custom vcpkg triplet

This commit is contained in:
Kae 2024-02-20 15:32:35 +11:00
parent fc6391e4db
commit 187ab51df0
2 changed files with 20 additions and 4 deletions

View File

@ -22,7 +22,14 @@ jobs:
submodules: 'recursive' submodules: 'recursive'
- name: Configure Test Build - name: Configure Test Build
run: cmake -G "Visual Studio 17 2022" -A "X64" -S "${{ github.workspace }}/source" -B "${{ github.workspace }}/cmake-build-debug" -DCMAKE_TOOLCHAIN_FILE="${Env:VCPKG_INSTALLATION_ROOT}/scripts/buildsystems/vcpkg.cmake" -DVCPKG_TARGET_TRIPLET=x64-windows -DCMAKE_MSVC_RUNTIME_LIBRARY="MultiThreaded$<$<CONFIG:Debug>:Debug>DLL" -DCMAKE_INSTALL_PREFIX="${{ github.workspace }}/install" -DCMAKE_VERBOSE_MAKEFILE=YES -DBUILD_TESTING=YES run: >
cmake -G "Visual Studio 17 2022" -A "X64" -S "${{ github.workspace }}/source" -B "${{ github.workspace }}/cmake-build-debug"
-DCMAKE_TOOLCHAIN_FILE="${Env:VCPKG_INSTALLATION_ROOT}/scripts/buildsystems/vcpkg.cmake"
-DVCPKG_TARGET_TRIPLET=x64-windows-mixed-md
-DCMAKE_MSVC_RUNTIME_LIBRARY="MultiThreaded$<$<CONFIG:Debug>:Debug>DLL"
-DCMAKE_INSTALL_PREFIX="${{ github.workspace }}/install"
-DCMAKE_VERBOSE_MAKEFILE=YES
-DBUILD_TESTING=YES
- name: Build Debug - name: Build Debug
run: cmake --build "${{ github.workspace }}/cmake-build-debug" --config "Debug" --parallel run: cmake --build "${{ github.workspace }}/cmake-build-debug" --config "Debug" --parallel
@ -39,14 +46,16 @@ jobs:
run: > run: >
cmake -G "Visual Studio 17 2022" -A "X64" -S "${{ github.workspace }}/source" -B "${{ github.workspace }}/cmake-build-relwithdebinfo" cmake -G "Visual Studio 17 2022" -A "X64" -S "${{ github.workspace }}/source" -B "${{ github.workspace }}/cmake-build-relwithdebinfo"
-DCMAKE_TOOLCHAIN_FILE="${Env:VCPKG_INSTALLATION_ROOT}/scripts/buildsystems/vcpkg.cmake" -DCMAKE_TOOLCHAIN_FILE="${Env:VCPKG_INSTALLATION_ROOT}/scripts/buildsystems/vcpkg.cmake"
-DVCPKG_TARGET_TRIPLET=x64-windows -DCMAKE_MSVC_RUNTIME_LIBRARY="MultiThreaded$<$<CONFIG:Debug>:Debug>DLL" -DVCPKG_OVERLAY_TRIPLETS="${{ github.workspace }}\triplets"
-DVCPKG_TARGET_TRIPLET=x64-windows-mixed-md
-DCMAKE_MSVC_RUNTIME_LIBRARY="MultiThreaded$<$<CONFIG:Debug>:Debug>DLL"
-DCMAKE_INSTALL_PREFIX="${{ github.workspace }}/install" -DCMAKE_INSTALL_PREFIX="${{ github.workspace }}/install"
-DCMAKE_VERBOSE_MAKEFILE=YES -DCMAKE_VERBOSE_MAKEFILE=YES
-DBUILD_TESTING=OFF -DBUILD_TESTING=OFF
-DSTAR_ENABLE_STEAM_INTEGRATION=ON -DSTAR_ENABLE_STEAM_INTEGRATION=ON
-DSTAR_ENABLE_DISCORD_INTEGRATION=ON -DSTAR_ENABLE_DISCORD_INTEGRATION=ON
-DCMAKE_INCLUDE_PATH="..\lib\windows\include" -DCMAKE_INCLUDE_PATH="${{ github.workspace }}\lib\windows\include"
-DCMAKE_LIBRARY_PATH="..\lib\windows" -DCMAKE_LIBRARY_PATH="${{ github.workspace }}\lib\windows"
- name: Build Release - name: Build Release
run: cmake --build "${{ github.workspace }}/cmake-build-relwithdebinfo" --config "RelWithDebInfo" --parallel run: cmake --build "${{ github.workspace }}/cmake-build-relwithdebinfo" --config "RelWithDebInfo" --parallel

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@ -0,0 +1,7 @@
set(VCPKG_TARGET_ARCHITECTURE x64)
set(VCPKG_CRT_LINKAGE dynamic)
set(VCPKG_LIBRARY_LINKAGE static)
if(PORT MATCHES "sdl|zlib")
set(VCPKG_LIBRARY_LINKAGE dynamic)
endif()