Fix build error compiling with Discord support
[skip ci]
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@ -81,7 +81,7 @@ void PcP2PNetworkingService::setJoinRemote(HostAddressWithPort location) {
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setJoinLocation(JoinRemote(location));
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}
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void Star::PcP2PNetworkingService::setActivityData(String const&, Maybe<pair<uint16_t, uint16_t>>) {
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void Star::PcP2PNetworkingService::setActivityData([[maybe_unused]] String const& title, [[maybe_unused]] Maybe<pair<uint16_t, uint16_t>> party) {
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#ifdef STAR_ENABLE_DISCORD_INTEGRATION
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MutexLocker discordLocker(m_state->discordMutex);
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#endif
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@ -98,7 +98,7 @@ void PcPlatformServicesState::onGameOverlayActivated(GameOverlayActivated_t* cal
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}
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#endif
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PcPlatformServicesUPtr PcPlatformServices::create(String const&, StringList platformArguments) {
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PcPlatformServicesUPtr PcPlatformServices::create([[maybe_unused]] String const& path, StringList platformArguments) {
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auto services = unique_ptr<PcPlatformServices>(new PcPlatformServices);
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services->m_state = make_shared<PcPlatformServicesState>();
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