Alias short bind, key, mouse input functions
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@ -11,6 +11,7 @@ LuaCallbacks LuaBindings::makeInputCallbacks() {
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callbacks.registerCallbackWithSignature<Maybe<unsigned>, String, String>("bindDown", bind(mem_fn(&Input::bindDown), input, _1, _2));
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callbacks.registerCallbackWithSignature<Maybe<unsigned>, String, String>("bindDown", bind(mem_fn(&Input::bindDown), input, _1, _2));
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callbacks.registerCallbackWithSignature<bool, String, String>("bindHeld", bind(mem_fn(&Input::bindHeld), input, _1, _2));
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callbacks.registerCallbackWithSignature<bool, String, String>("bindHeld", bind(mem_fn(&Input::bindHeld), input, _1, _2));
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callbacks.registerCallbackWithSignature<bool, String, String>("bind", bind(mem_fn(&Input::bindHeld), input, _1, _2));
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callbacks.registerCallbackWithSignature<Maybe<unsigned>, String, String>("bindUp", bind(mem_fn(&Input::bindUp), input, _1, _2));
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callbacks.registerCallbackWithSignature<Maybe<unsigned>, String, String>("bindUp", bind(mem_fn(&Input::bindUp), input, _1, _2));
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callbacks.registerCallback("keyDown", [input](String const& keyName, Maybe<StringList> const& modNames) -> Maybe<unsigned> {
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callbacks.registerCallback("keyDown", [input](String const& keyName, Maybe<StringList> const& modNames) -> Maybe<unsigned> {
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@ -23,11 +24,17 @@ LuaCallbacks LuaBindings::makeInputCallbacks() {
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}
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}
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return input->keyDown(key, mod);
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return input->keyDown(key, mod);
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});
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});
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callbacks.registerCallback("keyHeld", [input](String const& keyName) -> bool { return input->keyHeld(KeyNames.getLeft(keyName)); });
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auto keyHeld = [input](String const& keyName) -> bool { return input->keyHeld(KeyNames.getLeft(keyName)); };
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callbacks.registerCallback("keyHeld", keyHeld);
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callbacks.registerCallback("key", keyHeld);
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callbacks.registerCallback("keyUp", [input](String const& keyName) -> Maybe<unsigned> { return input->keyUp( KeyNames.getLeft(keyName)); });
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callbacks.registerCallback("keyUp", [input](String const& keyName) -> Maybe<unsigned> { return input->keyUp( KeyNames.getLeft(keyName)); });
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callbacks.registerCallback("mouseDown", [input](String const& buttonName) -> Maybe<List<Vec2I>> { return input->mouseDown(MouseButtonNames.getLeft(buttonName)); });
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callbacks.registerCallback("mouseDown", [input](String const& buttonName) -> Maybe<List<Vec2I>> { return input->mouseDown(MouseButtonNames.getLeft(buttonName)); });
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callbacks.registerCallback("mouseHeld", [input](String const& buttonName) -> bool { return input->mouseHeld(MouseButtonNames.getLeft(buttonName)); });
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auto mouseHeld = [input](String const& buttonName) -> bool { return input->mouseHeld(MouseButtonNames.getLeft(buttonName)); };
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callbacks.registerCallback("mouseHeld", mouseHeld);
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callbacks.registerCallback("mouse", mouseHeld);
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callbacks.registerCallback("mouseUp", [input](String const& buttonName) -> Maybe<List<Vec2I>> { return input->mouseUp( MouseButtonNames.getLeft(buttonName)); });
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callbacks.registerCallback("mouseUp", [input](String const& buttonName) -> Maybe<List<Vec2I>> { return input->mouseUp( MouseButtonNames.getLeft(buttonName)); });
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callbacks.registerCallbackWithSignature<void, String, String>("resetBinds", bind(mem_fn(&Input::resetBinds), input, _1, _2));
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callbacks.registerCallbackWithSignature<void, String, String>("resetBinds", bind(mem_fn(&Input::resetBinds), input, _1, _2));
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