199 lines
5.5 KiB
Lua
199 lines
5.5 KiB
Lua
|
|
local _fldlib = minetest.get_modpath("fluid_lib") ~= nil
|
|
|
|
magicalities.cauldron = {
|
|
recipes = {
|
|
{
|
|
items = {"default:steel_ingot", "default:obsidian"},
|
|
requirements = {
|
|
earth = 1,
|
|
dark = 1,
|
|
},
|
|
output = "magicalities:tellium"
|
|
}
|
|
}
|
|
}
|
|
|
|
local function flatten_stacks(stacks)
|
|
local temp = {}
|
|
for _, stack in pairs(stacks) do
|
|
if not stack:is_empty() then
|
|
local name = stack:get_name()
|
|
if not temp[name] then
|
|
temp[name] = stack:get_count()
|
|
else
|
|
temp[name] = temp[name] + stack:get_count()
|
|
end
|
|
end
|
|
end
|
|
|
|
local stacks_new = {}
|
|
for name,count in pairs(temp) do
|
|
table.insert(stacks_new, ItemStack(name .. " " .. count))
|
|
end
|
|
|
|
return stacks_new
|
|
end
|
|
|
|
local function get_recipe(items_found, wand)
|
|
local flatstacks = flatten_stacks(items_found)
|
|
local match = {}
|
|
for _,r in pairs(magicalities.cauldron.recipes) do
|
|
local pass = true
|
|
for _,item in pairs(r.items) do
|
|
local found = false
|
|
for _,item2 in pairs(flatstacks) do
|
|
local i1 = ItemStack(item)
|
|
local i2 = ItemStack(item2)
|
|
if i1:get_name() == i2:get_name() and i2:get_count() >= i1:get_count() then
|
|
found = true
|
|
break
|
|
end
|
|
end
|
|
if not found then
|
|
pass = false
|
|
break
|
|
end
|
|
end
|
|
if pass then
|
|
table.insert(match,r)
|
|
end
|
|
end
|
|
|
|
if #match == 0 then return nil end
|
|
local fulfilled = {}
|
|
for _,a in pairs(match) do
|
|
if magicalities.wands.wand_has_contents(wand, a.requirements) then
|
|
table.insert(fulfilled, a)
|
|
end
|
|
end
|
|
|
|
if #fulfilled == 0 then return nil end
|
|
return fulfilled[1]
|
|
end
|
|
|
|
-- Return a list of items dropped into the cauldron
|
|
local function sample_items(pos, pickup)
|
|
local items = {}
|
|
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do
|
|
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
|
|
if object:get_luaentity().itemstring ~= "" then
|
|
table.insert(items, object:get_luaentity().itemstring)
|
|
end
|
|
if pickup then
|
|
object:get_luaentity().itemstring = ""
|
|
object:remove()
|
|
end
|
|
end
|
|
end
|
|
if #items == 0 then return nil end
|
|
return items
|
|
end
|
|
|
|
local _clddef = {
|
|
description = "Cauldron",
|
|
tiles = {"magicalities_cauldron.png"},
|
|
groups = {cracky = 2, cauldron = 1},
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.4375, -0.4375, -0.4375, 0.4375, -0.3125, 0.4375},
|
|
{-0.375, -0.5, -0.375, -0.25, -0.4375, -0.25},
|
|
{0.25, -0.5, 0.25, 0.375, -0.4375, 0.375},
|
|
{0.25, -0.5, -0.375, 0.375, -0.4375, -0.25},
|
|
{-0.375, -0.5, 0.25, -0.25, -0.4375, 0.375},
|
|
{-0.4375, -0.3125, -0.4375, 0.4375, 0.5, -0.3125},
|
|
{-0.4375, -0.3125, 0.3125, 0.4375, 0.5, 0.4375},
|
|
{-0.4375, -0.3125, -0.3125, -0.3125, 0.5, 0.3125},
|
|
{0.3125, -0.3125, -0.3125, 0.4375, 0.5, 0.3125},
|
|
}
|
|
},
|
|
on_construct = function (pos)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("items", 8)
|
|
end,
|
|
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
|
if node.name ~= "magicalities:cauldron" then return itemstack end
|
|
if itemstack:get_name() == "bucket:bucket_water" and not _fldlib then
|
|
node.name = "magicalities:cauldron_with_water"
|
|
minetest.swap_node(pos, node)
|
|
return ItemStack("bucket:bucket_empty")
|
|
end
|
|
return itemstack
|
|
end,
|
|
_wand_use = function (pos, node, itemstack, user, pointed_thing)
|
|
if not user or user:get_player_name() == "" then return itemstack end
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
local stacks = inv:get_list("items")
|
|
local recipe = get_recipe(stacks, itemstack)
|
|
|
|
if user:get_player_control().sneak then
|
|
inv:set_list("items", {})
|
|
node.name = "magicalities:cauldron"
|
|
minetest.swap_node(pos, node)
|
|
return itemstack
|
|
end
|
|
|
|
if not recipe then return itemstack end
|
|
|
|
for j = 1, 16 do
|
|
if not recipe then break end
|
|
for _,st in pairs(recipe.items) do
|
|
for _,sta in pairs(stacks) do
|
|
if sta:get_name() == st then
|
|
sta:take_item(ItemStack(st):get_count())
|
|
end
|
|
end
|
|
end
|
|
|
|
minetest.item_drop(ItemStack(recipe.output), user, user:get_pos())
|
|
itemstack = magicalities.wands.wand_take_contents(itemstack, recipe.requirements)
|
|
inv:set_list("items", stacks)
|
|
recipe = get_recipe(stacks, itemstack)
|
|
end
|
|
|
|
inv:set_list("items", {})
|
|
node.name = "magicalities:cauldron"
|
|
minetest.swap_node(pos, node)
|
|
magicalities.wands.update_wand_desc(itemstack)
|
|
|
|
return itemstack
|
|
end
|
|
}
|
|
|
|
local _clddefw = table.copy(_clddef)
|
|
_clddefw.groups.not_in_creative_inventory = 1
|
|
_clddefw.drop = "magicalities:cauldron"
|
|
_clddefw.tiles = {"magicalities_cauldron_with_water.png", "magicalities_cauldron.png", "magicalities_cauldron.png",
|
|
"magicalities_cauldron.png", "magicalities_cauldron.png", "magicalities_cauldron.png"}
|
|
table.insert(_clddefw.node_box.fixed, {-0.3125, -0.3125, -0.3125, 0.3125, 0.375, 0.3125})
|
|
|
|
minetest.register_node("magicalities:cauldron", _clddef)
|
|
minetest.register_node("magicalities:cauldron_with_water", _clddefw)
|
|
|
|
minetest.register_abm({
|
|
label = "Cauldron",
|
|
interval = 1,
|
|
chance = 1,
|
|
--name = "magicalities:cauldron_insert",
|
|
nodenames = {"magicalities:cauldron_with_water"},
|
|
neighbors = {"group:igniter"},
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
local pickup = sample_items(pos, true)
|
|
if not pickup then return end
|
|
for _,i in pairs(pickup) do
|
|
local stack = ItemStack(i)
|
|
if inv:room_for_item("items", stack) then
|
|
inv:add_item("items", stack)
|
|
else
|
|
minetest.item_drop(stack, "", vector.add(pos, {x=0,y=1,z=0}))
|
|
end
|
|
end
|
|
end
|
|
}) |