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3 changed files with 56 additions and 6 deletions

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@ -3,13 +3,13 @@
An in-development mod for [Minetest](http://minetest.net) 0.5.0+ that adds molten metals, melting, casting and creating tools. This mod is inspired by the [Tinkers Construct](https://minecraft.curseforge.com/projects/tinkers-construct) mod for Minecraft, however it's much less-featured due to the current limitations of the Minetest API. None of the components used in this mod have been taken from TC - everything is my original creation. An in-development mod for [Minetest](http://minetest.net) 0.5.0+ that adds molten metals, melting, casting and creating tools. This mod is inspired by the [Tinkers Construct](https://minecraft.curseforge.com/projects/tinkers-construct) mod for Minecraft, however it's much less-featured due to the current limitations of the Minetest API. None of the components used in this mod have been taken from TC - everything is my original creation.
**Depends on [fluid_lib](https://gitlab.icynet.eu/evert/fluid_lib)!** **Depends on [fluid_lib](https://git.icynet.eu/evert/fluid_lib)!**
## Installation ## Installation
Just do `git clone https://gitlab.icynet.eu/evert/melterns.git` in your `minetest/mods` directory. You can also [download the repository](https://gitlab.icynet.eu/evert/melterns/archive/master.zip) but in that case you **must** change the folder name from `melterns-master` to `melterns`! Just do `git clone https://git.icynet.eu/evert/melterns.git` in your `minetest/mods` directory. You can also [download the repository](https://git.icynet.eu/evert/melterns/archive/master.zip) but in that case you **must** change the folder name from `melterns-master` to `melterns`!
## Documentation ## Documentation
Documentation on how to use this mod can be found on [this wiki page](https://gitlab.icynet.eu/evert/melterns/wikis/home). I recommend using a mod that shows you crafting recipes in order to know how to craft the nodes. Official documentation currently does not exist. I recommend using a mod that shows you crafting recipes in order to know how to craft the nodes.
## License ## License
The MIT License The MIT License

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@ -137,6 +137,18 @@ function tool_station.get_tool(list)
local stack_name = stack:get_name() local stack_name = stack:get_name()
if minetest.get_item_group(stack_name, "tinker_tool") > 0 then if minetest.get_item_group(stack_name, "tinker_tool") > 0 then
if tool_fnd == nil then if tool_fnd == nil then
local itemdef = stack:get_definition()
if itemdef._is_broken then
local broken_stack = stack
stack = ItemStack(itemdef._unbroken_name)
local meta = stack:get_meta()
meta:from_table(broken_stack:get_meta():to_table())
meta:set_string("description", meta:get_string("description_non_broken"))
meta:set_string("description_non_broken", "")
meta:set_tool_capabilities(minetest.deserialize(meta:get_string("capabilities_non_broken"), true))
meta:set_string("capabilities_non_broken", "")
stack:set_wear(65535)
end
for t in pairs(tinkering.tools) do for t in pairs(tinkering.tools) do
if minetest.get_item_group(stack_name, "tinker_"..t) > 0 then if minetest.get_item_group(stack_name, "tinker_"..t) > 0 then
tool_type = t tool_type = t
@ -224,9 +236,10 @@ local function match_materials(list1, materials)
end end
local function take_from_list(list, item, list2) local function take_from_list(list, item, list2)
local item_broken = item .. "_broken"
for _,stack in pairs(list) do for _,stack in pairs(list) do
local stack_name = stack:get_name() local stack_name = stack:get_name()
if stack_name == item then if stack_name == item or stack_name == item_broken then
stack:clear() stack:clear()
elseif list2[stack_name] then elseif list2[stack_name] then
if list2[stack_name] > stack:get_count() then if list2[stack_name] > stack:get_count() then
@ -399,7 +412,7 @@ local function on_timer(pos, elapsed)
end end
end end
local tool_res = tinkering.create_tool(tool_type_, comp_repl, true, nil, {wear = tool:get_wear()}) local tool_res = tinkering.create_tool(tool_type_, comp_repl, true, nil, {wear = tool:get_wear(), initial_metadata = tool:get_meta():to_table()})
if tool_res then if tool_res then
output = tool_res output = tool_res
end end
@ -422,7 +435,7 @@ local function on_timer(pos, elapsed)
new_wear = 0 new_wear = 0
end end
local tool_res = tinkering.create_tool(tool_type_, materials, true, nil, {wear = new_wear}) local tool_res = tinkering.create_tool(tool_type_, materials, true, nil, {wear = new_wear, initial_metadata = tool:get_meta():to_table()})
if tool_res then if tool_res then
output = tool_res output = tool_res
end end

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@ -251,6 +251,28 @@ function tinkering.get_tool_capabilities(tool_type, materials)
return tool_caps, name, tags return tool_caps, name, tags
end end
-- Replace the itemstack with a broken tool instead of destroying it
local function after_use_handler(itemstack, user, node, digparams)
local wear_add = digparams.wear
local wear_before = itemstack:get_wear()
if wear_before + wear_add < 65536 then
itemstack:add_wear(wear_add)
return itemstack
end
-- TODO: Consider creating an itemdef field for the broken counterpart name
local tool_broken = ItemStack(itemstack:get_name().."_broken")
local tool_broken_meta = tool_broken:get_meta()
local meta = itemstack:get_meta()
tool_broken_meta:from_table(meta:to_table())
local description = meta:get_string("description")
tool_broken_meta:set_string("description_non_broken", description)
tool_broken_meta:set_string("description", description .. "\n" .. minetest.colorize("#BB1111", "Broken"))
tool_broken_meta:set_string("capabilities_non_broken", minetest.serialize(itemstack:get_tool_capabilities()))
itemstack:replace(tool_broken)
meta:set_tool_capabilities({})
return itemstack
end
-- Return tool definition -- Return tool definition
function tinkering.tool_definition(tool_type, materials) function tinkering.tool_definition(tool_type, materials)
if not materials["main"] or not materials["rod"] then if not materials["main"] or not materials["rod"] then
@ -264,6 +286,8 @@ function tinkering.tool_definition(tool_type, materials)
description = name, description = name,
tool_capabilities = capabilities, tool_capabilities = capabilities,
groups = {tinker_tool = 1, ["mainly_"..materials.main] = 1, ["tinker_"..tool_type] = 1, not_in_creative_inventory = 1}, groups = {tinker_tool = 1, ["mainly_"..materials.main] = 1, ["tinker_"..tool_type] = 1, not_in_creative_inventory = 1},
after_use = after_use_handler,
_is_broken = false,
inventory_image = tinkering.compose_tool_texture(tool_type, materials.main, materials.rod) inventory_image = tinkering.compose_tool_texture(tool_type, materials.main, materials.rod)
} }
@ -324,6 +348,13 @@ function tinkering.create_tool(tool_type, materials, want_tool, custom_name, ove
-- Register base tool if it doesnt exist already -- Register base tool if it doesnt exist already
if not minetest.registered_items[internal_name] and minetest.get_current_modname() then if not minetest.registered_items[internal_name] and minetest.get_current_modname() then
minetest.register_tool(internal_name, tool_def) minetest.register_tool(internal_name, tool_def)
local tool_def_broken = table.copy(tool_def)
tool_def_broken.tool_capabilities = nil
tool_def_broken.description = tool_def_broken.description.." (Broken)"
tool_def_broken.after_use = nil
tool_def_broken._is_broken = true
tool_def_broken._unbroken_name = internal_name
minetest.register_tool(internal_name.."_broken", tool_def_broken)
end end
if not want_tool then return nil end if not want_tool then return nil end
@ -362,6 +393,12 @@ function tinkering.create_tool(tool_type, materials, want_tool, custom_name, ove
-- Create a new tool instance and apply metadata -- Create a new tool instance and apply metadata
local tool = ItemStack(internal_name) local tool = ItemStack(internal_name)
local meta = tool:get_meta() local meta = tool:get_meta()
if tool_def["initial_metadata"] then
-- For the mods that add additional fields to tool metadata, e. g. toolranks
meta:from_table(tool_def.initial_metadata)
end
meta:set_string("description", description) meta:set_string("description", description)
meta:set_string("texture_string", tool_def.inventory_image) -- NOT IMPLEMENTED YET! meta:set_string("texture_string", tool_def.inventory_image) -- NOT IMPLEMENTED YET!
meta:set_tool_capabilities(tool_def.tool_capabilities) meta:set_tool_capabilities(tool_def.tool_capabilities)