Update voicemanager.lua
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@ -19,7 +19,7 @@ local LINE_COLOR = {50, 210, 255, 255}
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local FONT_DIRECTIVES = "?border=1;333;3337?border=1;333;3330"
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local FONT_DIRECTIVES = "?border=1;333;3337?border=1;333;3330"
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local NAME_PREFIX = "^noshadow,white,set;"
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local NAME_PREFIX = "^noshadow,white,set;"
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local function dbToLoudness(db) return 2 ^ (db / 8) end
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local function dbToLoudness(db) return math.exp(db * 0.05) end
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local canvas
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local canvas
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@ -102,7 +102,7 @@ local function simulateSpeakers()
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speakers[i] = {
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speakers[i] = {
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speakerId = i,
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speakerId = i,
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entityId = -65536 * i,
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entityId = -65536 * i,
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name = "Player " .. i,
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name = "Player " .. i .. " (" .. (math.floor((dB * 100) + 0.5) / 100) .. " dB)",
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decibels = dB,
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decibels = dB,
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smoothDecibels = dB,
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smoothDecibels = dB,
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muted = false
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muted = false
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