mostly working
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c290a0e977
@ -206,6 +206,7 @@ export class MsonEvaluate {
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return {
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type: 'mson:slot',
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texture: evaluateChild.texture,
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implementation: asSlot.implementation,
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data: evaluateChild._dataEvaluated,
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};
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@ -47,6 +47,7 @@ export type MsonComponentType =
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export interface MsonBaseComponent {
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type?: MsonComponentType;
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implementation: string;
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/**
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* Whether or not this part is visible. You shouldn't have to use this in most circumstances.
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* @default true
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@ -91,7 +92,7 @@ export interface MsonCompound extends MsonBaseComponent {
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* Whether to flip this part's textures.
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* @default false
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*/
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mirror?: boolean | MsonVec3;
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mirror?: boolean | [boolean, boolean, boolean];
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/**
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* default type for components (if omitted): mson:box
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* allowed types: <mson:box|mson:cone|mson:link|mson:quads|mson:plane|mson:slot>
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@ -174,7 +175,6 @@ export interface MsonPlane extends MsonBaseComponent {
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export interface MsonSlot extends MsonBaseComponent {
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type: 'mson:slot';
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implementation: string;
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name: string;
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data: MsonData | string;
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locals?: MsonLocals;
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@ -1,8 +1,8 @@
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import { resolve } from 'path';
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import { ModelStore, MsonEvaluate } from '.';
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import { fillStoreFromFilesystem, saveGeometry } from './util/node';
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import { fillStoreFromFilesystem, saveGeometry, saveModel } from './util/node';
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import { ThreeBuilder } from './three';
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import { MeshBasicMaterial, MeshLambertMaterial } from 'three';
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import { MeshLambertMaterial } from 'three';
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async function init() {
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const store = new ModelStore();
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@ -16,12 +16,11 @@ async function init() {
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// minelittlepony:steve_pony
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const final = evaluate.evaluateModel('minelittlepony:races/steve/alicorn');
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// console.log(final.texture);
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console.dir(final._dataEvaluated, {
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depth: 20,
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});
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const geometry = builder.buildGeometry(final);
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await saveGeometry(resolve(process.cwd(), 'outputs'), 'steve', geometry);
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const outputName = 'alicorn';
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const outputs = resolve(process.cwd(), 'outputs');
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await saveGeometry(outputs, outputName, geometry);
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await saveModel(outputs, outputName, final);
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}
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init().catch(console.error);
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@ -1,6 +1,6 @@
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import {
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BoxGeometry,
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Euler,
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CylinderGeometry,
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Material,
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MathUtils,
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Mesh,
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@ -13,26 +13,26 @@ import {
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MsonBaseComponent,
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MsonBox,
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MsonComponent,
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MsonComponentType,
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MsonCompound,
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MsonCompoundComponent,
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MsonData,
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MsonCone,
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MsonEvaluatedModel,
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MsonFace,
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MsonFaces,
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MsonPlanar,
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MsonPlanarPlane,
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MsonPlanarXYZWHUVXY,
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MsonPlane,
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MsonSlot,
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MsonTexture,
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Vec3,
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} from '../mson';
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import { isArrayOfArrays } from '../util/array-of-array';
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import { UVMapper } from './uv';
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export class ThreeBuilder {
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static normals: Record<MsonFace, Vector3> = {
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up: new Vector3(0, -1, 0),
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down: new Vector3(0, 1, 0),
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up: new Vector3(0, 1, 0),
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down: new Vector3(0, -1, 0),
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east: new Vector3(1, 0, 0),
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west: new Vector3(-1, 0, 0),
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south: new Vector3(0, 0, 1),
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@ -50,16 +50,16 @@ export class ThreeBuilder {
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return new Vector3(pos.x + size.x / 2, pos.y, pos.z + size.y / 2);
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},
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east: function (pos: Vector3, size: Vector2): Vector3 {
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return new Vector3(pos.x, pos.y + size.y / 2, pos.z + size.x / 2);
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return new Vector3(pos.x, pos.y - size.y / 2, pos.z + size.x / 2);
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},
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west: function (pos: Vector3, size: Vector2): Vector3 {
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return new Vector3(pos.x, pos.y + size.y / 2, pos.z + size.x / 2);
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return new Vector3(pos.x, pos.y - size.y / 2, pos.z + size.x / 2);
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},
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south: function (pos: Vector3, size: Vector2): Vector3 {
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return new Vector3(pos.x + size.x / 2, pos.y + size.y / 2, pos.z);
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return new Vector3(pos.x + size.x / 2, pos.y - size.y / 2, pos.z);
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},
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north: function (pos: Vector3, size: Vector2): Vector3 {
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return new Vector3(pos.x + size.x / 2, pos.y + size.y / 2, pos.z);
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return new Vector3(pos.x + size.x / 2, pos.y - size.y / 2, pos.z);
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},
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};
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@ -81,7 +81,7 @@ export class ThreeBuilder {
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wrapper.name = model.name;
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for (const [name, component] of Object.entries(model._dataEvaluated)) {
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this.makeGeometry(name, component, wrapper);
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this.makeGeometry(name, component, wrapper, undefined, model.texture);
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}
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return wrapper;
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@ -98,47 +98,78 @@ export class ThreeBuilder {
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component: MsonComponent,
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parent: Object3D,
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parentComponent?: MsonComponent,
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texture?: MsonTexture,
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) {
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const wrapper = this.createWrapper(
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name,
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component.type || 'mson:compound',
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component,
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);
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const wrapper = this.createWrapper(name, component);
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parent.add(wrapper);
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// Compound objects
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if (!component.type || component.type === 'mson:compound') {
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this.makeMsonCompound(
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name,
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component as MsonCompound,
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wrapper,
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parentComponent,
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);
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// mhm, go on ahead
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}
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if (component.type === 'mson:slot') {
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for (const [childName, child] of Object.entries(component.data)) {
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this.makeGeometry(childName, child, wrapper, component);
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if (
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component.type === 'mson:slot' ||
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(!component.type && (component as unknown as MsonSlot).data)
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) {
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for (const [childName, child] of Object.entries(
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(component as MsonSlot).data,
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)) {
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this.makeGeometry(childName, child, wrapper, component, {
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...texture,
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...component.texture,
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...child.texture,
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});
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}
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}
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if (component.type === 'mson:planar') {
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this.makeMsonPlanar(name, component, wrapper, parentComponent);
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this.makeMsonPlanar(name, component, wrapper, parentComponent, {
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...texture,
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...component.texture,
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});
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}
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if (component.type === 'mson:plane') {
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this.makeMsonPlane(name, component, wrapper, parentComponent);
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this.makeMsonPlane(name, component, wrapper, parentComponent, {
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...texture,
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...component.texture,
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});
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}
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if (component.type === 'mson:cone') {
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this.makeMsonCone(name, component, wrapper, parentComponent, {
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...texture,
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...component.texture,
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});
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}
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(component as MsonCompound).cubes?.forEach(
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(part: MsonCompoundComponent) => {
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if (!part.type || part.type === 'mson:box') {
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this.makeMsonBox(name, part as MsonBox, wrapper, component);
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this.makeMsonBox(name, part as MsonBox, wrapper, component, {
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...texture,
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...component.texture,
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...part.texture,
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});
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return;
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}
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if (part.type === 'mson:plane') {
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this.makeMsonPlane(name, part as MsonPlane, wrapper, component);
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this.makeMsonPlane(name, part as MsonPlane, wrapper, component, {
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...texture,
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...component.texture,
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...part.texture,
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});
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return;
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}
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if (part.type === 'mson:cone') {
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this.makeMsonCone(name, part as MsonCone, wrapper, component, {
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...texture,
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...component.texture,
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...part.texture,
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});
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return;
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}
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},
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@ -146,23 +177,21 @@ export class ThreeBuilder {
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if (component.children) {
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for (const [childName, child] of Object.entries(component.children)) {
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this.makeGeometry(childName, child, wrapper, component);
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this.makeGeometry(childName, child, wrapper, component, {
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...texture,
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...component.texture,
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...child.texture,
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});
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}
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}
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}
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protected makeMsonCompound(
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name: string,
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component: MsonCompound,
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parent: Object3D,
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parentComponent?: MsonComponent,
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) {}
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protected makeMsonBox(
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name: string,
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component: MsonBox,
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parent: Object3D,
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parentComponent?: MsonComponent,
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texture?: MsonTexture,
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) {
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const size = new Vector3().fromArray(component.size as Vec3);
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@ -188,7 +217,7 @@ export class ThreeBuilder {
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);
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geometry.translate(
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adjustedTranslate.x,
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-adjustedTranslate.x,
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adjustedTranslate.y - size.y,
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adjustedTranslate.z,
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);
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@ -197,7 +226,12 @@ export class ThreeBuilder {
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(geometry as any).type = 'BufferGeometry';
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delete (geometry as any).parameters;
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// TODO: apply UVs
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UVMapper.mapBoxUVs(
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size,
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geometry,
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texture,
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(parentComponent as MsonCompound)?.mirror,
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);
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const mesh = new Mesh(geometry, this.material);
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mesh.name = `${name}__mesh`;
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@ -206,23 +240,72 @@ export class ThreeBuilder {
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parent.add(mesh);
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}
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protected makeMsonCone(
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name: string,
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component: MsonCone,
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parent: Object3D,
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parentComponent?: MsonComponent,
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texture?: MsonTexture,
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) {
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const size = new Vector3().fromArray(component.size as Vec3);
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const dilate = new Vector3();
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if (component.dilate) {
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if (Array.isArray(component.dilate)) dilate.fromArray(component.dilate);
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else
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dilate.set(
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component.dilate as number,
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component.dilate as number,
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component.dilate as number,
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);
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}
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const offset = new Vector3().fromArray(component.from as Vec3);
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const halfSize = size.clone().divideScalar(2);
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offset.setY(offset.y * -1);
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const adjustedTranslate = halfSize.clone().add(offset);
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const adjustedSize = size.x * (component.taper as number) ?? 1;
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let geometry = new CylinderGeometry(
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(adjustedSize + dilate.x) / Math.sqrt(2),
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(size.x + dilate.x) / Math.sqrt(2),
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size.y + dilate.y,
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4,
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1,
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);
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geometry.rotateY(Math.PI / 4);
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geometry.translate(
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-adjustedTranslate.x,
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adjustedTranslate.y - size.y,
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adjustedTranslate.z,
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);
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geometry = geometry.toNonIndexed() as CylinderGeometry;
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geometry.computeVertexNormals();
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// FIXME: hack toJSON
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(geometry as any).type = 'BufferGeometry';
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delete (geometry as any).parameters;
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const mesh = new Mesh(geometry, this.material);
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mesh.name = `${name}__cone`;
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mesh.updateMatrix();
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parent.add(mesh);
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}
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protected makeMsonPlaneFace(
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face: MsonFace,
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parent: Object3D,
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pos: Vector3,
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size: Vector2,
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uv: Vector2,
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texture?: MsonTexture,
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mirror?: boolean | [boolean, boolean],
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invertY = false,
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) {
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const planeGeom = new PlaneGeometry(size.x, size.y);
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let axisNormal = ThreeBuilder.normals[face];
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if (invertY) {
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axisNormal = axisNormal.clone().setY(axisNormal.y * -1);
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pos.setY(pos.y * -1);
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if (['east', 'west', 'south', 'north'].includes(face))
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size.setY(size.y * -1);
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}
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pos.setY(pos.y * -1);
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const adjustedTranslate = ThreeBuilder.pocConvert[face](pos, size);
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planeGeom.lookAt(axisNormal);
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planeGeom.translate(
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@ -231,12 +314,12 @@ export class ThreeBuilder {
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adjustedTranslate.z,
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);
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// TODO: apply UVs
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// FIXME: hack toJSON
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(planeGeom as any).type = 'BufferGeometry';
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delete (planeGeom as any).parameters;
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UVMapper.mapPlanarUvs(face, size, planeGeom, texture, mirror);
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const mesh = new Mesh(planeGeom, this.material);
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// mesh.position.copy(pos);
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mesh.name = face;
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@ -248,10 +331,12 @@ export class ThreeBuilder {
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component: MsonPlanar,
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parent: Object3D,
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parentComponent?: MsonComponent,
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texture?: MsonTexture,
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) {
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const wrapper = new Object3D();
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wrapper.name = name;
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wrapper.userData.type = component.type;
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wrapper.userData.implementation = component.implementation;
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parent.add(wrapper);
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for (const face of MsonFaces) {
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@ -266,7 +351,6 @@ export class ThreeBuilder {
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let mirror: [boolean, boolean] = [false, false];
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planePos.fromArray(faceinfo as number[]);
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// planePos.setY(planePos.y * -1);
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size.fromArray(faceinfo as number[], 3);
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if (faceinfo.length > 5) {
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@ -276,7 +360,20 @@ export class ThreeBuilder {
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if (faceinfo.length > 7) {
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mirror = [faceinfo[7] as boolean, faceinfo[8] as boolean];
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}
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this.makeMsonPlaneFace(face, wrapper, planePos, size, uv, mirror, true);
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this.makeMsonPlaneFace(
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face,
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wrapper,
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planePos,
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size,
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faceinfo.length > 5
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? {
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...texture,
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u: uv.x,
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v: uv.y,
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}
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: texture,
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mirror,
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);
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}
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}
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wrapper.updateMatrix();
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@ -287,44 +384,39 @@ export class ThreeBuilder {
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component: MsonPlane,
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parent: Object3D,
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parentComponent?: MsonComponent,
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texture?: MsonTexture,
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) {
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const wrapper = new Object3D();
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wrapper.name = name;
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wrapper.userData.type = component.type;
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wrapper.userData.implementation = component.implementation;
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parent.add(wrapper);
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const planePos = new Vector3();
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const size = new Vector2();
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const uv = new Vector2();
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let mirror: [boolean, boolean] = [false, false];
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if (component.position) planePos.fromArray(component.position as number[]);
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if (component.size) size.fromArray(component.size as number[]);
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uv.set(component.texture?.u ?? 0, component.texture?.v ?? 0);
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if (component.mirror) mirror = component.mirror;
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this.makeMsonPlaneFace(
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component.face as MsonFace,
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wrapper,
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planePos,
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size,
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uv,
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texture,
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mirror,
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true,
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);
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}
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protected createWrapper(
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name: string,
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typeName: string,
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component: MsonBaseComponent,
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) {
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protected createWrapper(name: string, component: MsonBaseComponent) {
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let wrapper = new Object3D();
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wrapper.name = name;
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wrapper.userData.type = typeName;
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wrapper.userData.type = component.type || 'mson:component';
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wrapper.visible = component.visible ?? true;
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wrapper.userData.implementation = component.implementation;
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const rotate = new Vector3();
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if (component?.rotate) {
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|
276
src/three/uv.ts
Normal file
276
src/three/uv.ts
Normal file
@ -0,0 +1,276 @@
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import {
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BoxGeometry,
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BufferAttribute,
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PlaneGeometry,
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Vector2,
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Vector3,
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Vector4,
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} from 'three';
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import { MsonFace, MsonTexture } from '../mson';
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import { convertRange } from '../util/num-range';
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export class UVMapper {
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// px nx py ny pz nz
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static boxFaceOrder = ['west', 'east', 'up', 'down', 'north', 'south'];
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static boxWidthSide: Record<string, 'x' | 'y' | 'z'> = {
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east: 'z',
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west: 'z',
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up: 'x',
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down: 'x',
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south: 'x',
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north: 'x',
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};
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|
||||
static boxHeightSide: Record<string, 'x' | 'y' | 'z'> = {
|
||||
east: 'y',
|
||||
west: 'y',
|
||||
up: 'z',
|
||||
down: 'z',
|
||||
south: 'y',
|
||||
north: 'y',
|
||||
};
|
||||
|
||||
static planeWidthSide: Record<string, 'x' | 'y'> = {
|
||||
east: 'x',
|
||||
west: 'x',
|
||||
up: 'x',
|
||||
down: 'x',
|
||||
south: 'x',
|
||||
north: 'x',
|
||||
};
|
||||
|
||||
static planeHeightSide: Record<string, 'x' | 'y'> = {
|
||||
east: 'y',
|
||||
west: 'y',
|
||||
up: 'y',
|
||||
down: 'y',
|
||||
south: 'y',
|
||||
north: 'y',
|
||||
};
|
||||
|
||||
/**
|
||||
* @param sizeU Size of quad U
|
||||
* @param sizeV Size of quad V
|
||||
* @param txU Texture width
|
||||
* @param txV Texture height
|
||||
* @param setU Specified U offset
|
||||
* @param setV Specified V offset
|
||||
* @param invertU Invert U axis
|
||||
* @param invertV Invert V axis
|
||||
*/
|
||||
static uvOffsetConvert(
|
||||
sizeU: number,
|
||||
sizeV: number,
|
||||
txU: number,
|
||||
txV: number,
|
||||
setU: number = 0,
|
||||
setV: number = 0,
|
||||
invertU = false,
|
||||
invertV = false,
|
||||
) {
|
||||
/*
|
||||
* UV coordinate system
|
||||
* 0,1 1,1
|
||||
* V
|
||||
* |
|
||||
* |
|
||||
* |
|
||||
* |
|
||||
* +-----------U
|
||||
* 0,0 1,0
|
||||
*/
|
||||
|
||||
/*
|
||||
* txU equivalent to 1
|
||||
* txV equivalent to 1
|
||||
*
|
||||
* 0 txU
|
||||
* 0 -------------------- 1
|
||||
* | |
|
||||
* setU +sizeU
|
||||
* u1 u2
|
||||
*/
|
||||
|
||||
const uStart = convertRange(setU, [0, txU], [0, 1]);
|
||||
const uEnd = convertRange(setU + sizeU, [0, txU], [0, 1]);
|
||||
const vStart = 1 - convertRange(setV, [0, txV], [0, 1]);
|
||||
const vEnd = 1 - convertRange(setV + sizeV, [0, txV], [0, 1]);
|
||||
|
||||
return new Vector4(
|
||||
invertU ? uEnd : uStart,
|
||||
invertU ? uStart : uEnd,
|
||||
invertV ? vEnd : vStart,
|
||||
invertV ? vStart : vEnd,
|
||||
);
|
||||
}
|
||||
|
||||
static unwrapBox(size: Vector3) {
|
||||
const widths = UVMapper.boxFaceOrder.map(
|
||||
(item) => size[UVMapper.boxWidthSide[item]],
|
||||
);
|
||||
const heights = UVMapper.boxFaceOrder.map(
|
||||
(item) => size[UVMapper.boxHeightSide[item]],
|
||||
);
|
||||
const layout: any = {
|
||||
up: { x: 'west', y: 0 },
|
||||
down: { x: 'up', y: 0 },
|
||||
|
||||
west: { x: 0, y: 'up' },
|
||||
south: { x: 'west', y: 'up' },
|
||||
east: { x: 'south', y: 'down' },
|
||||
north: { x: 'east', y: 'down' },
|
||||
};
|
||||
Object.keys(layout).forEach((key) => {
|
||||
const entry = layout[key];
|
||||
if (typeof entry.x === 'string') {
|
||||
const prev = layout[entry.x];
|
||||
entry.x = prev.x + widths[UVMapper.boxFaceOrder.indexOf(entry.x)];
|
||||
}
|
||||
|
||||
if (typeof entry.y === 'string') {
|
||||
const prev = layout[entry.y];
|
||||
entry.y = prev.y + heights[UVMapper.boxFaceOrder.indexOf(entry.y)];
|
||||
}
|
||||
});
|
||||
return layout;
|
||||
}
|
||||
|
||||
static mapBoxUVs(
|
||||
size: Vector3,
|
||||
geometry: BoxGeometry,
|
||||
texture?: MsonTexture,
|
||||
mirror?: boolean | [boolean, boolean, boolean],
|
||||
) {
|
||||
const uvAttribute = geometry.getAttribute('uv') as BufferAttribute;
|
||||
const index = geometry.getIndex() as BufferAttribute;
|
||||
const uv = new Vector2();
|
||||
|
||||
const layout = UVMapper.unwrapBox(size);
|
||||
|
||||
let textureWidth = texture?.w ?? 64;
|
||||
let textureHeight = texture?.h ?? 64;
|
||||
let textureOffsetU = texture?.u ?? 0;
|
||||
let textureOffsetV = texture?.v ?? 0;
|
||||
|
||||
const invU: string[] = ['up'];
|
||||
const invV: string[] = ['up'];
|
||||
|
||||
const mirroring =
|
||||
mirror !== undefined
|
||||
? Array.isArray(mirror)
|
||||
? mirror
|
||||
: [mirror, mirror, mirror]
|
||||
: [false, false, false];
|
||||
|
||||
// TODO: figure out what rest of the components mirror
|
||||
const [flipX, flipY, flipZ] = mirroring;
|
||||
if (flipX) {
|
||||
invU.push('south', 'north');
|
||||
}
|
||||
|
||||
// px nx py ny pz nz
|
||||
// clockwise count
|
||||
for (let i = 0; i < index!.count; i += 3) {
|
||||
const faceName = UVMapper.boxFaceOrder[Math.floor(i / 6)];
|
||||
const triIndex = Math.ceil((i / 6) % 1);
|
||||
const sizeU = size[UVMapper.boxWidthSide[faceName]];
|
||||
const sizeV = size[UVMapper.boxHeightSide[faceName]];
|
||||
const addVOffset = layout[faceName].y;
|
||||
const addUOffset = layout[faceName].x;
|
||||
let finalU = textureOffsetU + addUOffset;
|
||||
let finalV = textureOffsetV + addVOffset;
|
||||
const faceCoords = UVMapper.uvOffsetConvert(
|
||||
sizeU,
|
||||
sizeV,
|
||||
textureWidth,
|
||||
textureHeight,
|
||||
finalU,
|
||||
finalV,
|
||||
invU.includes(faceName),
|
||||
invV.includes(faceName),
|
||||
);
|
||||
|
||||
for (let attrib = 0; attrib < 3; attrib++) {
|
||||
const a = index?.getX(i + attrib);
|
||||
uv.fromBufferAttribute(uvAttribute, a);
|
||||
|
||||
// -> bottom left, top left, bottom right
|
||||
if (triIndex === 0) {
|
||||
if (attrib === 0) uv.set(faceCoords.x, faceCoords.z);
|
||||
if (attrib === 1) uv.set(faceCoords.x, faceCoords.w);
|
||||
if (attrib === 2) uv.set(faceCoords.y, faceCoords.z);
|
||||
}
|
||||
|
||||
// -> top left, top right, bottom right
|
||||
if (triIndex === 1) {
|
||||
if (attrib === 0) uv.set(faceCoords.x, faceCoords.w);
|
||||
if (attrib === 1) uv.set(faceCoords.y, faceCoords.w);
|
||||
if (attrib === 2) uv.set(faceCoords.y, faceCoords.z);
|
||||
}
|
||||
uvAttribute.setXY(a, uv.x, uv.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static mapPlanarUvs(
|
||||
face: MsonFace,
|
||||
size: Vector2,
|
||||
geometry: PlaneGeometry,
|
||||
texture?: MsonTexture,
|
||||
mirror?: boolean | [boolean, boolean],
|
||||
) {
|
||||
const uvAttribute = geometry.getAttribute('uv') as BufferAttribute;
|
||||
const index = geometry.getIndex() as BufferAttribute;
|
||||
const uv = new Vector2();
|
||||
|
||||
let textureWidth = texture?.w ?? 64;
|
||||
let textureHeight = texture?.h ?? 64;
|
||||
let textureOffsetU = texture?.u ?? 0;
|
||||
let textureOffsetV = texture?.v ?? 0;
|
||||
|
||||
const mirroring =
|
||||
mirror !== undefined
|
||||
? Array.isArray(mirror)
|
||||
? mirror
|
||||
: [mirror, mirror]
|
||||
: [false, false];
|
||||
|
||||
for (let i = 0; i < index!.count; i += 3) {
|
||||
const triIndex = Math.ceil((i / 6) % 1);
|
||||
const sizeU = size[UVMapper.planeWidthSide[face]];
|
||||
const sizeV = size[UVMapper.planeHeightSide[face]];
|
||||
let finalU = textureOffsetU;
|
||||
let finalV = textureOffsetV;
|
||||
const faceCoords = UVMapper.uvOffsetConvert(
|
||||
sizeU,
|
||||
sizeV,
|
||||
textureWidth,
|
||||
textureHeight,
|
||||
finalU,
|
||||
finalV,
|
||||
!mirroring[0],
|
||||
mirroring[1],
|
||||
);
|
||||
|
||||
for (let attrib = 0; attrib < 3; attrib++) {
|
||||
const a = index?.getX(i + attrib);
|
||||
uv.fromBufferAttribute(uvAttribute, a);
|
||||
|
||||
// -> bottom left, top left, bottom right
|
||||
if (triIndex === 0) {
|
||||
if (attrib === 0) uv.set(faceCoords.x, faceCoords.z);
|
||||
if (attrib === 1) uv.set(faceCoords.x, faceCoords.w);
|
||||
if (attrib === 2) uv.set(faceCoords.y, faceCoords.z);
|
||||
}
|
||||
|
||||
// -> top left, top right, bottom right
|
||||
if (triIndex === 1) {
|
||||
if (attrib === 0) uv.set(faceCoords.x, faceCoords.w);
|
||||
if (attrib === 1) uv.set(faceCoords.y, faceCoords.w);
|
||||
if (attrib === 2) uv.set(faceCoords.y, faceCoords.z);
|
||||
}
|
||||
uvAttribute.setXY(a, uv.x, uv.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
import { ModelStore } from '../mson';
|
||||
import { ModelStore, MsonEvaluatedModel } from '../mson';
|
||||
import { promises as fs } from 'node:fs';
|
||||
import { join } from 'node:path';
|
||||
import { Object3D } from 'three';
|
||||
@ -54,3 +54,21 @@ export const saveGeometry = async (
|
||||
join(root, `${name}.json`),
|
||||
JSON.stringify(object.toJSON()),
|
||||
);
|
||||
|
||||
export const saveModel = async (
|
||||
root: string,
|
||||
name: string,
|
||||
data: MsonEvaluatedModel,
|
||||
) =>
|
||||
await fs.writeFile(
|
||||
join(root, `${name}.mson.json`),
|
||||
JSON.stringify(
|
||||
{
|
||||
texture: data.texture,
|
||||
locals: data._localsEvaluated,
|
||||
data: data._dataEvaluated,
|
||||
},
|
||||
undefined,
|
||||
2,
|
||||
),
|
||||
);
|
||||
|
7
src/util/num-range.ts
Normal file
7
src/util/num-range.ts
Normal file
@ -0,0 +1,7 @@
|
||||
export function convertRange(
|
||||
value: number,
|
||||
r1: [number, number],
|
||||
r2: [number, number],
|
||||
) {
|
||||
return ((value - r1[0]) * (r2[1] - r2[0])) / (r1[1] - r1[0]) + r2[0];
|
||||
}
|
Loading…
Reference in New Issue
Block a user