osb/source/frontend/StarVoiceLuaBindings.cpp

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#include "StarVoiceLuaBindings.hpp"
#include "StarVoice.hpp"
namespace Star {
LuaCallbacks LuaBindings::makeVoiceCallbacks(Voice* voice) {
LuaCallbacks callbacks;
callbacks.registerCallback("getSettings", [voice]() -> Json { return voice->saveJson(); });
callbacks.registerCallback("mergeSettings", [voice](Json const& settings) { voice->loadJson(settings); });
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callbacks.registerCallback("speakers", [voice](Maybe<bool> onlyPlaying) -> List<Json> {
List<Json> list;
for (auto& speaker : voice->speakers(onlyPlaying.value(true))) {
list.append(JsonObject{
{"speakerId", speaker->speakerId },
{"entityId", speaker->entityId },
{"name", speaker->name },
{"playing", (bool)speaker->playing },
{"muted", (bool)speaker->muted },
{"decibels", (float)speaker->decibelLevel },
{"smoothDecibels", (float)speaker->smoothDb },
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});
}
return list;
});
return callbacks;
}
}