Fix broken regex, make game timestep non-const
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parent
2496789ea7
commit
152af87655
@ -558,6 +558,7 @@ void ClientApplication::setError(String const& error) {
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void ClientApplication::setError(String const& error, std::exception const& e) {
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Logger::error("{}\n{}", error, outputException(e, true));
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m_errorScreen->setMessage(strf("{}\n{}", error, outputException(e, false)));
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changeState(MainAppState::Title);
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}
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void ClientApplication::updateMods() {
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@ -83,6 +83,7 @@ SET (star_core_HEADERS
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StarOptionParser.hpp
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StarOrderedMap.hpp
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StarOrderedSet.hpp
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StarOutputProxy.hpp
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StarParametricFunction.hpp
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StarPch.hpp
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StarPeriodic.hpp
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@ -65,7 +65,7 @@ namespace {
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if ((strcmp(riffSig.get(), "RIFF") != 0) || (strcmp(waveSig.get(), "WAVE") != 0)) { // bytes are not magic
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auto p = [](char a) { return isprint(a) ? a : '?'; };
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throw AudioException(strf("Wav file has wrong magic bytes, got `{}{}{}{}' and `{}{}{}{}' but expected `RIFF' and `WAVE'",
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throw AudioException(strf("Wav file has wrong magic bytes, got `{:c}{:c}{:c}{:c}' and `{:c}{:c}{:c}{:c}' but expected `RIFF' and `WAVE'",
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p(riffSig[0]), p(riffSig[1]), p(riffSig[2]), p(riffSig[3]), p(waveSig[0]), p(waveSig[1]), p(waveSig[2]), p(waveSig[3])));
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}
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@ -74,7 +74,7 @@ namespace {
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device->readFull(fmtSig.get(), sigLength);
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if (strcmp(fmtSig.get(), "fmt ") != 0) { // friendship is magic
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auto p = [](char a) { return isprint(a) ? a : '?'; };
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throw AudioException(strf("Wav file fmt subchunk has wrong magic bytes, got `{}{}{}{}' but expected `fmt '",
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throw AudioException(strf("Wav file fmt subchunk has wrong magic bytes, got `{:c}{:c}{:c}{:c}' but expected `fmt '",
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p(fmtSig[0]),
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p(fmtSig[1]),
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p(fmtSig[2]),
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@ -110,7 +110,7 @@ namespace {
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device->readFull(dataSig.get(), sigLength);
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if (strcmp(dataSig.get(), "data") != 0) { // magic or more magic?
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auto p = [](char a) { return isprint(a) ? a : '?'; };
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throw AudioException(strf("Wav file data subchunk has wrong magic bytes, got `{}{}{}{}' but expected `data'",
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throw AudioException(strf("Wav file data subchunk has wrong magic bytes, got `{:c}{:c}{:c}{:c}' but expected `data'",
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p(dataSig[0]), p(dataSig[1]), p(dataSig[2]), p(dataSig[3])));
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}
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@ -1,10 +1,18 @@
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#ifndef STAR_EXCEPTION_HPP
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#define STAR_EXCEPTION_HPP
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#include "StarFormat.hpp"
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#include "StarMemory.hpp"
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#include "StarOutputProxy.hpp"
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#include <string>
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namespace Star {
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template <typename... T>
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std::string strf(fmt::format_string<T...> fmt, T&&... args);
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class StarException : public std::exception {
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public:
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template <typename... Args>
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@ -1,4 +1,5 @@
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#include "StarException.hpp"
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#include "StarOutputProxy.hpp"
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#include "StarLogging.hpp"
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#include "StarCasting.hpp"
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#include "StarString_windows.hpp"
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@ -2,6 +2,7 @@
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#define STAR_FORMAT_HPP
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#include "StarMemory.hpp"
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#include "StarException.hpp"
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#include "fmt/core.h"
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#include "fmt/ostream.h"
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@ -10,23 +11,19 @@
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namespace Star {
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struct FormatException : public std::exception {
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FormatException(std::string what) : whatmsg(move(what)) {}
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STAR_EXCEPTION(FormatException, StarException);
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char const* what() const noexcept override {
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return whatmsg.c_str();
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template <typename... T>
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std::string strf(fmt::format_string<T...> fmt, T&&... args) {
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try { return fmt::format(fmt, args...); }
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catch (std::exception const& e) {
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throw FormatException(strf("Exception thrown during string format: {}", e.what()));
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}
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std::string whatmsg;
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};
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}
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namespace Star {
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template <typename... T>
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void format(std::ostream& out, fmt::format_string<T...> fmt, T&&... args) {
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out << fmt::format(fmt, args...);
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out << strf(fmt, args...);
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}
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// Automatically flushes, use format to avoid flushing.
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@ -43,66 +40,6 @@ void cerrf(char const* fmt, Args const&... args) {
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std::cerr.flush();
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}
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template <typename... T>
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std::string strf(fmt::format_string<T...> fmt, T&&... args) {
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return fmt::format(fmt, args...);
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}
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namespace OutputAnyDetail {
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template<typename T, typename CharT, typename Traits>
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std::basic_string<CharT, Traits> string(T const& t) {
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return fmt::format("<type {} at address: {}>", typeid(T).name(), (void*)&t);
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}
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template<typename T, typename CharT, typename Traits>
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std::basic_ostream<CharT, Traits>& output(std::basic_ostream<CharT, Traits>& os, T const& t) {
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return os << string<T, CharT, Traits>(t);
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}
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namespace Operator {
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template<typename T, typename CharT, typename Traits>
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std::basic_ostream<CharT, Traits>& operator<<(std::basic_ostream<CharT, Traits>& os, T const& t) {
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return output(os, t);
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}
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}
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template <typename T>
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struct Wrapper {
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T const& wrapped;
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};
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template <typename T>
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std::ostream& operator<<(std::ostream& os, Wrapper<T> const& wrapper) {
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using namespace Operator;
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return os << wrapper.wrapped;
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}
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}
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// Wraps a type so that is printable no matter what.. If no operator<< is
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// defined for a type, then will print <type [typeid] at address: [address]>
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template <typename T>
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OutputAnyDetail::Wrapper<T> outputAny(T const& t) {
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return OutputAnyDetail::Wrapper<T>{t};
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}
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struct OutputProxy {
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typedef function<void(std::ostream&)> PrintFunction;
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OutputProxy(PrintFunction p)
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: print(move(p)) {}
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PrintFunction print;
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};
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inline std::ostream& operator<<(std::ostream& os, OutputProxy const& p) {
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p.print(os);
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return os;
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}
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}
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template <typename T>
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struct fmt::formatter<Star::OutputAnyDetail::Wrapper<T>> : ostream_formatter {};
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template <> struct fmt::formatter<Star::OutputProxy> : ostream_formatter {};
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#endif
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68
source/core/StarOutputProxy.hpp
Normal file
68
source/core/StarOutputProxy.hpp
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@ -0,0 +1,68 @@
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#ifndef STAR_OUTPUT_PROXY_HPP
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#define STAR_OUTPUT_PROXY_HPP
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#include "StarMemory.hpp"
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#include "fmt/format.h"
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#include "fmt/ostream.h"
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namespace Star {
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namespace OutputAnyDetail {
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template<typename T, typename CharT, typename Traits>
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std::basic_string<CharT, Traits> string(T const& t) {
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return fmt::format("<type {} at address: {}>", typeid(T).name(), (void*)&t);
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}
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template<typename T, typename CharT, typename Traits>
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std::basic_ostream<CharT, Traits>& output(std::basic_ostream<CharT, Traits>& os, T const& t) {
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return os << string<T, CharT, Traits>(t);
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}
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namespace Operator {
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template<typename T, typename CharT, typename Traits>
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std::basic_ostream<CharT, Traits>& operator<<(std::basic_ostream<CharT, Traits>& os, T const& t) {
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return output(os, t);
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}
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}
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template <typename T>
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struct Wrapper {
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T const& wrapped;
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};
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template <typename T>
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std::ostream& operator<<(std::ostream& os, Wrapper<T> const& wrapper) {
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using namespace Operator;
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return os << wrapper.wrapped;
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}
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}
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// Wraps a type so that is printable no matter what.. If no operator<< is
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// defined for a type, then will print <type [typeid] at address: [address]>
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template <typename T>
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OutputAnyDetail::Wrapper<T> outputAny(T const& t) {
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return OutputAnyDetail::Wrapper<T>{t};
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}
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struct OutputProxy {
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typedef function<void(std::ostream&)> PrintFunction;
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OutputProxy(PrintFunction p)
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: print(move(p)) {}
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PrintFunction print;
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};
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inline std::ostream& operator<<(std::ostream& os, OutputProxy const& p) {
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p.print(os);
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return os;
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}
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}
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template <typename T>
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struct fmt::formatter<Star::OutputAnyDetail::Wrapper<T>> : ostream_formatter {};
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template <> struct fmt::formatter<Star::OutputProxy> : ostream_formatter {};
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#endif
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@ -73,8 +73,8 @@ RectF separateBubble(List<RectF> const& sortedLeftEdges, List<RectF> const& sort
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if (overlappingBoxes.empty())
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break;
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RectF overlapBoundBox = fold(overlappingBoxes, box, [](RectF const& a, RectF const& b) { return a.combined(b); });
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SpatialLogger::logPoly("screen", PolyF(box), { 255, 0, 0, 255 });
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SpatialLogger::logPoly("screen", PolyF(overlapBoundBox), { 0, 0, 255, 255 });
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//SpatialLogger::logPoly("screen", PolyF(box), { 255, 0, 0, 255 });
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//SpatialLogger::logPoly("screen", PolyF(overlapBoundBox), { 0, 0, 255, 255 });
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auto height = box.height();
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box.setYMin(overlapBoundBox.yMax());
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box.setYMax(box.yMin() + height);
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@ -2,6 +2,9 @@
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namespace Star {
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float WorldTimestep = 1.0f / 120.0f;
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float ServerWorldTimestep = 1.0f / 20.0f;
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EnumMap<Direction> const DirectionNames{
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{Direction::Left, "left"},
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{Direction::Right, "right"},
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@ -93,7 +93,8 @@ extern EnumMap<Rarity> const RarityNames;
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// distance (one tile).
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unsigned const TilePixels = 8;
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float const WorldTimestep = 1.0f / 60.0f;
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extern float WorldTimestep;
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extern float ServerWorldTimestep;
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float const SystemWorldTimestep = 1.0f / 20.0f;
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size_t const WorldSectorSize = 32;
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@ -32,6 +32,7 @@ WorldClient::WorldClient(PlayerPtr mainPlayer) {
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m_clientConfig = assets->json("/client.config");
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m_currentStep = 0;
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m_currentServerStep = 0.0;
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m_fullBright = false;
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m_worldDimTimer = GameTimer(m_clientConfig.getFloat("worldDimTime"));
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m_worldDimTimer.setDone();
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@ -463,9 +464,14 @@ void WorldClient::render(WorldRenderData& renderData, unsigned bufferTiles) {
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for (size_t y = 0; y < ySize; ++y) {
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auto& tile = column[y];
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Vec3F light = materialDatabase->radiantLight(tile.foreground, tile.foregroundMod);
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light += liquidsDatabase->radiantLight(tile.liquid) * tile.liquid.level;
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Vec3F light;
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if (tile.foreground != EmptyMaterialId || tile.foregroundMod != NoModId)
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light += materialDatabase->radiantLight(tile.foreground, tile.foregroundMod);
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if (tile.liquid.liquid != EmptyLiquidId && tile.liquid.level != 0.0f)
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light += liquidsDatabase->radiantLight(tile.liquid);
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if (tile.foregroundLightTransparent) {
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if (tile.background != EmptyMaterialId || tile.backgroundMod != NoModId)
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light += materialDatabase->radiantLight(tile.background, tile.backgroundMod);
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if (tile.backgroundLightTransparent && pos[1] + y > undergroundLevel)
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light += environmentLight;
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@ -758,7 +764,8 @@ void WorldClient::handleIncomingPackets(List<PacketPtr> const& packets) {
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tryGiveMainPlayerItem(itemDatabase->item(giveItem->item));
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} else if (auto stepUpdate = as<StepUpdatePacket>(packet)) {
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m_interpolationTracker.receiveStepUpdate(stepUpdate->remoteStep);
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m_currentServerStep = ((double)stepUpdate->remoteStep * (WorldTimestep / ServerWorldTimestep));
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m_interpolationTracker.receiveStepUpdate(m_currentServerStep);
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} else if (auto environmentUpdatePacket = as<EnvironmentUpdatePacket>(packet)) {
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m_sky->readUpdate(environmentUpdatePacket->skyDelta);
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@ -893,7 +900,8 @@ void WorldClient::update() {
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}
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++m_currentStep;
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m_interpolationTracker.update(m_currentStep);
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//m_interpolationTracker.update(m_currentStep);
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m_interpolationTracker.update(Time::monotonicTime());
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List<WorldAction> triggeredActions;
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eraseWhere(m_timers, [&triggeredActions](pair<int, WorldAction>& timer) {
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@ -1464,6 +1472,7 @@ void WorldClient::clearWorld() {
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}
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m_currentStep = 0;
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m_currentServerStep = 0.0;
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m_inWorld = false;
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m_clientId.reset();
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@ -235,6 +235,7 @@ private:
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WorldGeometry m_geometry;
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uint64_t m_currentStep;
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double m_currentServerStep;
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bool m_fullBright;
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CellularLightingCalculator m_lightingCalculator;
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mutable CellularLightIntensityCalculator m_lightIntensityCalculator;
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@ -6,9 +6,9 @@
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namespace Star {
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namespace Text {
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static auto stripEscapeRegex = std::regex(strf("\\{:c}[^;]*{:c}", CmdEsc, EndEsc));
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String stripEscapeCodes(String const& s) {
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String regex = strf("\\{}[^;]*{}", CmdEsc, EndEsc);
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return std::regex_replace(s.utf8(), std::regex(regex.utf8()), "");
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return std::regex_replace(s.utf8(), stripEscapeRegex, "");
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}
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String preprocessEscapeCodes(String const& s) {
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