melterns/tinkering/util.lua

12 lines
344 B
Lua

function tinkering.color_filter(texture, color)
return texture.."^[multiply:"..color
end
function tinkering.combine_textures(tex1, tex2, color1, color2, offset, dp)
local main_tex = tex1 .."\\^[multiply\\:".. color1
local rod_tex = tex2 .."\\^[multiply\\:".. color2
return "[combine:16x16:"..offset.."="..main_tex..":0,0="..rod_tex
end