Fix casting, change iron to steel
This commit is contained in:
parent
20179aed71
commit
b9cf10bd3d
@ -6,7 +6,7 @@ This repository is technically a modpack, in which all mods need to be enabled.
|
|||||||
|
|
||||||
### fluidity
|
### fluidity
|
||||||
![](fluidity/screenshot.png)
|
![](fluidity/screenshot.png)
|
||||||
Fluidity adds molten metals to the game. Supports metals from [default](https://github.com/minetest/minetest_game), [technic](https://github.com/minetest-mods/technic) and [moreores](https://github.com/minetest-mods/technic).
|
Fluidity adds molten metals to the game. Supports metals from [default](https://github.com/minetest/minetest_game), [technic](https://github.com/minetest-mods/technic) and [moreores](https://github.com/minetest-mods/moreores).
|
||||||
|
|
||||||
### metal_melter
|
### metal_melter
|
||||||
![](metal_melter/screenshot.png)
|
![](metal_melter/screenshot.png)
|
||||||
|
@ -203,7 +203,7 @@ end
|
|||||||
|
|
||||||
-- Get the corresponding cast for an item
|
-- Get the corresponding cast for an item
|
||||||
local function get_cast_for(item)
|
local function get_cast_for(item)
|
||||||
local typename, castname = item:match(":([%a_]+)_(%a+)$")
|
local typename, castname = item:match("(%a+)_([%a_]+)$")
|
||||||
if not typename or not castname then
|
if not typename or not castname then
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
@ -312,14 +312,15 @@ local function caster_node_timer(pos, elapsed)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
elseif castname:find("_ingot") or castname:find("_crystal") or castname:find("_lump") and metal_type == "gold" then
|
else
|
||||||
-- Create a new cast
|
-- Create a new cast
|
||||||
local result_cost = metal_caster.spec.cast
|
local result_cost = metal_caster.spec.cast
|
||||||
local coolant_cost = result_cost / 4
|
local coolant_cost = result_cost / 4
|
||||||
if metal_count >= result_cost and coolant_count >= coolant_cost then
|
if metal_count >= result_cost and coolant_count >= coolant_cost then
|
||||||
local mtype, ctype = get_cast_for(castname)
|
local mtype, ctype = get_cast_for(castname)
|
||||||
if mtype then
|
if mtype then
|
||||||
local stack = ItemStack("metal_melter:"..ctype)
|
local cmod = metal_caster.casts[ctype].mod or "metal_melter"
|
||||||
|
local stack = ItemStack(cmod..":"..ctype)
|
||||||
local output_stack = inv:get_stack("output", 1)
|
local output_stack = inv:get_stack("output", 1)
|
||||||
local cast_stack = inv:get_stack("cast", 1)
|
local cast_stack = inv:get_stack("cast", 1)
|
||||||
if output_stack:item_fits(stack) then
|
if output_stack:item_fits(stack) then
|
||||||
|
@ -30,7 +30,7 @@ local modifiers = {
|
|||||||
{name = "stonebound", description = "Stonebound"}
|
{name = "stonebound", description = "Stonebound"}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
iron = {
|
steel = {
|
||||||
cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2},
|
cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2},
|
||||||
crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2},
|
crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2},
|
||||||
snappy = {times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
|
snappy = {times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
|
||||||
@ -240,7 +240,7 @@ tinkering.materials = {
|
|||||||
obsidian = {name = "Obsidian", default = "default:obsidian", color = "#2C384E", base = "node", cast = true, modifier = modifiers.obsidian},
|
obsidian = {name = "Obsidian", default = "default:obsidian", color = "#2C384E", base = "node", cast = true, modifier = modifiers.obsidian},
|
||||||
|
|
||||||
-- Metals
|
-- Metals
|
||||||
iron = {name = "Iron", default = "default:steel_ingot", color = "#FFF", base = "ingot", cast = true, modifier = modifiers.iron},
|
steel = {name = "Steel", default = "default:steel_ingot", color = "#FFF", base = "ingot", cast = true, modifier = modifiers.steel},
|
||||||
copper = {name = "Copper", default = "default:copper_ingot", color = "#E87945", base = "ingot", cast = true, modifier = modifiers.copper},
|
copper = {name = "Copper", default = "default:copper_ingot", color = "#E87945", base = "ingot", cast = true, modifier = modifiers.copper},
|
||||||
tin = {name = "Tin", default = "default:tin_ingot", color = "#C1C1C1", base = "ingot", cast = true, modifier = modifiers.tin},
|
tin = {name = "Tin", default = "default:tin_ingot", color = "#C1C1C1", base = "ingot", cast = true, modifier = modifiers.tin},
|
||||||
gold = {name = "Gold", default = "default:gold_ingot", color = "#FFFF54", base = "ingot", cast = true, modifier = modifiers.gold},
|
gold = {name = "Gold", default = "default:gold_ingot", color = "#FFFF54", base = "ingot", cast = true, modifier = modifiers.gold},
|
||||||
|
@ -365,7 +365,8 @@ for i,v in pairs(components) do
|
|||||||
name = v.description:sub(4).." Cast",
|
name = v.description:sub(4).." Cast",
|
||||||
mod = "tinkering",
|
mod = "tinkering",
|
||||||
result = "%s:%s_"..i,
|
result = "%s:%s_"..i,
|
||||||
cost = metal_caster.spec.cast
|
cost = metal_caster.spec.cast,
|
||||||
|
typenames = {i}
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user