diff --git a/source/frontend/StarMainInterface.cpp b/source/frontend/StarMainInterface.cpp index a3338ee..4f40694 100644 --- a/source/frontend/StarMainInterface.cpp +++ b/source/frontend/StarMainInterface.cpp @@ -1368,7 +1368,7 @@ void MainInterface::updateCursor() { void MainInterface::renderCursor() { // if we're currently playing a cinematic, we should not render the mouse. if (m_cinematicOverlay && !m_cinematicOverlay->completed()) - return; + return m_guiContext->applicationController()->setCursorVisible(false); m_cursor.update(WorldTimestep);