Start working on the tinker's smeltery clone
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186
multifurnace/faucet.lua
Normal file
186
multifurnace/faucet.lua
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@ -0,0 +1,186 @@
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-- Faucet is a simple liquid transfer node
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local FAUCET_PER_SECOND = 122
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local function update_timer (pos)
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local t = minetest.get_node_timer(pos)
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if not t:is_started() then
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t:start(1.0)
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end
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end
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local function faucet_flow (pos, meta)
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local angled = minetest.get_node(pos)
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local back = vector.add(pos, minetest.facedir_to_dir(angled.param2))
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local backnode = minetest.get_node(back)
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local backreg = minetest.registered_nodes[backnode.name]
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if not backreg.node_io_can_take_liquid or not backreg.node_io_can_take_liquid(back, backnode, "front")
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or not backreg.node_io_take_liquid then
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return false
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end
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local stack
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if backreg.node_io_get_liquid_stack then
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stack = backreg.node_io_get_liquid_stack(back, backnode, "front", 1)
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end
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if not stack or stack:is_empty() then
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return false
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end
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return stack:get_name(), stack:get_count(), back
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end
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local function faucet_activate (pos)
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local meta = minetest.get_meta(pos)
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local source, amount, bhind = faucet_flow(pos, meta)
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if meta:get_string("flowing") ~= "" then return false end
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if not source or amount == 0 then return end
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local e = minetest.add_entity(pos, "multifurnace:faucet_flow")
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e:get_luaentity():set_faucet(pos)
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e:get_luaentity():set_source(source)
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meta:set_string("flowing", source)
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meta:set_int("flowing_capacity", amount)
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update_timer(pos)
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end
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local function faucet_timer (pos, elapsed)
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local refresh = false
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local meta = minetest.get_meta(pos)
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local liquid = meta:get_string("flowing")
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local source, amount, bhind = faucet_flow(pos, meta)
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while true do
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if liquid == "" then break end
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if source ~= liquid or amount <= 0 then
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liquid = ""
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break
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end
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local bhindnode = minetest.get_node(bhind)
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local bhindreg = minetest.registered_nodes[bhindnode.name]
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local target = vector.subtract(pos, {x=0,y=1,z=0})
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local tnode = minetest.get_node(target)
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local treg = minetest.registered_nodes[tnode.name]
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if not treg.node_io_can_put_liquid or not treg.node_io_can_put_liquid(target, tnode, "top")
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or not treg.node_io_room_for_liquid then
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liquid = ""
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break
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end
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local flowcap = amount
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if flowcap > FAUCET_PER_SECOND then
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flowcap = FAUCET_PER_SECOND
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end
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local room = treg.node_io_room_for_liquid(target, tnode, "top", liquid, flowcap)
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if room > 0 and treg.node_io_put_liquid then
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local over = treg.node_io_put_liquid(target, tnode, "top", nil, liquid, room)
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if treg.on_timer then
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update_timer(target)
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end
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else
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liquid = ""
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break
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end
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bhindreg.node_io_take_liquid(bhind, bhindnode, "front", nil, source, room)
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if bhindreg.on_timer then
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update_timer(bhind)
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end
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refresh = true
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break
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end
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meta:set_string("flowing", liquid)
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return refresh
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end
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minetest.register_node("multifurnace:faucet", {
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description = "Multifurnace Faucet",
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tiles = {"metal_melter_heatbrick.png"},
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groups = {cracky = 3, multifurnace_accessory = 1},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.1875, -0.1875, 0.1250, 0.1875, -0.1250, 0.5000},
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{-0.1875, -0.1250, 0.1250, -0.1250, 0.06250, 0.5000},
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{0.1250, -0.1250, 0.1250, 0.1875, 0.06250, 0.5000}
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}
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},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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on_rightclick = faucet_activate,
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on_timer = faucet_timer,
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})
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-- Flow entity
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minetest.register_entity("multifurnace:faucet_flow", {
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initial_properties = {
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physical = false,
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collide_with_objects = false,
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visual = "mesh",
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mesh = "multifurnace_faucet_flow.obj",
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visual_size = {x = 5, y = 5},
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textures = {},
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backface_culling = true,
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pointable = false,
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static_save = false,
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},
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faucet = nil,
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source = "",
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timer = 0,
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set_faucet = function (self, faucet)
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self.faucet = faucet
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-- Set correct orientation in regards to the faucet
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local node = minetest.get_node(faucet)
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local orient = minetest.facedir_to_dir(node.param2)
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orient = vector.multiply(orient, -1)
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local angle = minetest.dir_to_yaw(orient)
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self.object:set_yaw(angle)
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end,
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set_source = function (self, source)
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self.source = source
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-- Set appropriate fluid texture
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local tiles = minetest.registered_nodes[source]
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if not tiles.liquid_alternative_flowing then return end
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local flowing = minetest.registered_nodes[tiles.liquid_alternative_flowing]
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if not flowing.tiles or type(flowing.tiles[1]) ~= "string" then return end
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self.object:set_properties({textures = {
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flowing.tiles[1]
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}})
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end,
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on_step = function (self, dt)
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self.timer = self.timer + 1
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-- Remove self when the faucet is destroyed or is no longer marked as flowing
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if self.timer >= 10 then
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local node = minetest.get_node(self.faucet)
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if not node or node.name ~= "multifurnace:faucet" then
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self.object:remove()
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return
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end
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local meta = minetest.get_meta(self.faucet)
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if meta:get_string("flowing") ~= self.source then
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self.object:remove()
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return
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end
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self.timer = 0
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end
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end
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})
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@ -0,0 +1,224 @@
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local furnaces = {}
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local function update_timer (pos)
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local t = minetest.get_node_timer(pos)
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if not t:is_started() then
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t:start(1.0)
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end
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end
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-----------------------
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-- Buffer operations --
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-----------------------
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-- List liquids in the controller
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local function all_liquids (pos)
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local meta = minetest.get_meta(pos)
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local count = meta:get_int("buffers")
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local stacks = {}
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local total = 0
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if count == 0 then return stacks, total end
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for i = 1, count do
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stacks[i] = ItemStack(meta:get_string("buffer" .. i))
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total = total + stacks[i]:get_count()
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end
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return stacks, total
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end
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-- Set the bottom-most buffer
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local function set_hot (pos, buf)
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local meta = minetest.get_meta(pos)
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local stacks, total = all_liquids(pos)
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if not stacks[buf] or stacks[buf]:is_empty() then
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return false
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end
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local current_one = stacks[1]
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local new_one = stacks[buf]
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meta:set_string("buffer1", new_one:to_string())
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meta:set_string("buffer" .. buf, current_one:to_string())
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return true
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end
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-- Reorganize the buffers, remove empty ones
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local function clean_buffer_list (pos)
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local meta = minetest.get_meta(pos)
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local stacks, total = all_liquids(pos)
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local new = {}
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for i,v in pairs(stacks) do
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if not v:is_empty() then
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table.insert(new, v)
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end
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end
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for i, v in pairs(new) do
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meta:set_string("buffer" .. i, v:to_string())
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end
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meta:set_int("buffers", #new)
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end
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-- Returns how much of the first buffer fluid can be extracted
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local function can_take_liquid (pos, want_mb)
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local meta = minetest.get_meta(pos)
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local stacks = all_liquids(pos)
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local found = stacks[1]
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if found and found:is_empty() then
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clean_buffer_list(pos)
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return "", 0
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end
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if not found then return "", 0 end
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local count = 0
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if found:get_count() < want_mb then
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count = found:get_count()
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else
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count = want_mb
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end
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return found:get_name(), count
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end
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-- Take liquid from the first buffer
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local function take_liquid (pos, want_mb)
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local meta = minetest.get_meta(pos)
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local stacks = all_liquids(pos)
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local found = stacks[1]
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local fluid,count = can_take_liquid(pos, want_mb)
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if fluid == "" or count == 0 or fluid ~= found:get_name() then
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return fluid, 0
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end
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found = ItemStack(fluid)
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found:set_count(count)
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meta:set_string("buffer1", found:to_string())
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return fluid, count
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end
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-- Calculate furnace fluid capacity
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local function total_capacity (pos)
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return 8000 -- TODO
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end
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-- Can you fit this liquid inside the furnace
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local function can_put_liquid (pos, liquid)
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local stacks, storage = all_liquids(pos)
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local total = total_capacity(pos)
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local append = liquid:get_count()
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if total == storage then
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append = 0
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elseif storage + liquid:get_count() > total then
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append = total - storage
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end
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return append
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end
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-- Returns leftovers
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local function put_liquid (pos, liquid)
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local stacks, storage = all_liquids(pos)
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local total = total_capacity(pos)
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local append = can_put_liquid(pos, liquid)
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local leftovers = liquid:get_count() - append
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if append == 0 then
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return leftovers
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end
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-- Find a buffer, if not available, create a new one
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local buf = nil
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for i,v in pairs(stacks) do
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if v:get_name() == liquid:get_name() then
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buf = i
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break
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end
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end
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if not buf then
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buf = #stacks + 1
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end
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if stacks[buf] then
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local st = stacks[buf]
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local stc = st:get_count() + append
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st:set_count(stc)
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meta:set_string("buffer" .. buf, st:to_string())
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else
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liquid:set_count(append)
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meta:set_string("buffer" .. buf, liquid:to_string())
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end
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return leftovers
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end
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--------------------------
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-- Controller Operation --
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--------------------------
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-- Detect a structure based on controller
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local function detect_structure (pos)
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local node = minetest.get_node(pos)
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local back = vector.add(pos, minetest.facedir_to_dir(node.param2))
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local center = multifurnace.api.detect_center(back, 32)
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-- TODO...
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end
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-- If pos is part of the structure, this will return a position
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local function get_controller (pos)
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-- body
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end
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local function controller_timer (pos, elapsed)
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local refresh = false
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local meta = minetest.get_meta(pos)
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return refresh
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end
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-------------------
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-- Registrations --
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-------------------
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minetest.register_node("multifurnace:controller", {
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description = "Multifurnace Controller",
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tiles = {
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"metal_melter_heatbrick.png", "metal_melter_heatbrick.png", "metal_melter_heatbrick.png",
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"metal_melter_heatbrick.png", "metal_melter_heatbrick.png", "metal_melter_heatbrick.png^multifurnace_controller_face.png",
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},
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groups = {cracky = 3, multifurnace = 1},
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paramtype2 = "facedir",
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is_ground_content = false,
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on_timer = controller_timer,
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on_rightclick = function (pos)
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detect_structure(pos)
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end
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})
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minetest.register_node("multifurnace:port", {
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description = "Multifurnace Port",
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tiles = {
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"metal_melter_heatbrick.png", "metal_melter_heatbrick.png", "metal_melter_heatbrick.png",
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"metal_melter_heatbrick.png", "metal_melter_heatbrick.png^multifurnace_intake_back.png",
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"metal_melter_heatbrick.png^multifurnace_intake_face.png",
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},
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groups = {cracky = 3, multifurnace = 2},
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paramtype2 = "facedir",
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is_ground_content = false,
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})
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@ -6,6 +6,9 @@ multifurnace = rawget(_G, "multifurnace") or {}
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local modpath = minetest.get_modpath(minetest.get_current_modname())
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multifurnace.modpath = modpath
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dofile(modpath .. "/multi.lua")
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dofile(modpath .. "/faucet.lua")
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dofile(modpath .. "/furnace.lua")
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dofile(modpath .. "/nodes.lua")
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dofile(modpath .. "/crafting.lua")
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64
multifurnace/multi.lua
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64
multifurnace/multi.lua
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multifurnace.api = {}
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local function is_inner (pos)
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local node = minetest.get_node_or_nil(pos)
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return node and node.name == "air"
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end
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function multifurnace.api.detect_center (inside, limit)
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-- "inside" is the position behind the controller, "inside the furnace"
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-- adjust the x-position until the difference between the outer walls is at most 1
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-- basically this means we center the position inside the furnace on the x axis.
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local xd1 = 1 -- x-difference
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local xd2 = 1
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local zd1 = 1 -- z-difference
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local zd2 = 1
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for i = 1, limit do -- don't check farther than needed
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-- expand the range on the x axis as long as one side has not met a wall
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if is_inner(vector.add(inside, {x = -xd1, y = 0, z = 0})) then
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xd1 = xd1 + 1
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elseif is_inner(vector.add(inside, {x = xd2, y = 0, z = 0})) then
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xd2 = xd2 + 1
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end
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-- if one side hit a wall and the other didn't we might have to re-center our x-position again
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if xd1 - xd2 > 1 then
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-- move x and offsets to the -x
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xd1 = xd1 - 1
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inside = vector.add(inside, {x = -1, y = 0, z = 0})
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xd2 = xd2 + 1
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end
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-- or the right
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if xd2 - xd1 > 1 then
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xd2 = xd2 - 1
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inside = vector.add(inside, {x = 1, y = 0, z = 0})
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xd1 = xd1 + 1
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end
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-- also do exactly the same on the z axis
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if is_inner(vector.add(inside, {x = 0, y = 0, z = -zd1})) then
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zd1 = zd1 + 1
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elseif is_inner(vector.add(inside, {x = 0, y = 0, z = zd2})) then
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zd2 = zd2 + 1
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end
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if zd1 - zd2 > 1 then
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-- move x and offsets to the -x
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zd1 = zd1 - 1
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inside = vector.add(inside, {x = 0, y = 0, z = -1})
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zd2 = zd2 + 1
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end
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-- or the right
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if zd2 - zd1 > 1 then
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zd2 = zd2 - 1
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inside = vector.add(inside, {x = 0, y = 0, z = 1})
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zd1 = zd1 + 1
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end
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end
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return inside
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end
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@ -1,224 +1,4 @@
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local FAUCET_PER_SECOND = 122
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-- Node funtions
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local function update_timer (pos)
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local t = minetest.get_node_timer(pos)
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if not t:is_started() then
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t:start(1.0)
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end
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end
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|
||||
local function controller_timer (pos, elapsed)
|
||||
local refresh = false
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
return refresh
|
||||
end
|
||||
|
||||
local function faucet_flow (pos, meta)
|
||||
local angled = minetest.get_node(pos)
|
||||
local back = vector.add(pos, minetest.facedir_to_dir(angled.param2))
|
||||
local backnode = minetest.get_node(back)
|
||||
local backreg = minetest.registered_nodes[backnode.name]
|
||||
|
||||
if not backreg.node_io_can_take_liquid or not backreg.node_io_can_take_liquid(back, backnode, "front")
|
||||
or not backreg.node_io_take_liquid then
|
||||
return false
|
||||
end
|
||||
|
||||
local stack
|
||||
if backreg.node_io_get_liquid_stack then
|
||||
stack = backreg.node_io_get_liquid_stack(back, backnode, "front", 1)
|
||||
end
|
||||
|
||||
if not stack or stack:is_empty() then
|
||||
return false
|
||||
end
|
||||
|
||||
return stack:get_name(), stack:get_count(), back
|
||||
end
|
||||
|
||||
local function faucet_activate (pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local source, amount, bhind = faucet_flow(pos, meta)
|
||||
|
||||
if meta:get_string("flowing") ~= "" then return false end
|
||||
if not source or amount == 0 then return end
|
||||
|
||||
local e = minetest.add_entity(pos, "multifurnace:faucet_flow")
|
||||
e:get_luaentity():set_faucet(pos)
|
||||
e:get_luaentity():set_source(source)
|
||||
|
||||
meta:set_string("flowing", source)
|
||||
meta:set_int("flowing_capacity", amount)
|
||||
update_timer(pos)
|
||||
end
|
||||
|
||||
local function faucet_timer (pos, elapsed)
|
||||
local refresh = false
|
||||
local meta = minetest.get_meta(pos)
|
||||
local liquid = meta:get_string("flowing")
|
||||
local source, amount, bhind = faucet_flow(pos, meta)
|
||||
|
||||
while true do
|
||||
if liquid == "" then break end
|
||||
if source ~= liquid or amount <= 0 then
|
||||
liquid = ""
|
||||
break
|
||||
end
|
||||
|
||||
local bhindnode = minetest.get_node(bhind)
|
||||
local bhindreg = minetest.registered_nodes[bhindnode.name]
|
||||
|
||||
local target = vector.subtract(pos, {x=0,y=1,z=0})
|
||||
local tnode = minetest.get_node(target)
|
||||
local treg = minetest.registered_nodes[tnode.name]
|
||||
if not treg.node_io_can_put_liquid or not treg.node_io_can_put_liquid(target, tnode, "top")
|
||||
or not treg.node_io_room_for_liquid then
|
||||
liquid = ""
|
||||
break
|
||||
end
|
||||
|
||||
local flowcap = amount
|
||||
if flowcap > FAUCET_PER_SECOND then
|
||||
flowcap = FAUCET_PER_SECOND
|
||||
end
|
||||
|
||||
local room = treg.node_io_room_for_liquid(target, tnode, "top", liquid, flowcap)
|
||||
if room > 0 and treg.node_io_put_liquid then
|
||||
local over = treg.node_io_put_liquid(target, tnode, "top", nil, liquid, room)
|
||||
|
||||
if treg.on_timer then
|
||||
update_timer(target)
|
||||
end
|
||||
else
|
||||
liquid = ""
|
||||
break
|
||||
end
|
||||
|
||||
bhindreg.node_io_take_liquid(bhind, bhindnode, "front", nil, source, room)
|
||||
if bhindreg.on_timer then
|
||||
update_timer(bhind)
|
||||
end
|
||||
|
||||
refresh = true
|
||||
break
|
||||
end
|
||||
|
||||
meta:set_string("flowing", liquid)
|
||||
|
||||
return refresh
|
||||
end
|
||||
|
||||
-- Node definitions
|
||||
|
||||
minetest.override_item("metal_melter:heated_bricks", {
|
||||
groups = {cracky = 3, multifurnace = 1},
|
||||
})
|
||||
|
||||
minetest.register_node("multifurnace:controller", {
|
||||
description = "Multifurnace Controller",
|
||||
tiles = {
|
||||
"metal_melter_heatbrick.png", "metal_melter_heatbrick.png", "metal_melter_heatbrick.png",
|
||||
"metal_melter_heatbrick.png", "metal_melter_heatbrick.png", "metal_melter_heatbrick.png^multifurnace_controller_face.png",
|
||||
},
|
||||
groups = {cracky = 3, multifurnace = 1},
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
on_timer = controller_timer,
|
||||
})
|
||||
|
||||
minetest.register_node("multifurnace:port", {
|
||||
description = "Multifurnace Port",
|
||||
tiles = {
|
||||
"metal_melter_heatbrick.png", "metal_melter_heatbrick.png", "metal_melter_heatbrick.png",
|
||||
"metal_melter_heatbrick.png", "metal_melter_heatbrick.png^multifurnace_intake_back.png",
|
||||
"metal_melter_heatbrick.png^multifurnace_intake_face.png",
|
||||
},
|
||||
groups = {cracky = 3, multifurnace = 1},
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
})
|
||||
|
||||
minetest.register_node("multifurnace:faucet", {
|
||||
description = "Multifurnace Faucet",
|
||||
tiles = {"metal_melter_heatbrick.png"},
|
||||
groups = {cracky = 3, multifurnace_accessory = 1},
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.1875, -0.1875, 0.1250, 0.1875, -0.1250, 0.5000},
|
||||
{-0.1875, -0.1250, 0.1250, -0.1250, 0.06250, 0.5000},
|
||||
{0.1250, -0.1250, 0.1250, 0.1875, 0.06250, 0.5000}
|
||||
}
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
on_rightclick = faucet_activate,
|
||||
on_timer = faucet_timer,
|
||||
})
|
||||
|
||||
-- Entity definitions
|
||||
|
||||
minetest.register_entity("multifurnace:faucet_flow", {
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects = false,
|
||||
visual = "mesh",
|
||||
mesh = "multifurnace_faucet_flow.obj",
|
||||
visual_size = {x = 5, y = 5},
|
||||
textures = {},
|
||||
backface_culling = true,
|
||||
pointable = false,
|
||||
static_save = false,
|
||||
},
|
||||
faucet = nil,
|
||||
source = "",
|
||||
timer = 0,
|
||||
set_faucet = function (self, faucet)
|
||||
self.faucet = faucet
|
||||
|
||||
-- Set correct orientation in regards to the faucet
|
||||
local node = minetest.get_node(faucet)
|
||||
local orient = minetest.facedir_to_dir(node.param2)
|
||||
orient = vector.multiply(orient, -1)
|
||||
local angle = minetest.dir_to_yaw(orient)
|
||||
self.object:set_yaw(angle)
|
||||
end,
|
||||
set_source = function (self, source)
|
||||
self.source = source
|
||||
|
||||
-- Set appropriate fluid texture
|
||||
local tiles = minetest.registered_nodes[source]
|
||||
if not tiles.liquid_alternative_flowing then return end
|
||||
local flowing = minetest.registered_nodes[tiles.liquid_alternative_flowing]
|
||||
if not flowing.tiles or type(flowing.tiles[1]) ~= "string" then return end
|
||||
|
||||
self.object:set_properties({textures = {
|
||||
flowing.tiles[1]
|
||||
}})
|
||||
end,
|
||||
on_step = function (self, dt)
|
||||
self.timer = self.timer + 1
|
||||
|
||||
-- Remove self when the faucet is destroyed or is no longer marked as flowing
|
||||
if self.timer >= 10 then
|
||||
local node = minetest.get_node(self.faucet)
|
||||
if not node or node.name ~= "multifurnace:faucet" then
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(self.faucet)
|
||||
if meta:get_string("flowing") ~= self.source then
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
|
||||
self.timer = 0
|
||||
end
|
||||
end
|
||||
})
|
||||
|
Loading…
Reference in New Issue
Block a user