Merge branch 'OpenStarbound:main' into main

This commit is contained in:
JamesTheMaker 2024-03-07 09:44:18 -05:00 committed by GitHub
commit 3c8a8619d5
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
31 changed files with 555 additions and 359 deletions

22
scripts/ci/linux/build.sh Normal file
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@ -0,0 +1,22 @@
#!/bin/sh -e
mkdir -p build
cd build
rm -f CMakeCache.txt
cmake \
-DCMAKE_BUILD_TYPE=Release \
-DSTAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX=ON \
-DSTAR_USE_JEMALLOC=ON \
-DSTAR_ENABLE_STEAM_INTEGRATION=ON \
-DCMAKE_INCLUDE_PATH=../lib/linux/include \
-DCMAKE_LIBRARY_PATH=../lib/linux \
../source
make -j2
cd ..
mv dist linux_binaries
cp lib/linux/*.so linux_binaries/

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@ -0,0 +1,5 @@
#!/bin/sh
cd "`dirname \"$0\"`"
LD_LIBRARY_PATH="$LD_LIBRARY_PATH:./" ./starbound "$@"

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@ -0,0 +1,22 @@
#!/bin/sh
cd "`dirname \"$0\"`"
terms="
x-terminal-emulator
konsole
gnome-terminal.wrapper
xfce4-terminal.wrapper
koi8rxterm
lxterm
uxterm
xterm"
for term in $terms; do
$term -e ./starbound_server $@
if [ $? -eq 0 ]; then
exit 0;
fi
done
exit 1

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@ -0,0 +1,9 @@
{
"assetDirectories" : [
"./data/",
"../assets/",
"../mods/"
],
"storageDirectory" : "../storage/"
}

8
scripts/ci/linux/test.sh Normal file
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@ -0,0 +1,8 @@
#!/bin/sh -e
cd linux_binaries
cp ../scripts/linux/sbinit.config .
./core_tests
./game_tests

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@ -0,0 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleGetInfoString</key>
<string>Starbound</string>
<key>CFBundleExecutable</key>
<string>starbound</string>
<key>CFBundleIdentifier</key>
<string>com.chucklefish</string>
<key>CFBundleName</key>
<string>starbound</string>
<key>CFBundleIconFile</key>
<string>starbound</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>LSEnvironment</key>
<dict>
<key>MinimumSystemVersion</key>
<string>10.9.0</string>
</dict>
<key>SDL_FILESYSTEM_BASE_DIR_TYPE</key>
<string>parent</string>
</dict>
</plist>

25
scripts/ci/macos/build.sh Normal file
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@ -0,0 +1,25 @@
#!/bin/sh -e
mkdir -p build
cd build
rm -f CMakeCache.txt
cmake \
-DCMAKE_BUILD_TYPE=Release \
-DSTAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX=ON \
-DSTAR_USE_JEMALLOC=OFF \
-DSTAR_ENABLE_STEAM_INTEGRATION=ON \
-DSTAR_ENABLE_DISCORD_INTEGRATION=ON \
-DCMAKE_INCLUDE_PATH=../lib/osx/include \
-DCMAKE_LIBRARY_PATH=../lib/osx \
-DCMAKE_OSX_SYSROOT=/ \
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.9 \
../source
make -j2
cd ..
mv dist macos_binaries
cp lib/osx/*.dylib macos_binaries/

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@ -0,0 +1,11 @@
#!/bin/sh -e
cd "`dirname \"$0\"`"
osascript <<END
tell application "Terminal"
do script "cd \"`pwd`\";./starbound_server $@;exit"
end tell
END

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@ -0,0 +1,9 @@
{
"assetDirectories" : [
"./data/",
"../assets/",
"../mods/"
],
"storageDirectory" : "../storage/"
}

9
scripts/ci/macos/test.sh Normal file
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@ -0,0 +1,9 @@
#!/bin/sh -e
cd macos_binaries
cp ../scripts/osx/sbinit.config .
./core_tests
./game_tests

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@ -0,0 +1,32 @@
set QT_PREFIX_PATH="C:\Qt\5.7\msvc2015_64"
set CMAKE_PREFIX_PATH="C:\Program Files\CMake"
set PATH=%PATH%;%CMAKE_PREFIX_PATH%\bin;%QT_PREFIX_PATH%\bin
mkdir build
cd build || exit /b 1
del /f CMakeCache.txt
cmake.exe ^
-G"Visual Studio 17 2022" ^
-T"v143" ^
-DCMAKE_PREFIX_PATH=%QT_PREFIX_PATH% ^
-DSTAR_USE_JEMALLOC=OFF ^
-DSTAR_ENABLE_STEAM_INTEGRATION=ON ^
-DSTAR_ENABLE_DISCORD_INTEGRATION=ON ^
-DSTAR_BUILD_QT_TOOLS=OFF ^
-DCMAKE_INCLUDE_PATH="..\lib\windows\include" ^
-DCMAKE_LIBRARY_PATH="..\lib\windows" ^
..\source || exit /b 1
cmake.exe --build . --config RelWithDebInfo || exit /b 1
cd ..
move dist windows_binaries || exit /b 1
if exist windows_binaries\mod_uploader.exe (
windeployqt.exe windows_binaries\mod_uploader.exe || exit /b 1
)
copy lib\windows\*.dll windows_binaries\ || exit /b 1

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@ -0,0 +1,9 @@
{
"assetDirectories" : [
".\\data\\",
"..\\assets\\",
"..\\mods\\"
],
"storageDirectory" : "..\\storage\\"
}

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@ -0,0 +1,8 @@
cd windows_binaries
set PATH="%PATH%;..\lib\windows"
copy ..\scripts\windows\sbinit.config .
.\core_tests || exit /b 1
.\game_tests || exit /b 1

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@ -1,22 +1,22 @@
CMAKE_MINIMUM_REQUIRED (VERSION 3.16)
cmake_minimum_required(VERSION 3.16)
# Find CCache
FIND_PROGRAM(CCACHE_PATH ccache)
IF (CCACHE_PATH)
SET (CMAKE_C_COMPILER_LAUNCHER "${CCACHE_PATH}")
SET (CMAKE_CXX_COMPILER_LAUNCHER "${CCACHE_PATH}")
MESSAGE (STATUS "Using CCache")
ELSE ()
MESSAGE (STATUS "Not using CCache")
ENDIF ()
find_program(CCACHE_PATH ccache)
if(CCACHE_PATH)
set(CMAKE_C_COMPILER_LAUNCHER "${CCACHE_PATH}")
set(CMAKE_CXX_COMPILER_LAUNCHER "${CCACHE_PATH}")
message(STATUS "Using CCache")
else()
message(STATUS "Not using CCache")
endif()
PROJECT (starbound)
SET (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/../cmake)
project(starbound)
set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/../cmake)
SET (CMAKE_CONFIGURATION_TYPES Debug RelWithAsserts RelWithDebInfo Release)
SET (CMAKE_EXPORT_COMPILE_COMMANDS ON CACHE INTERNAL "")
SET (CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS "" CACHE STRING "" FORCE)
set(CMAKE_CONFIGURATION_TYPES Debug RelWithAsserts RelWithDebInfo Release)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON CACHE INTERNAL "")
set(CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS "" CACHE STRING "" FORCE)
# Update the docstring on CMAKE_BUILD_TYPE to show what options we actually
# allow
# SET (CMAKE_BUILD_TYPE "${CMAKE_BUILD_TYPE}" CACHE STRING "Choose the type of build, options are: Debug RelWithAsserts RelWithDebInfo Release" FORCE)
@ -25,271 +25,271 @@ SET (CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS "" CACHE STRING "" FORCE)
# result in STAR_* cmake variables.
# STAR_SOURCE_IDENTIFIER may be set to any string value
IF (NOT DEFINED STAR_SOURCE_IDENTIFIER)
INCLUDE (GetGitRevisionDescription)
GET_GIT_HEAD_REVISION (STAR_GIT_REFSPEC STAR_GIT_HASHVAR)
SET (STAR_SOURCE_IDENTIFIER "${STAR_GIT_HASHVAR}")
ENDIF ()
if(NOT DEFINED STAR_SOURCE_IDENTIFIER)
include(GetGitRevisionDescription)
get_git_head_revision(STAR_GIT_REFSPEC STAR_GIT_HASHVAR)
set(STAR_SOURCE_IDENTIFIER "${STAR_GIT_HASHVAR}")
endif()
# Architecture identifier, like i386, x86_64 or ppc
IF (NOT DEFINED STAR_ARCHITECTURE)
INCLUDE (TargetArch)
TARGET_ARCHITECTURE (STAR_ARCHITECTURE)
ENDIF ()
if(NOT DEFINED STAR_ARCHITECTURE)
include(TargetArch)
target_architecture(STAR_ARCHITECTURE)
endif()
# Either TRUE or FALSE
IF (NOT DEFINED STAR_LITTLE_ENDIAN)
INCLUDE (TestBigEndian)
TEST_BIG_ENDIAN (BIGENDIAN)
IF (NOT BIGENDIAN)
SET (STAR_LITTLE_ENDIAN TRUE)
ELSE ()
SET (STAR_LITTLE_ENDIAN FALSE)
ENDIF ()
ENDIF ()
if(NOT DEFINED STAR_LITTLE_ENDIAN)
include(TestBigEndian)
test_big_endian(BIGENDIAN)
if(NOT BIGENDIAN)
set(STAR_LITTLE_ENDIAN TRUE)
else()
set(STAR_LITTLE_ENDIAN FALSE)
endif()
endif()
# System name, like windows, macos, linux, freebsd, or (generic) unix
IF (NOT DEFINED STAR_SYSTEM)
IF (WIN32)
SET (STAR_SYSTEM "windows")
ELSEIF (APPLE AND ${CMAKE_SYSTEM_NAME} STREQUAL "Darwin")
SET (STAR_SYSTEM "macos")
ELSEIF (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
SET (STAR_SYSTEM "linux")
ELSEIF (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
SET (STAR_SYSTEM "freebsd")
ELSEIF (UNIX)
SET (STAR_SYSTEM "unix")
ELSE ()
SET (STAR_SYSTEM "unknown")
ENDIF ()
ENDIF ()
if(NOT DEFINED STAR_SYSTEM)
if(WIN32)
set(STAR_SYSTEM "windows")
elseif(APPLE AND ${CMAKE_SYSTEM_NAME} STREQUAL "Darwin")
set(STAR_SYSTEM "macos")
elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(STAR_SYSTEM "linux")
elseif(${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
set(STAR_SYSTEM "freebsd")
elseif(UNIX)
set(STAR_SYSTEM "unix")
else()
set(STAR_SYSTEM "unknown")
endif()
endif()
IF (NOT DEFINED STAR_SYSTEM_FAMILY)
IF (WIN32)
SET (STAR_SYSTEM_FAMILY "windows")
ELSEIF (UNIX)
SET (STAR_SYSTEM_FAMILY "unix")
ELSE ()
SET (STAR_SYSTEM_FAMILY "unknown")
ENDIF ()
ENDIF ()
if(NOT DEFINED STAR_SYSTEM_FAMILY)
if(WIN32)
set(STAR_SYSTEM_FAMILY "windows")
elseif(UNIX)
set(STAR_SYSTEM_FAMILY "unix")
else()
set(STAR_SYSTEM_FAMILY "unknown")
endif()
endif()
# C/C++ compiler ID, like clang, gnu, or msvc
IF (NOT DEFINED STAR_COMPILER)
IF (NOT CMAKE_C_COMPILER_ID STREQUAL CMAKE_CXX_COMPILER_ID)
MESSAGE (FATAL_ERROR "C and C++ compiler id do not match, unsupported build configuration")
ENDIF ()
if(NOT DEFINED STAR_COMPILER)
if(NOT CMAKE_C_COMPILER_ID STREQUAL CMAKE_CXX_COMPILER_ID)
message(FATAL_ERROR "C and C++ compiler id do not match, unsupported build configuration")
endif()
IF (CMAKE_C_COMPILER_ID STREQUAL "Clang")
SET (STAR_COMPILER "clang")
ELSEIF (CMAKE_COMPILER_IS_GNUC)
SET (STAR_COMPILER "gnu")
ELSEIF (MSVC)
SET (STAR_COMPILER "msvc")
ELSE ()
STRING (TOLOWER "${CMAKE_C_COMPILER_ID}" STAR_COMPILER)
ENDIF ()
ENDIF ()
if(CMAKE_C_COMPILER_ID STREQUAL "Clang")
set(STAR_COMPILER "clang")
elseif(CMAKE_COMPILER_IS_GNUC)
set(STAR_COMPILER "gnu")
elseif(MSVC)
set(STAR_COMPILER "msvc")
else()
string(TOLOWER "${CMAKE_C_COMPILER_ID}" STAR_COMPILER)
endif()
endif()
# Enable OPTIONs based on the discovered system / environment...
IF (STAR_COMPILER STREQUAL "gnu")
OPTION (STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX "Statically link libgcc and libstdc++" OFF)
OPTION (STAR_ENABLE_GCC_PROFILING "Enable gcc/g++ profiling via the -pg flag" OFF)
OPTION (STAR_ENABLE_GLIBCXX_DEBUG "Enable _GLIBCXX_DEBUG for g++" OFF)
ENDIF ()
if(STAR_COMPILER STREQUAL "gnu")
option(STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX "Statically link libgcc and libstdc++" OFF)
option(STAR_ENABLE_GCC_PROFILING "Enable gcc/g++ profiling via the -pg flag" OFF)
option(STAR_ENABLE_GLIBCXX_DEBUG "Enable _GLIBCXX_DEBUG for g++" OFF)
endif()
IF (STAR_COMPILER STREQUAL "msvc")
OPTION (STAR_ENABLE_STATIC_MSVC_RUNTIME "Statically link with the CRT" OFF)
ENDIF ()
if(STAR_COMPILER STREQUAL "msvc")
option(STAR_ENABLE_STATIC_MSVC_RUNTIME "Statically link with the CRT" OFF)
endif()
OPTION (STAR_BUILD_GUI "Build GUI utilities and Client" ON)
option(STAR_BUILD_GUI "Build GUI utilities and Client" ON)
IF (STAR_BUILD_GUI)
OPTION (STAR_BUILD_QT_TOOLS "Build GUI utilities that require Qt" OFF)
OPTION (STAR_ENABLE_STEAM_INTEGRATION "Use Steam platform services" OFF)
OPTION (STAR_ENABLE_DISCORD_INTEGRATION "Use Discord platform services" OFF)
ENDIF ()
if(STAR_BUILD_GUI)
option(STAR_BUILD_QT_TOOLS "Build GUI utilities that require Qt" OFF)
option(STAR_ENABLE_STEAM_INTEGRATION "Use Steam platform services" OFF)
option(STAR_ENABLE_DISCORD_INTEGRATION "Use Discord platform services" OFF)
endif()
OPTION (STAR_LUA_APICHECK "Use lua api checks" OFF)
OPTION (STAR_USE_JEMALLOC "Use jemalloc allocators" OFF)
option(STAR_LUA_APICHECK "Use lua api checks" OFF)
option(STAR_USE_JEMALLOC "Use jemalloc allocators" OFF)
# Report all the discovered system / environment settings and all options.
MESSAGE (STATUS "Source ID: ${STAR_SOURCE_IDENTIFIER}")
MESSAGE (STATUS "Architecture: ${STAR_ARCHITECTURE}")
MESSAGE (STATUS "Little Endian: ${STAR_LITTLE_ENDIAN}")
MESSAGE (STATUS "System: ${STAR_SYSTEM}")
MESSAGE (STATUS "System family: ${STAR_SYSTEM_FAMILY}")
MESSAGE (STATUS "C/C++ compiler: ${STAR_COMPILER}")
message(STATUS "Source ID: ${STAR_SOURCE_IDENTIFIER}")
message(STATUS "Architecture: ${STAR_ARCHITECTURE}")
message(STATUS "Little Endian: ${STAR_LITTLE_ENDIAN}")
message(STATUS "System: ${STAR_SYSTEM}")
message(STATUS "System family: ${STAR_SYSTEM_FAMILY}")
message(STATUS "C/C++ compiler: ${STAR_COMPILER}")
IF (DEFINED STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX)
MESSAGE (STATUS "Statically linking to libgcc / libstdc++: ${STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX}")
ENDIF ()
if(DEFINED STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX)
message(STATUS "Statically linking to libgcc / libstdc++: ${STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX}")
endif()
IF (DEFINED STAR_ENABLE_STATIC_MSVC_RUNTIME)
MESSAGE (STATUS "Statically linking to CRT: ${STAR_ENABLE_STATIC_MSVC_RUNTIME}")
ENDIF ()
if(DEFINED STAR_ENABLE_STATIC_MSVC_RUNTIME)
message(STATUS "Statically linking to CRT: ${STAR_ENABLE_STATIC_MSVC_RUNTIME}")
endif()
IF (DEFINED STAR_ENABLE_GLIBCXX_DEBUG)
MESSAGE (STATUS "Enabling _GLIBCXX_DEBUG: ${STAR_ENABLE_GLIBCXX_DEBUG}")
ENDIF ()
if(DEFINED STAR_ENABLE_GLIBCXX_DEBUG)
message(STATUS "Enabling _GLIBCXX_DEBUG: ${STAR_ENABLE_GLIBCXX_DEBUG}")
endif()
MESSAGE (STATUS "Building GUI: ${STAR_BUILD_GUI}")
message(STATUS "Building GUI: ${STAR_BUILD_GUI}")
IF (DEFINED STAR_BUILD_QT_TOOLS)
MESSAGE (STATUS "Building Qt tools: ${STAR_BUILD_QT_TOOLS}")
ENDIF ()
if(DEFINED STAR_BUILD_QT_TOOLS)
message(STATUS "Building Qt tools: ${STAR_BUILD_QT_TOOLS}")
endif()
IF (DEFINED STAR_ENABLE_STEAM_INTEGRATION)
MESSAGE (STATUS "Using Steam platform services: ${STAR_ENABLE_STEAM_INTEGRATION}")
ENDIF ()
if(DEFINED STAR_ENABLE_STEAM_INTEGRATION)
message(STATUS "Using Steam platform services: ${STAR_ENABLE_STEAM_INTEGRATION}")
endif()
IF (DEFINED STAR_ENABLE_DISCORD_INTEGRATION)
MESSAGE (STATUS "Using Discord platform services: ${STAR_ENABLE_DISCORD_INTEGRATION}")
ENDIF ()
if(DEFINED STAR_ENABLE_DISCORD_INTEGRATION)
message(STATUS "Using Discord platform services: ${STAR_ENABLE_DISCORD_INTEGRATION}")
endif()
MESSAGE (STATUS "Using Lua API checks: ${STAR_LUA_APICHECK}")
MESSAGE (STATUS "Using jemalloc: ${STAR_USE_JEMALLOC}")
message(STATUS "Using Lua API checks: ${STAR_LUA_APICHECK}")
message(STATUS "Using jemalloc: ${STAR_USE_JEMALLOC}")
# Set C defines and cmake variables based on the build settings we have now
# determined...
# Set a cmake variable to true and define a corresponding C/C++ definition
FUNCTION (SET_FLAG flagValue)
SET (${flagValue} TRUE PARENT_SCOPE)
ADD_DEFINITIONS (-D${flagValue})
ENDFUNCTION ()
function(SET_FLAG flagValue)
set(${flagValue} TRUE PARENT_SCOPE)
add_definitions(-D${flagValue})
endfunction()
IF (STAR_LITTLE_ENDIAN)
SET_FLAG (STAR_LITTLE_ENDIAN)
ELSEIF ()
SET_FLAG (STAR_BIG_ENDIAN)
ENDIF ()
if(STAR_LITTLE_ENDIAN)
set_flag(STAR_LITTLE_ENDIAN)
elseif()
set_flag(STAR_BIG_ENDIAN)
endif()
IF (STAR_ARCHITECTURE STREQUAL "i386")
SET_FLAG (STAR_ARCHITECTURE_I386)
ELSEIF (STAR_ARCHITECTURE STREQUAL "x86_64")
SET_FLAG (STAR_ARCHITECTURE_X86_64)
ENDIF ()
if(STAR_ARCHITECTURE STREQUAL "i386")
set_flag(STAR_ARCHITECTURE_I386)
elseif(STAR_ARCHITECTURE STREQUAL "x86_64")
set_flag(STAR_ARCHITECTURE_X86_64)
endif()
IF (STAR_SYSTEM STREQUAL "windows")
SET_FLAG (STAR_SYSTEM_WINDOWS)
ELSEIF (STAR_SYSTEM STREQUAL "macos")
SET_FLAG (STAR_SYSTEM_MACOS)
ELSEIF (STAR_SYSTEM STREQUAL "linux")
SET_FLAG (STAR_SYSTEM_LINUX)
ELSEIF (STAR_SYSTEM STREQUAL "freebsd")
SET_FLAG (STAR_SYSTEM_FREEBSD)
ENDIF ()
if(STAR_SYSTEM STREQUAL "windows")
set_flag(STAR_SYSTEM_WINDOWS)
elseif(STAR_SYSTEM STREQUAL "macos")
set_flag(STAR_SYSTEM_MACOS)
elseif(STAR_SYSTEM STREQUAL "linux")
set_flag(STAR_SYSTEM_LINUX)
elseif(STAR_SYSTEM STREQUAL "freebsd")
set_flag(STAR_SYSTEM_FREEBSD)
endif()
IF (STAR_SYSTEM_FAMILY STREQUAL "windows")
SET_FLAG (STAR_SYSTEM_FAMILY_WINDOWS)
ELSEIF (STAR_SYSTEM_FAMILY STREQUAL "unix")
SET_FLAG (STAR_SYSTEM_FAMILY_UNIX)
ENDIF ()
if(STAR_SYSTEM_FAMILY STREQUAL "windows")
set_flag(STAR_SYSTEM_FAMILY_WINDOWS)
elseif(STAR_SYSTEM_FAMILY STREQUAL "unix")
set_flag(STAR_SYSTEM_FAMILY_UNIX)
endif()
IF (STAR_COMPILER STREQUAL "gnu")
SET_FLAG (STAR_COMPILER_GNU)
ELSEIF (STAR_COMPILER STREQUAL "clang")
SET_FLAG (STAR_COMPILER_CLANG)
ELSEIF (STAR_COMPILER STREQUAL "msvc")
SET_FLAG (STAR_COMPILER_MSVC)
ENDIF ()
if(STAR_COMPILER STREQUAL "gnu")
set_flag(STAR_COMPILER_GNU)
elseif(STAR_COMPILER STREQUAL "clang")
set_flag(STAR_COMPILER_CLANG)
elseif(STAR_COMPILER STREQUAL "msvc")
set_flag(STAR_COMPILER_MSVC)
endif()
IF (STAR_LUA_APICHECK)
ADD_DEFINITIONS (-DLUA_USE_APICHECK)
ENDIF ()
if(STAR_LUA_APICHECK)
add_definitions(-DLUA_USE_APICHECK)
endif()
IF (STAR_SYSTEM_WINDOWS)
if(STAR_SYSTEM_WINDOWS)
# LUA_USE_WINDOWS is automatically defined in luaconf if _WIN32 is defined
ELSEIF (STAR_SYSTEM_MACOS)
ADD_DEFINITIONS(-DLUA_USE_MACOSX)
ELSEIF (STAR_SYSTEM_LINUX)
ADD_DEFINITIONS(-DLUA_USE_LINUX)
ELSEIF (STAR_SYSTEM_FAMILY_UNIX)
ADD_DEFINITIONS(-DLUA_USE_POSIX)
ENDIF ()
elseif(STAR_SYSTEM_MACOS)
add_definitions(-DLUA_USE_MACOSX)
elseif(STAR_SYSTEM_LINUX)
add_definitions(-DLUA_USE_LINUX)
elseif(STAR_SYSTEM_FAMILY_UNIX)
add_definitions(-DLUA_USE_POSIX)
endif()
IF (STAR_ENABLE_STEAM_INTEGRATION)
ADD_DEFINITIONS (-DSTAR_ENABLE_STEAM_INTEGRATION)
ENDIF ()
if(STAR_ENABLE_STEAM_INTEGRATION)
add_definitions(-DSTAR_ENABLE_STEAM_INTEGRATION)
endif()
IF (STAR_ENABLE_DISCORD_INTEGRATION)
ADD_DEFINITIONS (-DSTAR_ENABLE_DISCORD_INTEGRATION)
ENDIF ()
if(STAR_ENABLE_DISCORD_INTEGRATION)
add_definitions(-DSTAR_ENABLE_DISCORD_INTEGRATION)
endif()
IF (STAR_USE_JEMALLOC)
ADD_DEFINITIONS (-DSTAR_USE_JEMALLOC)
ENDIF ()
if(STAR_USE_JEMALLOC)
add_definitions(-DSTAR_USE_JEMALLOC)
endif()
# Set C/C++ compiler flags based on build environment...
IF (STAR_COMPILER_GNU)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -rdynamic -Wall -Wextra -Wno-unused -Wno-implicit-fallthrough -no-pie")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -rdynamic -Wall -Wextra -Wno-unused -Wno-implicit-fallthrough -no-pie")
if(STAR_COMPILER_GNU)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -rdynamic -Wall -Wextra -Wno-unused -Wno-implicit-fallthrough -no-pie")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -rdynamic -Wall -Wextra -Wno-unused -Wno-implicit-fallthrough -no-pie")
IF (STAR_SYSTEM_FAMILY_WINDOWS)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mthreads")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mthreads")
ELSE ()
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread -D_REENTRANT")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread -D_REENTRANT")
ENDIF ()
if(STAR_SYSTEM_FAMILY_WINDOWS)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mthreads")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mthreads")
else()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread -D_REENTRANT")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread -D_REENTRANT")
endif()
IF (STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -static-libgcc")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libgcc -static-libstdc++")
ENDIF ()
if(STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -static-libgcc")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libgcc -static-libstdc++")
endif()
IF (STAR_ENABLE_GCC_PROFILING)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pg")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pg")
ENDIF ()
if(STAR_ENABLE_GCC_PROFILING)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pg")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pg")
endif()
SET (CMAKE_C_FLAGS_DEBUG "-g -Og")
SET (CMAKE_CXX_FLAGS_DEBUG "-g -Og")
set(CMAKE_C_FLAGS_DEBUG "-g -Og")
set(CMAKE_CXX_FLAGS_DEBUG "-g -Og")
SET (CMAKE_C_FLAGS_RELWITHASSERTS "-g -Ofast")
SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "-g -Ofast")
set(CMAKE_C_FLAGS_RELWITHASSERTS "-g -Ofast")
set(CMAKE_CXX_FLAGS_RELWITHASSERTS "-g -Ofast")
SET (CMAKE_C_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
SET (CMAKE_C_FLAGS_RELEASE "-DNDEBUG -Ofast")
SET (CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -Ofast")
set(CMAKE_C_FLAGS_RELEASE "-DNDEBUG -Ofast")
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -Ofast")
ELSEIF (STAR_COMPILER_CLANG)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wuninitialized -Wno-parentheses-equality -Wno-deprecated-declarations")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -Wextra -Wuninitialized -Wno-parentheses-equality -Wno-deprecated-declarations")
elseif(STAR_COMPILER_CLANG)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wuninitialized -Wno-parentheses-equality -Wno-deprecated-declarations")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -Wextra -Wuninitialized -Wno-parentheses-equality -Wno-deprecated-declarations")
IF (STAR_SYSTEM_MACOS)
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
SET (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-export_dynamic")
SET (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-export_dynamic")
SET (CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++17")
SET (CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
ELSEIF ()
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread -D_REENTRANT")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread -D_REENTRANT")
SET (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--export_dynamic")
SET (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--export_dynamic")
ENDIF ()
if(STAR_SYSTEM_MACOS)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-export_dynamic")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-export_dynamic")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++17")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
elseif()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread -D_REENTRANT")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread -D_REENTRANT")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--export_dynamic")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--export_dynamic")
endif()
SET (CMAKE_C_FLAGS_DEBUG "-g")
SET (CMAKE_CXX_FLAGS_DEBUG "-g")
set(CMAKE_C_FLAGS_DEBUG "-g")
set(CMAKE_CXX_FLAGS_DEBUG "-g")
SET (CMAKE_C_FLAGS_RELWITHASSERTS "-g -Ofast")
SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "-g -Ofast")
set(CMAKE_C_FLAGS_RELWITHASSERTS "-g -Ofast")
set(CMAKE_CXX_FLAGS_RELWITHASSERTS "-g -Ofast")
SET (CMAKE_C_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
SET (CMAKE_C_FLAGS_RELEASE "-DNDEBUG -Ofast")
SET (CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -Ofast")
set(CMAKE_C_FLAGS_RELEASE "-DNDEBUG -Ofast")
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -Ofast")
ELSEIF (STAR_COMPILER_MSVC)
elseif(STAR_COMPILER_MSVC)
# /MP - Multi-processor building
# /EHsc - Enable normal C++ exception handling
# /bigobj - More sections in .obj files (Cannot build in Debug without it)
@ -317,132 +317,132 @@ ELSEIF (STAR_COMPILER_MSVC)
# /wd4624 - Silence implicitly deleted destructor warnings that show up when
# using unions in interesting ways.
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MP /EHsc /bigobj /wd4996 /wd4351 /wd4800 /wd4244 /wd4305 /wd4267 /wd4456 /wd4503 /wd4250 /wd4624")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /std:c++17 /MP /EHsc /bigobj /wd4996 /wd4351 /wd4800 /wd4244 /wd4305 /wd4267 /wd4456 /wd4503 /wd4250 /wd4624")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MP /EHsc /bigobj /wd4996 /wd4351 /wd4800 /wd4244 /wd4305 /wd4267 /wd4456 /wd4503 /wd4250 /wd4624")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /std:c++17 /MP /EHsc /bigobj /wd4996 /wd4351 /wd4800 /wd4244 /wd4305 /wd4267 /wd4456 /wd4503 /wd4250 /wd4624")
IF (STAR_ENABLE_STATIC_MSVC_RUNTIME)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MT")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MT")
ENDIF ()
if(STAR_ENABLE_STATIC_MSVC_RUNTIME)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MT")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MT")
endif()
SET (CMAKE_C_FLAGS_DEBUG "/Zi /Od")
SET (CMAKE_CXX_FLAGS_DEBUG "/Zi /Od")
set(CMAKE_C_FLAGS_DEBUG "/Zi /Od")
set(CMAKE_CXX_FLAGS_DEBUG "/Zi /Od")
SET (CMAKE_C_FLAGS_RELWITHASSERTS "/Ox /fp:fast /GA /GS- /Zi /Gy")
SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "/Ox /fp:fast /GA /GS- /Zi /Gy")
set(CMAKE_C_FLAGS_RELWITHASSERTS "/Ox /fp:fast /GA /GS- /Zi /Gy")
set(CMAKE_CXX_FLAGS_RELWITHASSERTS "/Ox /fp:fast /GA /GS- /Zi /Gy")
SET (CMAKE_C_FLAGS_RELWITHDEBINFO "/Ox /fp:fast /GA /GS- /Zi /Gy /DNDEBUG")
SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "/Ox /fp:fast /GA /GS- /Zi /Gy /DNDEBUG")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "/Ox /fp:fast /GA /GS- /Zi /Gy /DNDEBUG")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/Ox /fp:fast /GA /GS- /Zi /Gy /DNDEBUG")
SET (CMAKE_C_FLAGS_RELEASE "/Ox /fp:fast /GA /GS- /Gy /DNDEBUG")
SET (CMAKE_CXX_FLAGS_RELEASE "/Ox /fp:fast /GA /GS- /Gy /DNDEBUG")
set(CMAKE_C_FLAGS_RELEASE "/Ox /fp:fast /GA /GS- /Gy /DNDEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "/Ox /fp:fast /GA /GS- /Gy /DNDEBUG")
IF (STAR_ARCHITECTURE_I386)
if(STAR_ARCHITECTURE_I386)
# Assume all 32 bit target cpus support MMX, SSE, and SSE2
SET (CMAKE_C_FLAGS_RELWITHASSERTS "${CMAKE_C_FLAGS_RELWITHASSERTS} /arch:SSE2")
SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "${CMAKE_CXX_FLAGS_RELWITHASSERTS} /arch:SSE2")
set(CMAKE_C_FLAGS_RELWITHASSERTS "${CMAKE_C_FLAGS_RELWITHASSERTS} /arch:SSE2")
set(CMAKE_CXX_FLAGS_RELWITHASSERTS "${CMAKE_CXX_FLAGS_RELWITHASSERTS} /arch:SSE2")
SET (CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} /arch:SSE2")
SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /arch:SSE2")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} /arch:SSE2")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /arch:SSE2")
SET (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /arch:SSE2")
SET (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /arch:SSE2")
ENDIF ()
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /arch:SSE2")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /arch:SSE2")
endif()
ADD_DEFINITIONS (/DUNICODE)
ADD_DEFINITIONS (/D_UNICODE)
ADD_DEFINITIONS (/DNOMINMAX)
add_definitions(/DUNICODE)
add_definitions(/D_UNICODE)
add_definitions(/DNOMINMAX)
ELSE ()
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -pthread -D_REENTRANT")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -pthread -D_REENTRANT")
else()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -pthread -D_REENTRANT")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -pthread -D_REENTRANT")
SET (CMAKE_C_FLAGS_DEBUG "-g")
SET (CMAKE_CXX_FLAGS_DEBUG "-g")
set(CMAKE_C_FLAGS_DEBUG "-g")
set(CMAKE_CXX_FLAGS_DEBUG "-g")
SET (CMAKE_C_FLAGS_RELWITHASSERTS "-g -O2")
SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "-g -O2")
set(CMAKE_C_FLAGS_RELWITHASSERTS "-g -O2")
set(CMAKE_CXX_FLAGS_RELWITHASSERTS "-g -O2")
SET (CMAKE_C_FLAGS_RELWITHDEBINFO "-DNDEBUG -g -O2")
SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -g -O2")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "-DNDEBUG -g -O2")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -g -O2")
SET (CMAKE_C_FLAGS_RELEASE "$-DNDEBUG -O2")
SET (CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O2")
set(CMAKE_C_FLAGS_RELEASE "$-DNDEBUG -O2")
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O2")
ENDIF ()
endif()
# Set other global build settings based on environment...
IF (STAR_SYSTEM_MACOS)
SET (CMAKE_MODULE_LINKER_FLAGS "-flat_namespace -undefined suppress")
ELSEIF (STAR_SYSTEM_WINDOWS)
SET (CMAKE_RC_COMPILER_INIT windres)
if(STAR_SYSTEM_MACOS)
set(CMAKE_MODULE_LINKER_FLAGS "-flat_namespace -undefined suppress")
elseif(STAR_SYSTEM_WINDOWS)
set(CMAKE_RC_COMPILER_INIT windres)
ENABLE_LANGUAGE (RC)
IF (STAR_COMPILER STREQUAL "msvc")
SET (CMAKE_RC_COMPILE_OBJECT "<CMAKE_RC_COMPILER> /fo <OBJECT> <SOURCE>")
ELSE ()
SET (CMAKE_RC_COMPILE_OBJECT "<CMAKE_RC_COMPILER> <FLAGS> -O coff <DEFINES> -i <SOURCE> -o <OBJECT>")
ENDIF()
ENDIF ()
enable_language(RC)
if(STAR_COMPILER STREQUAL "msvc")
set(CMAKE_RC_COMPILE_OBJECT "<CMAKE_RC_COMPILER> /fo <OBJECT> <SOURCE>")
else()
set(CMAKE_RC_COMPILE_OBJECT "<CMAKE_RC_COMPILER> <FLAGS> -O coff <DEFINES> -i <SOURCE> -o <OBJECT>")
endif()
endif()
IF (STAR_COMPILER STREQUAL "msvc")
if(STAR_COMPILER STREQUAL "msvc")
# /largeaddressaware - Make 32 bit build able to use 3GB addresses
# /OPT:REF - Eliminates functions and data that are never referenced
# /OPT:ICF - Performs identical COMDAT folding
# /PDBCompress - Hint to windows that it should compress the resulting PDB files
SET (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /largeaddressaware /OPT:REF /OPT:ICF /PDBCompress")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /largeaddressaware /OPT:REF /OPT:ICF /PDBCompress")
# Make sure RelWithAsserts has debugging enabled
SET (CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS "${CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS} /DEBUG")
ENDIF ()
set(CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS "${CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS} /DEBUG")
endif()
IF (STAR_SYSTEM_WINDOWS)
SET (CMAKE_C_STANDARD_LIBRARIES "${CMAKE_C_STANDARD_LIBRARIES} ws2_32.lib iphlpapi.lib shlwapi.lib dbghelp.lib")
SET (CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES} ws2_32.lib iphlpapi.lib shlwapi.lib dbghelp.lib")
if(STAR_SYSTEM_WINDOWS)
set(CMAKE_C_STANDARD_LIBRARIES "${CMAKE_C_STANDARD_LIBRARIES} ws2_32.lib iphlpapi.lib shlwapi.lib dbghelp.lib")
set(CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES} ws2_32.lib iphlpapi.lib shlwapi.lib dbghelp.lib")
ELSEIF (STAR_SYSTEM_LINUX)
SET (CMAKE_C_STANDARD_LIBRARIES "${CMAKE_C_STANDARD_LIBRARIES} -lpthread -ldl -lrt")
SET (CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES} -lpthread -ldl -lrt")
elseif(STAR_SYSTEM_LINUX)
set(CMAKE_C_STANDARD_LIBRARIES "${CMAKE_C_STANDARD_LIBRARIES} -lpthread -ldl -lrt")
set(CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES} -lpthread -ldl -lrt")
ELSEIF (STAR_SYSTEM_FREEBSD)
SET (CMAKE_C_STANDARD_LIBRARIES "${CMAKE_C_STANDARD_LIBRARIES} -lpthread -lrt")
SET (CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES} -lpthread -lrt")
elseif(STAR_SYSTEM_FREEBSD)
set(CMAKE_C_STANDARD_LIBRARIES "${CMAKE_C_STANDARD_LIBRARIES} -lpthread -lrt")
set(CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES} -lpthread -lrt")
ENDIF ()
endif()
# Find all required external libraries, based on build settings...
IF (STAR_USE_JEMALLOC)
if(STAR_USE_JEMALLOC)
# Assumes jemalloc was configured with a "je_" function prefix
FIND_PACKAGE (JeMalloc REQUIRED)
find_package(JeMalloc REQUIRED)
INCLUDE_DIRECTORIES (SYSTEM ${JEMALLOC_INCLUDE_DIR})
SET (STAR_EXT_LIBS ${JEMALLOC_LIBRARY})
ENDIF ()
include_directories(SYSTEM ${JEMALLOC_INCLUDE_DIR})
set(STAR_EXT_LIBS ${JEMALLOC_LIBRARY})
endif()
FIND_PACKAGE (ZLIB REQUIRED)
FIND_PACKAGE (PNG REQUIRED)
FIND_PACKAGE (Freetype REQUIRED)
FIND_PACKAGE (OggVorbis REQUIRED)
find_package(ZLIB REQUIRED)
find_package(PNG REQUIRED)
find_package(Freetype REQUIRED)
find_package(OggVorbis REQUIRED)
INCLUDE_DIRECTORIES (SYSTEM
include_directories(SYSTEM
${FREETYPE_INCLUDE_DIRS}
${OGGVORBIS_INCLUDE_DIR}
)
IF (TARGET freetype AND NOT TARGET Freetype::Freetype)
if(TARGET freetype AND NOT TARGET Freetype::Freetype)
add_library(Freetype::Freetype ALIAS freetype)
MESSAGE(STATUS "Freetype target name is freetype")
ELSEIF (TARGET Freetype::Freetype AND NOT TARGET freetype)
message(STATUS "Freetype target name is freetype")
elseif(TARGET Freetype::Freetype AND NOT TARGET freetype)
add_library(freetype ALIAS Freetype::Freetype)
MESSAGE(STATUS "Freetype target name is Freetype::Freetype")
ELSE ()
MESSAGE (FATAL_ERROR "Could not find Freetype")
ENDIF ()
message(STATUS "Freetype target name is Freetype::Freetype")
else()
message(FATAL_ERROR "Could not find Freetype")
endif()
SET (STAR_EXT_LIBS ${STAR_EXT_LIBS}
set(STAR_EXT_LIBS ${STAR_EXT_LIBS}
ZLIB::ZLIB
PNG::PNG
Freetype::Freetype
@ -452,65 +452,65 @@ SET (STAR_EXT_LIBS ${STAR_EXT_LIBS}
opus # Currently a submodule from extern
)
IF (STAR_BUILD_GUI)
FIND_PACKAGE (SDL2 REQUIRED)
INCLUDE_DIRECTORIES (SYSTEM ${SDL2_INCLUDE_DIR})
SET (STAR_EXT_GUI_LIBS ${SDL2_LIBRARY})
if(STAR_BUILD_GUI)
find_package(SDL2 REQUIRED)
include_directories(SYSTEM ${SDL2_INCLUDE_DIR})
set(STAR_EXT_GUI_LIBS ${SDL2_LIBRARY})
FIND_PACKAGE (OpenGL REQUIRED)
FIND_PACKAGE (GLEW REQUIRED)
find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)
INCLUDE_DIRECTORIES (SYSTEM ${GLEW_INCLUDE_DIR} ${SDL2_INCLUDE_DIR})
SET (STAR_EXT_GUI_LIBS ${STAR_EXT_GUI_LIBS} ${OPENGL_LIBRARY} ${GLEW_LIBRARY})
include_directories(SYSTEM ${GLEW_INCLUDE_DIR} ${SDL2_INCLUDE_DIR})
set(STAR_EXT_GUI_LIBS ${STAR_EXT_GUI_LIBS} ${OPENGL_LIBRARY} ${GLEW_LIBRARY})
IF (STAR_ENABLE_STEAM_INTEGRATION)
FIND_PACKAGE (SteamApi REQUIRED)
if(STAR_ENABLE_STEAM_INTEGRATION)
find_package(SteamApi REQUIRED)
INCLUDE_DIRECTORIES (SYSTEM ${STEAM_API_INCLUDE_DIR})
SET (STAR_EXT_GUI_LIBS ${STAR_EXT_GUI_LIBS} ${STEAM_API_LIBRARY})
ENDIF ()
include_directories(SYSTEM ${STEAM_API_INCLUDE_DIR})
set(STAR_EXT_GUI_LIBS ${STAR_EXT_GUI_LIBS} ${STEAM_API_LIBRARY})
endif()
IF (STAR_ENABLE_DISCORD_INTEGRATION)
FIND_PACKAGE (DiscordApi REQUIRED)
if(STAR_ENABLE_DISCORD_INTEGRATION)
find_package(DiscordApi REQUIRED)
INCLUDE_DIRECTORIES (SYSTEM ${DISCORD_API_INCLUDE_DIR})
SET (STAR_EXT_GUI_LIBS ${STAR_EXT_GUI_LIBS} ${DISCORD_API_LIBRARY})
ENDIF ()
ENDIF ()
include_directories(SYSTEM ${DISCORD_API_INCLUDE_DIR})
set(STAR_EXT_GUI_LIBS ${STAR_EXT_GUI_LIBS} ${DISCORD_API_LIBRARY})
endif()
endif()
# Set basic build flags, include all the relevant source directories, based on
# build settings...
SET (BUILD_SHARED_LIBS false)
set(BUILD_SHARED_LIBS false)
# First set output dir for the generic no-config case (e.g. macos / linux)
SET (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/../dist)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/../dist)
# Second, set output dir for multi-config builds (e.g. msvc)
FOREACH (OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES})
STRING (TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG)
SET (CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${PROJECT_SOURCE_DIR}/../dist)
ENDFOREACH (OUTPUTCONFIG CMAKE_CONFIGURATION_TYPES)
foreach(OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES})
string(TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${PROJECT_SOURCE_DIR}/../dist)
endforeach(OUTPUTCONFIG CMAKE_CONFIGURATION_TYPES)
# External code included with starbound source, which core depends on
SET (STAR_EXTERN_INCLUDES ${PROJECT_SOURCE_DIR}/extern)
ADD_SUBDIRECTORY (extern)
set(STAR_EXTERN_INCLUDES ${PROJECT_SOURCE_DIR}/extern)
add_subdirectory(extern)
# Core support code, not specific to starbound.
SET (STAR_CORE_INCLUDES ${PROJECT_SOURCE_DIR}/core)
ADD_SUBDIRECTORY (core)
set(STAR_CORE_INCLUDES ${PROJECT_SOURCE_DIR}/core)
add_subdirectory(core)
# Less general purpose code than core that is available to both the game and
# application modules.
SET (STAR_BASE_INCLUDES ${PROJECT_SOURCE_DIR}/base)
ADD_SUBDIRECTORY (base)
set(STAR_BASE_INCLUDES ${PROJECT_SOURCE_DIR}/base)
add_subdirectory(base)
# Platform APIs that are implemented by the application module
SET (STAR_PLATFORM_INCLUDES ${PROJECT_SOURCE_DIR}/platform)
ADD_SUBDIRECTORY (platform)
set(STAR_PLATFORM_INCLUDES ${PROJECT_SOURCE_DIR}/platform)
add_subdirectory(platform)
# Core game logic used by both server and client.
SET (STAR_GAME_INCLUDES
set(STAR_GAME_INCLUDES
${PROJECT_SOURCE_DIR}/game
${PROJECT_SOURCE_DIR}/game/interfaces
${PROJECT_SOURCE_DIR}/game/items
@ -518,48 +518,48 @@ SET (STAR_GAME_INCLUDES
${PROJECT_SOURCE_DIR}/game/scripting
${PROJECT_SOURCE_DIR}/game/terrain
)
ADD_SUBDIRECTORY (game)
add_subdirectory(game)
# Googletest based tests
OPTION (BUILD_TESTING "Build test projects" OFF)
IF (BUILD_TESTING)
ENABLE_TESTING()
ADD_SUBDIRECTORY (test)
ENDIF()
option(BUILD_TESTING "Build test projects" OFF)
if(BUILD_TESTING)
enable_testing()
add_subdirectory(test)
endif()
# Starbound stand-alone server.
ADD_SUBDIRECTORY (server)
add_subdirectory(server)
# cmdline utilities
ADD_SUBDIRECTORY (utility)
add_subdirectory(utility)
IF (STAR_BUILD_GUI)
if(STAR_BUILD_GUI)
# Handles creating windows, keyboard / mouse / joystick input, and the 2d
# rendering model.
SET (STAR_APPLICATION_INCLUDES ${PROJECT_SOURCE_DIR}/application)
ADD_SUBDIRECTORY (application)
set(STAR_APPLICATION_INCLUDES ${PROJECT_SOURCE_DIR}/application)
add_subdirectory(application)
# Rendering code not dependent on widget system
SET (STAR_RENDERING_INCLUDES ${PROJECT_SOURCE_DIR}/rendering)
ADD_SUBDIRECTORY (rendering)
set(STAR_RENDERING_INCLUDES ${PROJECT_SOURCE_DIR}/rendering)
add_subdirectory(rendering)
# Panes and Widgets
SET (STAR_WINDOWING_INCLUDES ${PROJECT_SOURCE_DIR}/windowing)
ADD_SUBDIRECTORY (windowing)
set(STAR_WINDOWING_INCLUDES ${PROJECT_SOURCE_DIR}/windowing)
add_subdirectory(windowing)
# Client interface code
SET (STAR_FRONTEND_INCLUDES ${PROJECT_SOURCE_DIR}/frontend)
ADD_SUBDIRECTORY (frontend)
set(STAR_FRONTEND_INCLUDES ${PROJECT_SOURCE_DIR}/frontend)
add_subdirectory(frontend)
# Starbound game / client
ADD_SUBDIRECTORY (client)
add_subdirectory(client)
# Qt GUI tools
IF (STAR_BUILD_QT_TOOLS)
ADD_SUBDIRECTORY (json_tool)
if(STAR_BUILD_QT_TOOLS)
add_subdirectory(json_tool)
if(STAR_ENABLE_STEAM_INTEGRATION)
ADD_SUBDIRECTORY (mod_uploader)
ENDIF ()
ENDIF ()
ENDIF ()
add_subdirectory(mod_uploader)
endif()
endif()
endif()