Add client world.players
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@ -357,6 +357,16 @@ namespace LuaBindings {
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if (auto clientWorld = as<WorldClient>(world)) {
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callbacks.registerCallbackWithSignature<RectI>("clientWindow", bind(ClientWorldCallbacks::clientWindow, clientWorld));
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callbacks.registerCallback("players", [clientWorld]() {
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List<EntityId> playerIds;
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clientWorld->forAllEntities([&](EntityPtr const& entity) {
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if (entity->entityType() == EntityType::Player)
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playerIds.emplace_back(entity->entityId());
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});
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return playerIds;
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});
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}
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if (auto serverWorld = as<WorldServer>(world)) {
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