2024-02-25 15:46:47 +01:00
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#pragma once
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2023-08-19 20:47:58 +10:00
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#include "StarEntityRendering.hpp"
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namespace Star {
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STAR_CLASS(RenderableItem);
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class RenderableItem {
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public:
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virtual ~RenderableItem() {}
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virtual void render(RenderCallback* renderCallback, EntityRenderLayer renderLayer) = 0;
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};
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}
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