Add dump button to metal tank
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@ -82,6 +82,7 @@ function metal_caster.get_metal_caster_formspec(data)
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"list[context;bucket_out;4.75,1.4;2,2;]"..
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"list[context;bucket_out;4.75,1.4;2,2;]"..
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"image[5.75,0.2;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"image[5.75,0.2;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"image[5.75,1.4;1,1;gui_furnace_arrow_bg.png^[transformR90]"..
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"image[5.75,1.4;1,1;gui_furnace_arrow_bg.png^[transformR90]"..
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"button[6.68,2.48;1.33,1;dump;Dump]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[context;coolant]"..
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"listring[context;coolant]"..
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@ -203,8 +204,6 @@ local function get_cast_for(item)
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break
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break
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end
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end
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end
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end
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print(typename, cast)
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return typename, cast
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return typename, cast
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end
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end
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@ -254,6 +253,14 @@ local function caster_node_timer(pos, elapsed)
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local metal = meta:get_string("metal")
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local metal = meta:get_string("metal")
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local metal_type = ""
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local metal_type = ""
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local dumping = meta:get_int("dump")
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if dumping and dumping == 1 then
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metal_count = 0
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metal = ""
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refresh = true
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meta:set_int("dump", 0)
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end
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-- Insert water bucket into tank, return empty bucket
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-- Insert water bucket into tank, return empty bucket
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if inv:get_stack("coolant", 1):get_name() == "bucket:bucket_water" then
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if inv:get_stack("coolant", 1):get_name() == "bucket:bucket_water" then
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if coolant_count + 1000 <= metal_caster.max_coolant then
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if coolant_count + 1000 <= metal_caster.max_coolant then
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@ -423,6 +430,18 @@ function metal_caster.register_cast(name, data)
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metal_melter.register_melt(castname, "gold", "cast")
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metal_melter.register_melt(castname, "gold", "cast")
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end
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end
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local function on_receive_fields(pos, formname, fields, sender)
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if sender and minetest.is_protected(pos, sender:get_player_name()) then
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return 0
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end
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local meta = minetest.get_meta(pos)
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if fields["dump"] then
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meta:set_int('dump', 1)
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minetest.get_node_timer(pos):start(1.0)
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end
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end
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-- Register the caster
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-- Register the caster
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minetest.register_node("metal_melter:metal_caster", {
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minetest.register_node("metal_melter:metal_caster", {
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description = "Metal Caster",
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description = "Metal Caster",
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@ -449,6 +468,7 @@ minetest.register_node("metal_melter:metal_caster", {
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on_metadata_inventory_take = function(pos)
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on_metadata_inventory_take = function(pos)
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minetest.get_node_timer(pos):start(1.0)
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minetest.get_node_timer(pos):start(1.0)
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end,
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end,
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on_receive_fields = on_receive_fields,
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on_blast = function(pos)
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on_blast = function(pos)
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local drops = {}
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local drops = {}
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default.get_inventory_drops(pos, "cast", drops)
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default.get_inventory_drops(pos, "cast", drops)
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@ -106,6 +106,7 @@ function metal_melter.get_metal_melter_formspec(data)
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"list[context;bucket_out;4.75,1.4;1,1;]"..
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"list[context;bucket_out;4.75,1.4;1,1;]"..
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"image[5.75,0.2;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"image[5.75,0.2;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"image[5.75,1.4;1,1;gui_furnace_arrow_bg.png^[transformR90]"..
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"image[5.75,1.4;1,1;gui_furnace_arrow_bg.png^[transformR90]"..
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"button[6.68,2.48;1.33,1;dump;Dump]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[context;heat]"..
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"listring[context;heat]"..
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@ -189,6 +190,14 @@ local function melter_node_timer(pos, elapsed)
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-- Current metal used
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-- Current metal used
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local metal = meta:get_string("metal")
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local metal = meta:get_string("metal")
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local dumping = meta:get_int("dump")
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if dumping and dumping == 1 then
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metal_count = 0
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metal = ""
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refresh = true
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meta:set_int("dump", 0)
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end
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-- Insert lava bucket into tank, return empty bucket
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-- Insert lava bucket into tank, return empty bucket
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if inv:get_stack("heat", 1):get_name() == "bucket:bucket_lava" then
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if inv:get_stack("heat", 1):get_name() == "bucket:bucket_lava" then
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if heat_count + 1000 <= metal_melter.max_fuel then
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if heat_count + 1000 <= metal_melter.max_fuel then
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@ -324,6 +333,18 @@ local function can_dig(pos, player)
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return inv:is_empty("input") and inv:is_empty("heat") and inv:is_empty("bucket_in") and inv:is_empty("bucket_out")
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return inv:is_empty("input") and inv:is_empty("heat") and inv:is_empty("bucket_in") and inv:is_empty("bucket_out")
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end
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end
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local function on_receive_fields(pos, formname, fields, sender)
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if sender and minetest.is_protected(pos, sender:get_player_name()) then
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return 0
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end
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local meta = minetest.get_meta(pos)
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if fields["dump"] then
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meta:set_int('dump', 1)
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minetest.get_node_timer(pos):start(1.0)
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end
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end
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minetest.register_node("metal_melter:metal_melter", {
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minetest.register_node("metal_melter:metal_melter", {
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description = "Metal Melter",
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description = "Metal Melter",
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tiles = {
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tiles = {
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@ -356,6 +377,7 @@ minetest.register_node("metal_melter:metal_melter", {
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minetest.remove_node(pos)
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minetest.remove_node(pos)
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return drops
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return drops
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end,
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end,
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on_receive_fields = on_receive_fields,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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@ -386,6 +408,7 @@ minetest.register_node("metal_melter:metal_melter_filled", {
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on_metadata_inventory_put = function(pos)
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on_metadata_inventory_put = function(pos)
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minetest.get_node_timer(pos):start(1.0)
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minetest.get_node_timer(pos):start(1.0)
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end,
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end,
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on_receive_fields = on_receive_fields,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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@ -325,6 +325,12 @@ local function compare_components_required(tool_spec, materials)
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end
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end
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end
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end
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for i, v in pairs(materials) do
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if not tool_spec[i] then
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all_match = false
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end
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end
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return all_match
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return all_match
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end
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end
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@ -334,15 +340,15 @@ function tinkering.create_tool(tool_type, materials, want_tool, custom_name, ove
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-- TODO: Add texture as metadata (https://github.com/minetest/minetest/issues/5686)
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-- TODO: Add texture as metadata (https://github.com/minetest/minetest/issues/5686)
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-- Not a valid tool type
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-- Not a valid tool type
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if not tinkering.tools[tool_type] then return false end
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if not tinkering.tools[tool_type] then return nil end
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local tool_data = tinkering.tools[tool_type]
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local tool_data = tinkering.tools[tool_type]
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-- Check if the components are correct
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-- Check if the components are correct
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if not compare_components_required(tool_data.components, materials) then return false end
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if not compare_components_required(tool_data.components, materials) then return nil end
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-- Get tool definition and other metadata
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-- Get tool definition and other metadata
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local tool_def, mat_names, tags = tinkering.tool_definition(tool_type, materials)
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local tool_def, mat_names, tags = tinkering.tool_definition(tool_type, materials)
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if not tool_def then return false end
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if not tool_def then return nil end
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local mod_name = tool_data.mod or "tinkering"
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local mod_name = tool_data.mod or "tinkering"
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@ -366,7 +372,7 @@ function tinkering.create_tool(tool_type, materials, want_tool, custom_name, ove
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minetest.register_tool(internal_name, tool_def)
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minetest.register_tool(internal_name, tool_def)
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end
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end
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if not want_tool then return true end
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if not want_tool then return nil end
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-- Create a new tool instance and apply metadata
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-- Create a new tool instance and apply metadata
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local tool = ItemStack(internal_name)
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local tool = ItemStack(internal_name)
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