error handling for missing techs
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74dabf2244
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@ -9,9 +9,13 @@ PlayerTech::PlayerTech() {}
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PlayerTech::PlayerTech(Json const& json) {
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PlayerTech::PlayerTech(Json const& json) {
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m_availableTechs = jsonToStringSet(json.get("availableTechs"));
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m_availableTechs = jsonToStringSet(json.get("availableTechs"));
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m_enabledTechs = jsonToStringSet(json.get("enabledTechs"));
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m_enabledTechs = jsonToStringSet(json.get("enabledTechs"));
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m_equippedTechs = jsonToMapKV<HashMap<TechType, String>>(json.get("equippedTechs"), [](Json t) {
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auto techDatabase = Root::singleton().techDatabase();
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return TechTypeNames.getLeft(t.toString());
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for (auto p : json.get("equippedTechs", JsonObject()).iterateObject()) {
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}, mem_fn(&Json::toString));
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if (techDatabase->contains(p.second.toString()))
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m_equippedTechs.set(TechTypeNames.getLeft(p.first), p.second.toString());
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else
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Logger::warn("Missing tech '%s' in slot '%s'", p.second.toString(), p.first);
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}
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}
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}
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Json PlayerTech::toJson() const {
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Json PlayerTech::toJson() const {
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