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//====== Copyright 1996-2013, Valve Corporation, All rights reserved. =======
//
// Purpose: interface to display html pages in a texture
//
//=============================================================================
# ifndef ISTEAMHTMLSURFACE_H
# define ISTEAMHTMLSURFACE_H
# ifdef _WIN32
# pragma once
# endif
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# include "steam_api_common.h"
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typedef uint32 HHTMLBrowser ;
const uint32 INVALID_HTMLBROWSER = 0 ;
//-----------------------------------------------------------------------------
// Purpose: Functions for displaying HTML pages and interacting with them
//-----------------------------------------------------------------------------
class ISteamHTMLSurface
{
public :
virtual ~ ISteamHTMLSurface ( ) { }
// Must call init and shutdown when starting/ending use of the interface
virtual bool Init ( ) = 0 ;
virtual bool Shutdown ( ) = 0 ;
// Create a browser object for display of a html page, when creation is complete the call handle
// will return a HTML_BrowserReady_t callback for the HHTMLBrowser of your new browser.
// The user agent string is a substring to be added to the general user agent string so you can
// identify your client on web servers.
// The userCSS string lets you apply a CSS style sheet to every displayed page, leave null if
// you do not require this functionality.
//
// YOU MUST HAVE IMPLEMENTED HANDLERS FOR HTML_BrowserReady_t, HTML_StartRequest_t,
// HTML_JSAlert_t, HTML_JSConfirm_t, and HTML_FileOpenDialog_t! See the CALLBACKS
// section of this interface (AllowStartRequest, etc) for more details. If you do
// not implement these callback handlers, the browser may appear to hang instead of
// navigating to new pages or triggering javascript popups.
//
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STEAM_CALL_RESULT ( HTML_BrowserReady_t )
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virtual SteamAPICall_t CreateBrowser ( const char * pchUserAgent , const char * pchUserCSS ) = 0 ;
// Call this when you are done with a html surface, this lets us free the resources being used by it
virtual void RemoveBrowser ( HHTMLBrowser unBrowserHandle ) = 0 ;
// Navigate to this URL, results in a HTML_StartRequest_t as the request commences
virtual void LoadURL ( HHTMLBrowser unBrowserHandle , const char * pchURL , const char * pchPostData ) = 0 ;
// Tells the surface the size in pixels to display the surface
virtual void SetSize ( HHTMLBrowser unBrowserHandle , uint32 unWidth , uint32 unHeight ) = 0 ;
// Stop the load of the current html page
virtual void StopLoad ( HHTMLBrowser unBrowserHandle ) = 0 ;
// Reload (most likely from local cache) the current page
virtual void Reload ( HHTMLBrowser unBrowserHandle ) = 0 ;
// navigate back in the page history
virtual void GoBack ( HHTMLBrowser unBrowserHandle ) = 0 ;
// navigate forward in the page history
virtual void GoForward ( HHTMLBrowser unBrowserHandle ) = 0 ;
// add this header to any url requests from this browser
virtual void AddHeader ( HHTMLBrowser unBrowserHandle , const char * pchKey , const char * pchValue ) = 0 ;
// run this javascript script in the currently loaded page
virtual void ExecuteJavascript ( HHTMLBrowser unBrowserHandle , const char * pchScript ) = 0 ;
enum EHTMLMouseButton
{
eHTMLMouseButton_Left = 0 ,
eHTMLMouseButton_Right = 1 ,
eHTMLMouseButton_Middle = 2 ,
} ;
// Mouse click and mouse movement commands
virtual void MouseUp ( HHTMLBrowser unBrowserHandle , EHTMLMouseButton eMouseButton ) = 0 ;
virtual void MouseDown ( HHTMLBrowser unBrowserHandle , EHTMLMouseButton eMouseButton ) = 0 ;
virtual void MouseDoubleClick ( HHTMLBrowser unBrowserHandle , EHTMLMouseButton eMouseButton ) = 0 ;
// x and y are relative to the HTML bounds
virtual void MouseMove ( HHTMLBrowser unBrowserHandle , int x , int y ) = 0 ;
// nDelta is pixels of scroll
virtual void MouseWheel ( HHTMLBrowser unBrowserHandle , int32 nDelta ) = 0 ;
enum EMouseCursor
{
dc_user = 0 ,
dc_none ,
dc_arrow ,
dc_ibeam ,
dc_hourglass ,
dc_waitarrow ,
dc_crosshair ,
dc_up ,
dc_sizenw ,
dc_sizese ,
dc_sizene ,
dc_sizesw ,
dc_sizew ,
dc_sizee ,
dc_sizen ,
dc_sizes ,
dc_sizewe ,
dc_sizens ,
dc_sizeall ,
dc_no ,
dc_hand ,
dc_blank , // don't show any custom cursor, just use your default
dc_middle_pan ,
dc_north_pan ,
dc_north_east_pan ,
dc_east_pan ,
dc_south_east_pan ,
dc_south_pan ,
dc_south_west_pan ,
dc_west_pan ,
dc_north_west_pan ,
dc_alias ,
dc_cell ,
dc_colresize ,
dc_copycur ,
dc_verticaltext ,
dc_rowresize ,
dc_zoomin ,
dc_zoomout ,
dc_help ,
dc_custom ,
dc_last , // custom cursors start from this value and up
} ;
enum EHTMLKeyModifiers
{
k_eHTMLKeyModifier_None = 0 ,
k_eHTMLKeyModifier_AltDown = 1 < < 0 ,
k_eHTMLKeyModifier_CtrlDown = 1 < < 1 ,
k_eHTMLKeyModifier_ShiftDown = 1 < < 2 ,
} ;
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// keyboard interactions, native keycode is the virtual key code value from your OS, system key flags the key to not
// be sent as a typed character as well as a key down
virtual void KeyDown ( HHTMLBrowser unBrowserHandle , uint32 nNativeKeyCode , EHTMLKeyModifiers eHTMLKeyModifiers , bool bIsSystemKey = false ) = 0 ;
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virtual void KeyUp ( HHTMLBrowser unBrowserHandle , uint32 nNativeKeyCode , EHTMLKeyModifiers eHTMLKeyModifiers ) = 0 ;
// cUnicodeChar is the unicode character point for this keypress (and potentially multiple chars per press)
virtual void KeyChar ( HHTMLBrowser unBrowserHandle , uint32 cUnicodeChar , EHTMLKeyModifiers eHTMLKeyModifiers ) = 0 ;
// programmatically scroll this many pixels on the page
virtual void SetHorizontalScroll ( HHTMLBrowser unBrowserHandle , uint32 nAbsolutePixelScroll ) = 0 ;
virtual void SetVerticalScroll ( HHTMLBrowser unBrowserHandle , uint32 nAbsolutePixelScroll ) = 0 ;
// tell the html control if it has key focus currently, controls showing the I-beam cursor in text controls amongst other things
virtual void SetKeyFocus ( HHTMLBrowser unBrowserHandle , bool bHasKeyFocus ) = 0 ;
// open the current pages html code in the local editor of choice, used for debugging
virtual void ViewSource ( HHTMLBrowser unBrowserHandle ) = 0 ;
// copy the currently selected text on the html page to the local clipboard
virtual void CopyToClipboard ( HHTMLBrowser unBrowserHandle ) = 0 ;
// paste from the local clipboard to the current html page
virtual void PasteFromClipboard ( HHTMLBrowser unBrowserHandle ) = 0 ;
// find this string in the browser, if bCurrentlyInFind is true then instead cycle to the next matching element
virtual void Find ( HHTMLBrowser unBrowserHandle , const char * pchSearchStr , bool bCurrentlyInFind , bool bReverse ) = 0 ;
// cancel a currently running find
virtual void StopFind ( HHTMLBrowser unBrowserHandle ) = 0 ;
// return details about the link at position x,y on the current page
virtual void GetLinkAtPosition ( HHTMLBrowser unBrowserHandle , int x , int y ) = 0 ;
// set a webcookie for the hostname in question
virtual void SetCookie ( const char * pchHostname , const char * pchKey , const char * pchValue , const char * pchPath = " / " , RTime32 nExpires = 0 , bool bSecure = false , bool bHTTPOnly = false ) = 0 ;
// Zoom the current page by flZoom ( from 0.0 to 2.0, so to zoom to 120% use 1.2 ), zooming around point X,Y in the page (use 0,0 if you don't care)
virtual void SetPageScaleFactor ( HHTMLBrowser unBrowserHandle , float flZoom , int nPointX , int nPointY ) = 0 ;
// Enable/disable low-resource background mode, where javascript and repaint timers are throttled, resources are
// more aggressively purged from memory, and audio/video elements are paused. When background mode is enabled,
// all HTML5 video and audio objects will execute ".pause()" and gain the property "._steam_background_paused = 1".
// When background mode is disabled, any video or audio objects with that property will resume with ".play()".
virtual void SetBackgroundMode ( HHTMLBrowser unBrowserHandle , bool bBackgroundMode ) = 0 ;
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// Scale the output display space by this factor, this is useful when displaying content on high dpi devices.
// Specifies the ratio between physical and logical pixels.
virtual void SetDPIScalingFactor ( HHTMLBrowser unBrowserHandle , float flDPIScaling ) = 0 ;
// Open HTML/JS developer tools
virtual void OpenDeveloperTools ( HHTMLBrowser unBrowserHandle ) = 0 ;
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// CALLBACKS
//
// These set of functions are used as responses to callback requests
//
// You MUST call this in response to a HTML_StartRequest_t callback
// Set bAllowed to true to allow this navigation, false to cancel it and stay
// on the current page. You can use this feature to limit the valid pages
// allowed in your HTML surface.
virtual void AllowStartRequest ( HHTMLBrowser unBrowserHandle , bool bAllowed ) = 0 ;
// You MUST call this in response to a HTML_JSAlert_t or HTML_JSConfirm_t callback
// Set bResult to true for the OK option of a confirm, use false otherwise
virtual void JSDialogResponse ( HHTMLBrowser unBrowserHandle , bool bResult ) = 0 ;
// You MUST call this in response to a HTML_FileOpenDialog_t callback
virtual void FileLoadDialogResponse ( HHTMLBrowser unBrowserHandle , const char * * pchSelectedFiles ) = 0 ;
} ;
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# define STEAMHTMLSURFACE_INTERFACE_VERSION "STEAMHTMLSURFACE_INTERFACE_VERSION_005"
// Global interface accessor
inline ISteamHTMLSurface * SteamHTMLSurface ( ) ;
STEAM_DEFINE_USER_INTERFACE_ACCESSOR ( ISteamHTMLSurface * , SteamHTMLSurface , STEAMHTMLSURFACE_INTERFACE_VERSION ) ;
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// callbacks
# if defined( VALVE_CALLBACK_PACK_SMALL )
# pragma pack( push, 4 )
# elif defined( VALVE_CALLBACK_PACK_LARGE )
# pragma pack( push, 8 )
# else
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# error steam_api_common.h should define VALVE_CALLBACK_PACK_xxx
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# endif
//-----------------------------------------------------------------------------
// Purpose: The browser is ready for use
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_BrowserReady_t , k_iSteamHTMLSurfaceCallbacks + 1 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // this browser is now fully created and ready to navigate to pages
STEAM_CALLBACK_END ( 1 )
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//-----------------------------------------------------------------------------
// Purpose: the browser has a pending paint
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_NeedsPaint_t , k_iSteamHTMLSurfaceCallbacks + 2 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the browser that needs the paint
STEAM_CALLBACK_MEMBER ( 1 , const char * , pBGRA ) // a pointer to the B8G8R8A8 data for this surface, valid until SteamAPI_RunCallbacks is next called
STEAM_CALLBACK_MEMBER ( 2 , uint32 , unWide ) // the total width of the pBGRA texture
STEAM_CALLBACK_MEMBER ( 3 , uint32 , unTall ) // the total height of the pBGRA texture
STEAM_CALLBACK_MEMBER ( 4 , uint32 , unUpdateX ) // the offset in X for the damage rect for this update
STEAM_CALLBACK_MEMBER ( 5 , uint32 , unUpdateY ) // the offset in Y for the damage rect for this update
STEAM_CALLBACK_MEMBER ( 6 , uint32 , unUpdateWide ) // the width of the damage rect for this update
STEAM_CALLBACK_MEMBER ( 7 , uint32 , unUpdateTall ) // the height of the damage rect for this update
STEAM_CALLBACK_MEMBER ( 8 , uint32 , unScrollX ) // the page scroll the browser was at when this texture was rendered
STEAM_CALLBACK_MEMBER ( 9 , uint32 , unScrollY ) // the page scroll the browser was at when this texture was rendered
STEAM_CALLBACK_MEMBER ( 10 , float , flPageScale ) // the page scale factor on this page when rendered
STEAM_CALLBACK_MEMBER ( 11 , uint32 , unPageSerial ) // incremented on each new page load, you can use this to reject draws while navigating to new pages
STEAM_CALLBACK_END ( 12 )
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//-----------------------------------------------------------------------------
// Purpose: The browser wanted to navigate to a new page
// NOTE - you MUST call AllowStartRequest in response to this callback
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_StartRequest_t , k_iSteamHTMLSurfaceCallbacks + 3 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface navigating
STEAM_CALLBACK_MEMBER ( 1 , const char * , pchURL ) // the url they wish to navigate to
STEAM_CALLBACK_MEMBER ( 2 , const char * , pchTarget ) // the html link target type (i.e _blank, _self, _parent, _top )
STEAM_CALLBACK_MEMBER ( 3 , const char * , pchPostData ) // any posted data for the request
STEAM_CALLBACK_MEMBER ( 4 , bool , bIsRedirect ) // true if this was a http/html redirect from the last load request
STEAM_CALLBACK_END ( 5 )
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//-----------------------------------------------------------------------------
// Purpose: The browser has been requested to close due to user interaction (usually from a javascript window.close() call)
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_CloseBrowser_t , k_iSteamHTMLSurfaceCallbacks + 4 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_END ( 1 )
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//-----------------------------------------------------------------------------
// Purpose: the browser is navigating to a new url
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_URLChanged_t , k_iSteamHTMLSurfaceCallbacks + 5 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface navigating
STEAM_CALLBACK_MEMBER ( 1 , const char * , pchURL ) // the url they wish to navigate to
STEAM_CALLBACK_MEMBER ( 2 , const char * , pchPostData ) // any posted data for the request
STEAM_CALLBACK_MEMBER ( 3 , bool , bIsRedirect ) // true if this was a http/html redirect from the last load request
STEAM_CALLBACK_MEMBER ( 4 , const char * , pchPageTitle ) // the title of the page
STEAM_CALLBACK_MEMBER ( 5 , bool , bNewNavigation ) // true if this was from a fresh tab and not a click on an existing page
STEAM_CALLBACK_END ( 6 )
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//-----------------------------------------------------------------------------
// Purpose: A page is finished loading
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_FinishedRequest_t , k_iSteamHTMLSurfaceCallbacks + 6 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , const char * , pchURL ) //
STEAM_CALLBACK_MEMBER ( 2 , const char * , pchPageTitle ) //
STEAM_CALLBACK_END ( 3 )
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//-----------------------------------------------------------------------------
// Purpose: a request to load this url in a new tab
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_OpenLinkInNewTab_t , k_iSteamHTMLSurfaceCallbacks + 7 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , const char * , pchURL ) //
STEAM_CALLBACK_END ( 2 )
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//-----------------------------------------------------------------------------
// Purpose: the page has a new title now
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_ChangedTitle_t , k_iSteamHTMLSurfaceCallbacks + 8 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , const char * , pchTitle ) //
STEAM_CALLBACK_END ( 2 )
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//-----------------------------------------------------------------------------
// Purpose: results from a search
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_SearchResults_t , k_iSteamHTMLSurfaceCallbacks + 9 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , uint32 , unResults ) //
STEAM_CALLBACK_MEMBER ( 2 , uint32 , unCurrentMatch ) //
STEAM_CALLBACK_END ( 3 )
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//-----------------------------------------------------------------------------
// Purpose: page history status changed on the ability to go backwards and forward
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_CanGoBackAndForward_t , k_iSteamHTMLSurfaceCallbacks + 10 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , bool , bCanGoBack ) //
STEAM_CALLBACK_MEMBER ( 2 , bool , bCanGoForward ) //
STEAM_CALLBACK_END ( 3 )
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//-----------------------------------------------------------------------------
// Purpose: details on the visibility and size of the horizontal scrollbar
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_HorizontalScroll_t , k_iSteamHTMLSurfaceCallbacks + 11 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , uint32 , unScrollMax ) //
STEAM_CALLBACK_MEMBER ( 2 , uint32 , unScrollCurrent ) //
STEAM_CALLBACK_MEMBER ( 3 , float , flPageScale ) //
STEAM_CALLBACK_MEMBER ( 4 , bool , bVisible ) //
STEAM_CALLBACK_MEMBER ( 5 , uint32 , unPageSize ) //
STEAM_CALLBACK_END ( 6 )
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//-----------------------------------------------------------------------------
// Purpose: details on the visibility and size of the vertical scrollbar
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_VerticalScroll_t , k_iSteamHTMLSurfaceCallbacks + 12 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , uint32 , unScrollMax ) //
STEAM_CALLBACK_MEMBER ( 2 , uint32 , unScrollCurrent ) //
STEAM_CALLBACK_MEMBER ( 3 , float , flPageScale ) //
STEAM_CALLBACK_MEMBER ( 4 , bool , bVisible ) //
STEAM_CALLBACK_MEMBER ( 5 , uint32 , unPageSize ) //
STEAM_CALLBACK_END ( 6 )
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//-----------------------------------------------------------------------------
// Purpose: response to GetLinkAtPosition call
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_LinkAtPosition_t , k_iSteamHTMLSurfaceCallbacks + 13 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , uint32 , x ) // NOTE - Not currently set
STEAM_CALLBACK_MEMBER ( 2 , uint32 , y ) // NOTE - Not currently set
STEAM_CALLBACK_MEMBER ( 3 , const char * , pchURL ) //
STEAM_CALLBACK_MEMBER ( 4 , bool , bInput ) //
STEAM_CALLBACK_MEMBER ( 5 , bool , bLiveLink ) //
STEAM_CALLBACK_END ( 6 )
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//-----------------------------------------------------------------------------
// Purpose: show a Javascript alert dialog, call JSDialogResponse
// when the user dismisses this dialog (or right away to ignore it)
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_JSAlert_t , k_iSteamHTMLSurfaceCallbacks + 14 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , const char * , pchMessage ) //
STEAM_CALLBACK_END ( 2 )
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//-----------------------------------------------------------------------------
// Purpose: show a Javascript confirmation dialog, call JSDialogResponse
// when the user dismisses this dialog (or right away to ignore it)
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_JSConfirm_t , k_iSteamHTMLSurfaceCallbacks + 15 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , const char * , pchMessage ) //
STEAM_CALLBACK_END ( 2 )
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//-----------------------------------------------------------------------------
// Purpose: when received show a file open dialog
// then call FileLoadDialogResponse with the file(s) the user selected.
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_FileOpenDialog_t , k_iSteamHTMLSurfaceCallbacks + 16 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , const char * , pchTitle ) //
STEAM_CALLBACK_MEMBER ( 2 , const char * , pchInitialFile ) //
STEAM_CALLBACK_END ( 3 )
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//-----------------------------------------------------------------------------
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// Purpose: a new html window is being created.
//
// IMPORTANT NOTE: at this time, the API does not allow you to acknowledge or
// render the contents of this new window, so the new window is always destroyed
// immediately. The URL and other parameters of the new window are passed here
// to give your application the opportunity to call CreateBrowser and set up
// a new browser in response to the attempted popup, if you wish to do so.
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//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_NewWindow_t , k_iSteamHTMLSurfaceCallbacks + 21 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the current surface
STEAM_CALLBACK_MEMBER ( 1 , const char * , pchURL ) // the page to load
STEAM_CALLBACK_MEMBER ( 2 , uint32 , unX ) // the x pos into the page to display the popup
STEAM_CALLBACK_MEMBER ( 3 , uint32 , unY ) // the y pos into the page to display the popup
STEAM_CALLBACK_MEMBER ( 4 , uint32 , unWide ) // the total width of the pBGRA texture
STEAM_CALLBACK_MEMBER ( 5 , uint32 , unTall ) // the total height of the pBGRA texture
STEAM_CALLBACK_MEMBER ( 6 , HHTMLBrowser , unNewWindow_BrowserHandle_IGNORE )
STEAM_CALLBACK_END ( 7 )
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//-----------------------------------------------------------------------------
// Purpose: change the cursor to display
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_SetCursor_t , k_iSteamHTMLSurfaceCallbacks + 22 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , uint32 , eMouseCursor ) // the EMouseCursor to display
STEAM_CALLBACK_END ( 2 )
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//-----------------------------------------------------------------------------
// Purpose: informational message from the browser
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_StatusText_t , k_iSteamHTMLSurfaceCallbacks + 23 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , const char * , pchMsg ) // the EMouseCursor to display
STEAM_CALLBACK_END ( 2 )
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//-----------------------------------------------------------------------------
// Purpose: show a tooltip
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_ShowToolTip_t , k_iSteamHTMLSurfaceCallbacks + 24 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , const char * , pchMsg ) // the EMouseCursor to display
STEAM_CALLBACK_END ( 2 )
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//-----------------------------------------------------------------------------
// Purpose: update the text of an existing tooltip
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_UpdateToolTip_t , k_iSteamHTMLSurfaceCallbacks + 25 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_MEMBER ( 1 , const char * , pchMsg ) // the EMouseCursor to display
STEAM_CALLBACK_END ( 2 )
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//-----------------------------------------------------------------------------
// Purpose: hide the tooltip you are showing
//-----------------------------------------------------------------------------
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STEAM_CALLBACK_BEGIN ( HTML_HideToolTip_t , k_iSteamHTMLSurfaceCallbacks + 26 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // the handle of the surface
STEAM_CALLBACK_END ( 1 )
//-----------------------------------------------------------------------------
// Purpose: The browser has restarted due to an internal failure, use this new handle value
//-----------------------------------------------------------------------------
STEAM_CALLBACK_BEGIN ( HTML_BrowserRestarted_t , k_iSteamHTMLSurfaceCallbacks + 27 )
STEAM_CALLBACK_MEMBER ( 0 , HHTMLBrowser , unBrowserHandle ) // this is the new browser handle after the restart
STEAM_CALLBACK_MEMBER ( 1 , HHTMLBrowser , unOldBrowserHandle ) // the handle for the browser before the restart, if your handle was this then switch to using unBrowserHandle for API calls
STEAM_CALLBACK_END ( 2 )
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# pragma pack( pop )
# endif // ISTEAMHTMLSURFACE_H