Oops, this if statement walked away.
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@ -245,7 +245,7 @@ local function melter_node_timer(pos, elapsed)
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local mt, t = metal_melter.get_metal_from_stack(input)
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if mt then
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local metal_name = fluidity.molten_metals[mt]
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if metal_name then
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if metal_name and (metal == "" or metal == metal_name) then
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local cnt = metal_melter.spec[t]
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local heat_consume = math.floor(cnt / 2)
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if metal_count + cnt <= metal_melter.max_metal and heat_count >= heat_consume then
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