Upgrade to C++17

This commit is contained in:
Kae 2023-06-25 20:01:32 +10:00
parent df661be1a3
commit 13a74602bd
17 changed files with 82 additions and 54 deletions

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@ -46,7 +46,7 @@ flags = [
# a "-std=<something>".
# For a C project, you would set this to something like 'c99' instead of
# 'c++11'.
'-std=c++14',
'-std=c++17',
'-stdlib=libc++',
# ...and the same thing goes for the magic -x option which specifies the
# language that the files to be compiled are written in. This is mostly

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@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED (VERSION 3.4)
CMAKE_MINIMUM_REQUIRED (VERSION 3.16)
# Find CCache
FIND_PROGRAM(CCACHE_PATH ccache)
@ -227,7 +227,7 @@ ENDIF ()
IF (STAR_COMPILER_GNU)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wuninitialized -Wunreachable-code -Wformat -no-pie")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -Wall -Wextra -Wuninitialized -Wunreachable-code -Wformat -no-pie")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -Wextra -Wuninitialized -Wunreachable-code -Wformat -no-pie")
IF (STAR_SYSTEM_FAMILY_WINDOWS)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mthreads")
@ -261,11 +261,11 @@ IF (STAR_COMPILER_GNU)
ELSEIF (STAR_COMPILER_CLANG)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wuninitialized -Wno-parentheses-equality -Wno-deprecated-declarations")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -Wall -Wextra -Wuninitialized -Wno-parentheses-equality -Wno-deprecated-declarations")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -Wextra -Wuninitialized -Wno-parentheses-equality -Wno-deprecated-declarations")
IF (STAR_SYSTEM_MACOS)
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
SET (CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++14")
SET (CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++17")
SET (CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
ELSEIF ()
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread -D_REENTRANT")
@ -313,7 +313,7 @@ ELSEIF (STAR_COMPILER_MSVC)
# using unions in interesting ways.
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MP /EHsc /bigobj /wd4996 /wd4351 /wd4800 /wd4244 /wd4305 /wd4267 /wd4456 /wd4503 /wd4250 /wd4624")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP /EHsc /bigobj /wd4996 /wd4351 /wd4800 /wd4244 /wd4305 /wd4267 /wd4456 /wd4503 /wd4250 /wd4624")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /std:c++17 /MP /EHsc /bigobj /wd4996 /wd4351 /wd4800 /wd4244 /wd4305 /wd4267 /wd4456 /wd4503 /wd4250 /wd4624")
IF (STAR_ENABLE_STATIC_MSVC_RUNTIME)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MT")
@ -351,7 +351,7 @@ ELSEIF (STAR_COMPILER_MSVC)
ELSE ()
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -pthread -D_REENTRANT")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -Wall -pthread -D_REENTRANT")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -pthread -D_REENTRANT")
SET (CMAKE_C_FLAGS_DEBUG "-g")
SET (CMAKE_CXX_FLAGS_DEBUG "-g")

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@ -63,3 +63,4 @@ IF (STAR_ENABLE_DISCORD_INTEGRATION)
ENDIF ()
ADD_LIBRARY (star_application OBJECT ${star_application_SOURCES} ${star_application_HEADERS})
TARGET_PRECOMPILE_HEADERS (star_application REUSE_FROM star_core)

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@ -35,3 +35,4 @@ SET (star_base_SOURCES
CONFIGURE_FILE (StarVersion.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/StarVersion.cpp)
ADD_LIBRARY (star_base OBJECT ${star_base_SOURCES} ${star_base_HEADERS} ${CMAKE_CURRENT_BINARY_DIR}/StarVersion.cpp)
TARGET_PRECOMPILE_HEADERS (star_base REUSE_FROM star_core)

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@ -28,4 +28,5 @@ ADD_EXECUTABLE (starbound WIN32
$<TARGET_OBJECTS:star_extern> $<TARGET_OBJECTS:star_core> $<TARGET_OBJECTS:star_base> $<TARGET_OBJECTS:star_game>
$<TARGET_OBJECTS:star_application> $<TARGET_OBJECTS:star_rendering> $<TARGET_OBJECTS:star_windowing> $<TARGET_OBJECTS:star_frontend>
${star_client_HEADERS} ${star_client_SOURCES} ${star_client_RESOURCES})
TARGET_LINK_LIBRARIES (starbound ${STAR_EXT_LIBS} ${STAR_EXT_GUI_LIBS})
TARGET_PRECOMPILE_HEADERS (starbound REUSE_FROM star_core)
TARGET_LINK_LIBRARIES (starbound ${STAR_EXT_LIBS} ${STAR_EXT_GUI_LIBS})

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@ -84,6 +84,7 @@ SET (star_core_HEADERS
StarOrderedMap.hpp
StarOrderedSet.hpp
StarParametricFunction.hpp
StarPch.hpp
StarPeriodic.hpp
StarPeriodicFunction.hpp
StarPerlin.hpp
@ -203,3 +204,4 @@ ELSEIF (STAR_SYSTEM_FAMILY_WINDOWS)
ENDIF ()
ADD_LIBRARY (star_core OBJECT ${star_core_SOURCES} ${star_core_HEADERS})
TARGET_PRECOMPILE_HEADERS (star_core PUBLIC StarPch.hpp)

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@ -1,10 +1,6 @@
#ifndef STAR_ALGORITHM_HPP
#define STAR_ALGORITHM_HPP
#include <type_traits>
#include <vector>
#include <iterator>
#include "StarException.hpp"
namespace Star {
@ -267,11 +263,6 @@ void stableSortByComputedValue(Container& container, Getter&& valueGetter) {
return sortByComputedValue(container, forward<Getter>(valueGetter), true);
}
template <typename Container>
void shuffle(Container& c) {
std::random_shuffle(c.begin(), c.end());
}
template <typename Container>
void reverse(Container& c) {
std::reverse(c.begin(), c.end());

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@ -1,23 +1,8 @@
#include "StarPch.hpp"
#ifndef STAR_CONFIG_HPP
#define STAR_CONFIG_HPP
#include <cstdint>
#include <cstdlib>
#include <cstddef>
#include <cstring>
#include <cmath>
#include <tuple>
#include <memory>
#include <functional>
#include <algorithm>
#include <iostream>
#include <initializer_list>
#include <exception>
#include <stdexcept>
#include <atomic>
#include <string>
#include <iterator>
namespace Star {
// Some really common std namespace includes

25
source/core/StarPch.hpp Normal file
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@ -0,0 +1,25 @@
#ifndef STAR_PCH_HPP
#define STAR_PCH_HPP
#include <cstdint>
#include <cstdlib>
#include <cstddef>
#include <cstring>
#include <cmath>
#include <tuple>
#include <memory>
#include <functional>
#include <algorithm>
#include <iostream>
#include <initializer_list>
#include <exception>
#include <stdexcept>
#include <atomic>
#include <string>
#include <string_view>
#include <iterator>
#include <type_traits>
#include <vector>
#endif

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@ -187,7 +187,8 @@ typename Container::value_type RandomSource::randValueFrom(
template <typename Container>
void RandomSource::shuffle(Container& container) {
std::random_shuffle(container.begin(), container.end(), [this](size_t max) { return randUInt(max - 1); });
size_t max = container.size();
std::shuffle(container.begin(), container.end(), URBG<size_t>([this, max]() { return randUInt(max - 1); }));
}
template <typename Container>
@ -208,7 +209,8 @@ typename Container::value_type Random::randValueFrom(
template <typename Container>
void Random::shuffle(Container& container) {
std::random_shuffle(container.begin(), container.end(), [](size_t max) { return Random::randUInt(max - 1); });
size_t max = container.size();
std::shuffle(container.begin(), container.end(), URBG<size_t>([max]() { return Random::randUInt(max - 1); }));
}
}

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@ -118,12 +118,28 @@ typename Container::value_type staticRandomValueFrom(Container const& container,
}
}
template <typename T>
class URBG {
public:
typedef function <T()> Function;
URBG(Function func) : m_func(func) {};
typedef T result_type;
static constexpr T min() { return std::numeric_limits<T>::min(); };
static constexpr T max() { return std::numeric_limits<T>::max(); };
T operator()() { return m_func(); };
private:
Function m_func;
};
template <typename Container, typename T, typename... TL>
void staticRandomShuffle(Container& container, T const& d, TL const&... rest) {
int mix = 0;
std::random_shuffle(container.begin(),
container.end(),
[&](size_t max) { return staticRandomU32Range(0, max - 1, ++mix, d, rest...); });
size_t max = container.size();
std::shuffle(container.begin(), container.end(), URBG<size_t>([&]() {
return staticRandomU32Range(0, max - 1, ++mix, d, rest...);
}));
}
}

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@ -103,3 +103,4 @@ SET (star_frontend_SOURCES
)
ADD_LIBRARY (star_frontend OBJECT ${star_frontend_SOURCES} ${star_frontend_HEADERS})
TARGET_PRECOMPILE_HEADERS (star_frontend REUSE_FROM star_core)

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@ -584,8 +584,8 @@ void Projectile::processAction(Json const& action) {
bool allowEntityOverlap = parameters.getBool("allowEntityOverlap", true);
random_shuffle(tileDrops.begin(), tileDrops.end(), [](int i) { return Random::randu64() % i; });
for (auto tile : zip(openSpaces, tileDrops)) {
Random::shuffle(tileDrops);
for (auto& tile : zip(openSpaces, tileDrops)) {
if (!world()->modifyTile(std::get<0>(tile), PlaceMaterial{TileLayer::Foreground, std::get<1>(tile), MaterialHue()}, allowEntityOverlap)) {
auto itemDrop = ItemDrop::createRandomizedDrop(materialDatabase->materialItemDrop(std::get<1>(tile)), (Vec2F)std::get<0>(tile));
world()->addEntity(itemDrop);

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@ -33,3 +33,4 @@ SET (star_rendering_SOURCES
)
ADD_LIBRARY (star_rendering OBJECT ${star_rendering_SOURCES} ${star_rendering_HEADERS})
TARGET_PRECOMPILE_HEADERS (star_rendering REUSE_FROM star_core)

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@ -22,4 +22,5 @@ SET (star_server_SOURCES
ADD_EXECUTABLE (starbound_server
$<TARGET_OBJECTS:star_extern> $<TARGET_OBJECTS:star_core> $<TARGET_OBJECTS:star_base> $<TARGET_OBJECTS:star_game>
${star_server_HEADERS} ${star_server_SOURCES})
TARGET_LINK_LIBRARIES (starbound_server ${STAR_EXT_LIBS})
TARGET_PRECOMPILE_HEADERS (starbound_server REUSE_FROM star_core)
TARGET_LINK_LIBRARIES (starbound_server ${STAR_EXT_LIBS})

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@ -101,25 +101,25 @@ namespace {
db.open();
// record writes/reads repeated writeRepeat times randomly each cycle
std::random_shuffle(keys.begin(), keys.end());
Random::shuffle(keys);
putAll(db, keys);
EXPECT_EQ(db.recordCount(), testCount);
std::random_shuffle(keys.begin(), keys.end());
Random::shuffle(keys);
checkAll(db, keys);
// Random reads/writes with randCount cycles...
for (uint32_t i = 0; i < randCount; ++i) {
List<uint32_t> keysTemp(keys.begin(), keys.begin() + keys.size() / 2);
std::random_shuffle(keysTemp.begin(), keysTemp.end());
Random::shuffle(keysTemp);
removeAll(db, keysTemp);
std::random_shuffle(keysTemp.begin(), keysTemp.end());
Random::shuffle(keysTemp);
putAll(db, keysTemp);
std::random_shuffle(keys.begin(), keys.end());
Random::shuffle(keys);
checkAll(db, keys);
}
@ -128,7 +128,7 @@ namespace {
// Random reads/writes/rollbacks with rollbackCount cycles...
for (uint32_t i = 0; i < rollbackCount ; ++i) {
List<uint32_t> keysTemp(keys.begin(), keys.begin() + keys.size() / 2);
std::random_shuffle(keysTemp.begin(), keysTemp.end());
Random::shuffle(keysTemp);
removeAll(db, keysTemp);
db.rollback();
@ -193,7 +193,7 @@ TEST(BTreeDatabaseTest, Threading) {
if (Random::randf() > 0.3)
deleteKeySet.append(key);
}
std::random_shuffle(writeKeySet.begin(), writeKeySet.end());
Random::shuffle(writeKeySet);
{
auto writer = Thread::invoke("databaseTestWriter",

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@ -3,6 +3,7 @@
#include "StarMap.hpp"
#include "StarSet.hpp"
#include "StarLexicalCast.hpp"
#include "StarRandom.hpp"
#include "gtest/gtest.h"
@ -614,25 +615,25 @@ void testBTree(size_t maxIndexSize, size_t maxLeafSize) {
}
// record writes/reads repeated WriteRepeat times randomly each cycle
std::random_shuffle(keys.begin(), keys.end());
Random::shuffle(keys);
putAll(db, keys);
EXPECT_EQ(db.recordCount(), TestCount);
std::random_shuffle(keys.begin(), keys.end());
Random::shuffle(keys);
checkAll(db, keys);
// Random reads/writes with ShrinkCount cycles...
for (size_t i = 0; i < ShrinkCount; ++i) {
std::random_shuffle(keys.begin(), keys.end());
Random::shuffle(keys);
List<int> keysTemp = keys.slice(0, keys.size() / 2);
removeAll(db, keysTemp);
std::random_shuffle(keysTemp.begin(), keysTemp.end());
Random::shuffle(keysTemp);
putAll(db, keysTemp);
std::random_shuffle(keysTemp.begin(), keysTemp.end());
Random::shuffle(keysTemp);
checkAll(db, keys);
}