Voice: Minor options menu fixes, fix decibel level freezing on muted speakers
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@ -223,5 +223,6 @@ end
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function voiceToggle()
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function voiceToggle()
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set("enabled", not settings.enabled)
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set("enabled", not settings.enabled)
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widget.playSound(fmt("/sfx/interface/voice_%s.ogg", settings.enabled and "on" or "off"), 0)
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updateVoiceButton()
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updateVoiceButton()
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end
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end
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@ -42,6 +42,7 @@
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"base" : "/interface/optionsmenu/tricontrolsbutton.png",
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"base" : "/interface/optionsmenu/tricontrolsbutton.png",
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"hover" : "/interface/optionsmenu/tricontrolsbuttonhover.png"
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"hover" : "/interface/optionsmenu/tricontrolsbuttonhover.png"
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},
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},
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"sfxValueLabel" : { "position" : [192, 142] } // this is 2px too low in vanilla lol
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"sfxValueLabel" : { "position" : [192, 142] }, // this is 2px too low in vanilla lol
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"musicSlider" : { "position" : [62, 126] }
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}
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}
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}
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}
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BIN
assets/opensb/interface/optionsmenu/shine.png
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BIN
assets/opensb/interface/optionsmenu/shine.png
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After Width: | Height: | Size: 4.5 KiB |
BIN
assets/opensb/sfx/interface/voice_off.ogg
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assets/opensb/sfx/interface/voice_off.ogg
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BIN
assets/opensb/sfx/interface/voice_on.ogg
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assets/opensb/sfx/interface/voice_on.ogg
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@ -362,13 +362,14 @@ void Voice::mix(int16_t* buffer, size_t frameCount, unsigned channels) {
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VoiceAudioStream* audio = speaker->audioStream.get();
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VoiceAudioStream* audio = speaker->audioStream.get();
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MutexLocker audioLock(audio->mutex);
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MutexLocker audioLock(audio->mutex);
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if (speaker->playing && !audio->samples.empty()) {
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if (speaker->playing && !audio->samples.empty()) {
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for (size_t i = 0; i != samples; ++i)
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speakerBuffer[i] = audio->take();
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if (speaker != m_clientSpeaker)
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speaker->decibelLevel = getAudioLoudness(speakerBuffer.data(), samples);
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if (!speaker->muted) {
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if (!speaker->muted) {
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mix = true;
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mix = true;
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for (size_t i = 0; i != samples; ++i)
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speakerBuffer[i] = audio->take();
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if (speaker != m_clientSpeaker)
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speaker->decibelLevel = getAudioLoudness(speakerBuffer.data(), samples);
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float volume = speaker->volume;
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float volume = speaker->volume;
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Array2F levels = speaker->channelVolumes;
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Array2F levels = speaker->channelVolumes;
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@ -396,10 +397,6 @@ void Voice::mix(int16_t* buffer, size_t frameCount, unsigned channels) {
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}
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}
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//*/
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//*/
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}
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}
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else {
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for (size_t i = 0; i != samples; ++i)
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audio->take();
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}
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++it;
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++it;
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}
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}
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else {
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else {
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