metal_melter.melts = {} -- fluidity.molten_metals - metals function metal_melter.register_melt(item, metal, type) if not fluidity.molten_metals[metal] then return nil end if not metal_melter.melts[metal] then metal_melter.melts[metal] = {} end if not metal_melter.melts[metal][type] then metal_melter.melts[metal][type] = {} end table.insert(metal_melter.melts[metal][type], item) end -- Autofind meltable local autofind = {"ingot", "lump", "crystal", "ore", "block"} local modfind = {"default", "technic", "moreores"} for metal,_ in pairs(fluidity.molten_metals) do for i,v in pairs(modfind) do for j,k in pairs(autofind) do local name = v..":"..metal.."_"..k if minetest.registered_items[name] then metal_melter.register_melt(name, metal, k) end end end end -- Manually register default blocks, for now metal_melter.register_melt("default:mese", "mese", "block") metal_melter.register_melt("default:obsidian", "obsidian", "block") metal_melter.register_melt("default:goldblock", "gold", "block") metal_melter.register_melt("default:steelblock", "steel", "block") metal_melter.register_melt("default:copperblock", "copper", "block") metal_melter.register_melt("default:tinblock", "tin", "block") -- Special snowflake metal_melter.register_melt("default:iron_lump", "steel", "lump")