
|
|
return magicalities.data[player].research
|
|
end
|
|
|
|
-- Check if a recipe/ability depends on another recipe/ability
|
|
function magicalities.learn_meets_prerequisites(player_name, item, recipe)
|
|
local a = abilities
|
|
local c = magicalities.player_has_ability
|
|
|
|
if recipe then
|
|
a = recipes
|
|
c = magicalities.player_has_recipe
|
|
end
|
|
|
|
if not a[item] then return false end
|
|
if a[item].depends then
|
|
local can = true
|
|
for _,v in pairs(a[item].depends) do
|
|
if not c(player_name, v) then
|
|
can = false
|
|
break
|
|
end
|
|
end
|
|
if not can then return false end
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
-- List all abilities and crafting recipes available to player, (optionally including ones that can immediately be researched)
|
|
function magicalities.available_to_player(player_name, unlocked, researchable)
|
|
local all = {}
|
|
|
|
-- Abilities
|
|
for name,data in pairs(abilities) do
|
|
local tc = table.copy(data)
|
|
tc.type = 'ability'
|
|
if magicalities.player_has_ability(player_name, name) then
|
|
tc.unlocked = true
|
|
if unlocked then
|
|
table.insert(all, tc)
|
|
end
|
|
elseif magicalities.learn_meets_prerequisites(player_name, name) and researchable then
|
|
tc.unlocked = false
|
|
table.insert(all, tc)
|
|
end
|
|
end
|
|
|
|
-- Recipes
|
|
for name,data in pairs(recipes) do
|
|
local tc = table.copy(data)
|
|
tc.type = 'recipe'
|
|
if magicalities.player_has_recipe(player_name, name) then
|
|
tc.unlocked = true
|
|
if unlocked then
|
|
table.insert(all, tc)
|
|
end
|
|
elseif magicalities.learn_meets_prerequisites(player_name, name, true) and researchable then
|
|
tc.unlocked = false
|
|
table.insert(all, tc)
|
|
end
|
|
end
|
|
|
|
return all
|
|
end
|
|
|
|
local function no_newline(str)
|
|
return str:gsub("\n(.*)", "")
|
|
end
|
|
|
|
-- Learn a recipe or an ability
|
|
function magicalities.player_learn(player_name, item, recipe, silent)
|
|
if not magicalities.data[player_name] then
|
|
magicalities.load_player_data(player_name)
|
|
end
|
|
|
|
local success = false
|
|
local msgname = "to craft "
|
|
|
|
if recipe and not magicalities.player_has_recipe(player_name, item) then
|
|
local recipe_n = recipes[item]
|
|
if recipe_n then
|
|
recipe_n = no_newline(recipe_n.description)
|
|
table.insert(magicalities.data[player_name].recipes, item)
|
|
success = true
|
|
msgname = msgname .. recipe_n
|
|
end
|
|
elseif not recipe and not magicalities.player_has_ability(player_name, item) then
|
|
local ability_n = abilities[item]
|
|
if ability_n then
|
|
ability_n = no_newline(ability_n.description)
|
|
table.insert(magicalities.data[player_name].abilities, item)
|
|
success = true
|
|
msgname = ability_n
|
|
end
|
|
end
|
|
|
|
if success then
|
|
magicalities.save_player_data(player_name)
|
|
if not silent then
|
|
minetest.chat_send_player(player_name, "You have learned " .. msgname .. "!")
|
|
end
|
|
end
|
|
|
|
return success
|
|
end
|
|
|
|
-- Add/remove research points
|
|
function magicalities.deal_research_points(player_name, points)
|
|
if not magicalities.data[player_name] then
|
|
magicalities.load_player_data(player_name)
|
|
end
|
|
|
|
magicalities.data[player_name].research = magicalities.data[player_name].research + points
|
|
if magicalities.data[player_name].research < 0 then
|
|
magicalities.data[player_name].research = 0
|
|
end
|
|
|
|
magicalities.save_player_data(player_name)
|
|
end
|
|
|
|
-- Registration
|
|
|
|
function magicalities.register_recipe_learnable(data)
|
|
if not data.name or not data.description then return end
|
|
recipes[data.name] = data
|
|
end
|
|
|
|
function magicalities.register_ability_learnable(data)
|
|
if not data.name or not data.description then return end
|
|
abilities[data.name] = data
|
|
end
|