Lazy-loading of ImageOperation inside Directives

also fixed cases of drawables not staying centered after adding directives that scale
This commit is contained in:
Kae 2023-06-27 03:38:57 +10:00
parent 14e23a17cc
commit 4585c9cafa
11 changed files with 98 additions and 51 deletions

View File

@ -844,6 +844,10 @@ shared_ptr<Assets::AssetData> Assets::loadImage(AssetPath const& path) const {
return {};
StringMap<ImageConstPtr> references;
StringList referencePaths;
for (auto& directives : path.directives.list())
directives.loadOperations();
path.directives.forEach([&](auto const& entry, Directives const& directives) {
addImageOperationReferences(entry.operation, referencePaths);
}); // TODO: This can definitely be better, was changed quickly to support the new Directives.

View File

@ -39,11 +39,14 @@ AssetPath AssetPath::split(String const& path) {
// Sub-paths must immediately follow base paths and must start with a ':',
// after this point any further ':' characters are not special.
if (str[end] == ':') {
size_t beg = end;
size_t beg = end + 1;
if (beg != str.size()) {
end = str.find_first_of("?", beg);
size_t len = end - beg - 1;
if (len)
components.subPath.emplace(str.substr(beg + 1, len));
if (end == NPos && beg + 1 != str.size())
components.subPath.emplace(str.substr(beg));
else if (size_t len = end - beg)
components.subPath.emplace(str.substr(beg, len));
}
}
if (end == NPos)

View File

@ -24,6 +24,14 @@ Directives::Entry::Entry(Entry const& other) {
length = other.length;
}
ImageOperation const& Directives::Entry::loadOperation(Shared const& parent) const {
if (operation.is<NullImageOperation>()) {
try { operation = imageOperationFromString(string(parent)); }
catch (StarException const& e) { operation = ErrorImageOperation{ std::current_exception() }; }
}
return operation;
}
StringView Directives::Entry::string(Shared const& parent) const {
StringView result = parent.string;
result = result.utf8().substr(begin, length);
@ -54,6 +62,15 @@ Directives::Directives(const char* directives) {
parse(directives);
}
void Directives::loadOperations() const {
if (!shared)
return;
MutexLocker lock(shared->mutex, true);
for (auto& entry : shared->entries)
entry.loadOperation(*shared);
}
void Directives::parse(String&& directives) {
if (directives.empty())
return;
@ -63,15 +80,19 @@ void Directives::parse(String&& directives) {
StringView prefix = "";
view.forEachSplitView("?", [&](StringView split, size_t beg, size_t end) {
if (!split.empty()) {
if (beg == 0) {
try {
ImageOperation operation = imageOperationFromString(split);
newList.emplace_back(move(operation), beg, end);
}
catch (StarException const& e) {
if (beg == 0)
prefix = split;
else
newList.emplace_back(ErrorImageOperation{ std::current_exception() }, beg, end);
return;
}
}
else {
ImageOperation operation = NullImageOperation();
newList.emplace_back(move(operation), beg, end);
}
}
});
@ -259,10 +280,11 @@ inline Image DirectivesGroup::applyNewImage(Image const& image) const {
void DirectivesGroup::applyExistingImage(Image& image) const {
forEach([&](auto const& entry, Directives const& directives) {
if (auto error = entry.operation.ptr<ErrorImageOperation>())
ImageOperation const& operation = entry.loadOperation(*directives.shared);
if (auto error = operation.ptr<ErrorImageOperation>())
std::rethrow_exception(error->exception);
else
processImageOperation(entry.operation, image);
processImageOperation(operation, image);
});
}

View File

@ -5,6 +5,7 @@
#include "StarHash.hpp"
#include "StarDataStream.hpp"
#include "StarStringView.hpp"
#include "StarThread.hpp"
namespace Star {
@ -17,10 +18,11 @@ class Directives {
public:
struct Shared;
struct Entry {
ImageOperation operation;
mutable ImageOperation operation;
size_t begin;
size_t length;
ImageOperation const& loadOperation(Shared const& parent) const;
inline StringView string(Shared const& parent) const;
Entry(ImageOperation&& newOperation, size_t begin, size_t end);
Entry(ImageOperation const& newOperation, size_t begin, size_t end);
@ -32,6 +34,7 @@ public:
String string;
StringView prefix;
size_t hash = 0;
mutable Mutex mutex;
bool empty() const;
Shared(List<Entry>&& givenEntries, String&& givenString, StringView givenPrefix);
@ -42,6 +45,7 @@ public:
Directives(String&& directives);
Directives(const char* directives);
void loadOperations() const;
void parse(String&& directives);
String string() const;
StringView prefix() const;

View File

@ -198,8 +198,11 @@ ImageOperation imageOperationFromString(StringView string) {
else if (hexLen == 8) {
hexDecode(hexPtr, 8, c, 4);
}
else
else if (!which || (ptr != end && ++ptr != end))
throw ImageOperationException(strf("Improper size for hex string '%s' in imageOperationFromString", StringView(hexPtr, hexLen)), false);
else // we're in A of A=B. In vanilla only A=B pairs are evaluated, so only throw an exception if B is also there.
return move(operation);
if (which = !which)
operation.colorReplaceMap[*(Vec4B*)&a] = *(Vec4B*)&b;

View File

@ -18,6 +18,10 @@ Image scaleBicubic(Image const& srcImage, Vec2F const& scale);
StringList colorDirectivesFromConfig(JsonArray const& directives);
String paletteSwapDirectivesFromConfig(Json const& swaps);
struct NullImageOperation {
};
struct ErrorImageOperation {
std::exception_ptr exception;
};
@ -133,7 +137,7 @@ struct FlipImageOperation {
Mode mode;
};
typedef Variant<ErrorImageOperation, HueShiftImageOperation, SaturationShiftImageOperation, BrightnessMultiplyImageOperation, FadeToColorImageOperation,
typedef Variant<NullImageOperation, ErrorImageOperation, HueShiftImageOperation, SaturationShiftImageOperation, BrightnessMultiplyImageOperation, FadeToColorImageOperation,
ScanLinesImageOperation, SetColorImageOperation, ColorReplaceImageOperation, AlphaMaskImageOperation, BlendImageOperation,
MultiplyImageOperation, BorderImageOperation, ScaleImageOperation, CropImageOperation, FlipImageOperation> ImageOperation;

View File

@ -127,7 +127,7 @@ void StringView::forEachSplitAnyView(StringView chars, SplitCallback callback) c
while (true) {
size_t end = m_view.find_first_of(chars.m_view, beg);
if (end == NPos) {
callback(m_view.substr(beg), beg, end);
callback(m_view.substr(beg), beg, m_view.size() - beg);
break;
}
callback(m_view.substr(beg, end - beg), beg, end - beg);
@ -143,7 +143,7 @@ void StringView::forEachSplitView(StringView pattern, SplitCallback callback) co
while (true) {
size_t end = m_view.find(pattern.m_view, beg);
if (end == NPos) {
callback(m_view.substr(beg), beg, end);
callback(m_view.substr(beg), beg, m_view.size() - beg);
break;
}
callback(m_view.substr(beg, end - beg), beg, end - beg);

View File

@ -517,7 +517,7 @@ List<Drawable> Humanoid::render() {
image = strf("%s:%s.%s", m_backArmorFrameset, frameGroup, bodyStateSeq);
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, true, Vec2F());
drawable.imagePart().addDirectives(getBackDirectives());
drawable.imagePart().addDirectives(getBackDirectives(), true);
addDrawable(move(drawable));
}
@ -550,7 +550,7 @@ List<Drawable> Humanoid::render() {
} else
image = strf("%s:%s.%s", m_backArmFrameset, frameBase(m_state), armStateSeq);
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, true, position);
drawable.imagePart().addDirectives(getBodyDirectives());
drawable.imagePart().addDirectives(getBodyDirectives(), true);
if (dance.isValid())
drawable.rotate(danceStep->backArmRotation);
addDrawable(move(drawable), m_bodyFullbright);
@ -567,7 +567,7 @@ List<Drawable> Humanoid::render() {
} else
image = strf("%s:%s.%s", m_backSleeveFrameset, frameBase(m_state), armStateSeq);
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, true, position);
drawable.imagePart().addDirectives(getChestDirectives());
drawable.imagePart().addDirectives(getChestDirectives(), true);
if (dance.isValid())
drawable.rotate(danceStep->backArmRotation);
addDrawable(move(drawable));
@ -593,21 +593,21 @@ List<Drawable> Humanoid::render() {
if (!m_headFrameset.empty() && !m_bodyHidden) {
String image = strf("%s:normal", m_headFrameset);
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, true, headPosition);
drawable.imagePart().addDirectives(getBodyDirectives());
drawable.imagePart().addDirectives(getBodyDirectives(), true);
addDrawable(move(drawable), m_bodyFullbright);
}
if (!m_emoteFrameset.empty() && !m_bodyHidden) {
String image = strf("%s:%s.%s", m_emoteFrameset, emoteFrameBase(m_emoteState), emoteStateSeq);
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, true, headPosition);
drawable.imagePart().addDirectives(getEmoteDirectives());
drawable.imagePart().addDirectives(getEmoteDirectives(), true);
addDrawable(move(drawable), m_bodyFullbright);
}
if (!m_hairFrameset.empty() && !m_bodyHidden) {
String image = strf("%s:normal", m_hairFrameset);
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, true, headPosition);
drawable.imagePart().addDirectives(getHairDirectives()).addDirectives(getHelmetMaskDirectives());
drawable.imagePart().addDirectives(getHairDirectives(), true).addDirectives(getHelmetMaskDirectives(), true);
addDrawable(move(drawable), m_bodyFullbright);
}
@ -620,7 +620,7 @@ List<Drawable> Humanoid::render() {
else
image = strf("%s:%s.%s", m_bodyFrameset, frameBase(m_state), bodyStateSeq);
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, true, {});
drawable.imagePart().addDirectives(getBodyDirectives());
drawable.imagePart().addDirectives(getBodyDirectives(), true);
addDrawable(move(drawable), m_bodyFullbright);
}
@ -633,7 +633,7 @@ List<Drawable> Humanoid::render() {
else
image = strf("%s:%s.%s", m_legsArmorFrameset, frameBase(m_state), bodyStateSeq);
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, true, {});
drawable.imagePart().addDirectives(getLegsDirectives());
drawable.imagePart().addDirectives(getLegsDirectives(), true);
addDrawable(move(drawable));
}
@ -655,28 +655,28 @@ List<Drawable> Humanoid::render() {
if (m_state != Duck)
position[1] += bobYOffset;
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, true, position);
drawable.imagePart().addDirectives(getChestDirectives());
drawable.imagePart().addDirectives(getChestDirectives(), true);
addDrawable(move(drawable));
}
if (!m_facialHairFrameset.empty() && !m_bodyHidden) {
String image = strf("%s:normal", m_facialHairFrameset);
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, true, headPosition);
drawable.imagePart().addDirectives(getFacialHairDirectives()).addDirectives(getHelmetMaskDirectives());
drawable.imagePart().addDirectives(getFacialHairDirectives(), true).addDirectives(getHelmetMaskDirectives(), true);
addDrawable(move(drawable), m_bodyFullbright);
}
if (!m_facialMaskFrameset.empty() && !m_bodyHidden) {
String image = strf("%s:normal", m_facialMaskFrameset);
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, true, headPosition);
drawable.imagePart().addDirectives(getFacialMaskDirectives()).addDirectives(getHelmetMaskDirectives());
drawable.imagePart().addDirectives(getFacialMaskDirectives(), true).addDirectives(getHelmetMaskDirectives(), true);
addDrawable(move(drawable));
}
if (!m_headArmorFrameset.empty()) {
String image = strf("%s:normal", m_headArmorFrameset);
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, true, headPosition);
drawable.imagePart().addDirectives(getHeadDirectives());
drawable.imagePart().addDirectives(getHeadDirectives(), true);
addDrawable(move(drawable));
}
@ -718,7 +718,7 @@ List<Drawable> Humanoid::render() {
} else
image = strf("%s:%s.%s", m_frontArmFrameset, frameBase(m_state), armStateSeq);
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, true, position);
drawable.imagePart().addDirectives(getBodyDirectives());
drawable.imagePart().addDirectives(getBodyDirectives(), true);
if (dance.isValid())
drawable.rotate(danceStep->frontArmRotation);
addDrawable(drawable, m_bodyFullbright);
@ -736,7 +736,7 @@ List<Drawable> Humanoid::render() {
} else
image = strf("%s:%s.%s", m_frontSleeveFrameset, frameBase(m_state), armStateSeq);
auto drawable = Drawable::makeImage(image, 1.0f / TilePixels, true, position);
drawable.imagePart().addDirectives(getChestDirectives());
drawable.imagePart().addDirectives(getChestDirectives(), true);
if (dance.isValid())
drawable.rotate(danceStep->frontArmRotation);
addDrawable(drawable);
@ -788,20 +788,20 @@ List<Drawable> Humanoid::renderPortrait(PortraitMode mode) const {
if (!m_backArmFrameset.empty()) {
String image = strf("%s:%s", m_backArmFrameset, personality.armIdle);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, personality.armOffset);
drawable.imagePart().addDirectives(getBodyDirectives());
drawable.imagePart().addDirectives(getBodyDirectives(), true);
addDrawable(move(drawable));
}
if (dressed && !m_backSleeveFrameset.empty()) {
String image = strf("%s:%s", m_backSleeveFrameset, personality.armIdle);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, personality.armOffset);
drawable.imagePart().addDirectives(getChestDirectives());
drawable.imagePart().addDirectives(getChestDirectives(), true);
addDrawable(move(drawable));
}
if (mode != PortraitMode::Bust) {
if (dressed && !m_backArmorFrameset.empty()) {
String image = strf("%s:%s", m_backArmorFrameset, personality.idle);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, {});
drawable.imagePart().addDirectives(getBackDirectives());
drawable.imagePart().addDirectives(getBackDirectives(), true);
addDrawable(move(drawable));
}
}
@ -810,28 +810,28 @@ List<Drawable> Humanoid::renderPortrait(PortraitMode mode) const {
if (!m_headFrameset.empty()) {
String image = strf("%s:normal", m_headFrameset);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, personality.headOffset);
drawable.imagePart().addDirectives(getBodyDirectives());
drawable.imagePart().addDirectives(getBodyDirectives(), true);
addDrawable(move(drawable));
}
if (!m_emoteFrameset.empty()) {
String image = strf("%s:%s.%s", m_emoteFrameset, emoteFrameBase(m_emoteState), emoteStateSeq);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, personality.headOffset);
drawable.imagePart().addDirectives(getEmoteDirectives());
drawable.imagePart().addDirectives(getEmoteDirectives(), true);
addDrawable(move(drawable));
}
if (!m_hairFrameset.empty()) {
String image = strf("%s:normal", m_hairFrameset);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, personality.headOffset);
drawable.imagePart().addDirectives(getHairDirectives()).addDirectives(helmetMaskDirective);
drawable.imagePart().addDirectives(getHairDirectives(), true).addDirectives(helmetMaskDirective, true);
addDrawable(move(drawable));
}
if (!m_bodyFrameset.empty()) {
String image = strf("%s:%s", m_bodyFrameset, personality.idle);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, {});
drawable.imagePart().addDirectives(getBodyDirectives());
drawable.imagePart().addDirectives(getBodyDirectives(), true);
addDrawable(move(drawable));
}
@ -839,14 +839,14 @@ List<Drawable> Humanoid::renderPortrait(PortraitMode mode) const {
if (dressed && !m_legsArmorFrameset.empty()) {
String image = strf("%s:%s", m_legsArmorFrameset, personality.idle);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, {});
drawable.imagePart().addDirectives(getLegsDirectives());
drawable.imagePart().addDirectives(getLegsDirectives(), true);
addDrawable(move(drawable));
}
if (dressed && !m_chestArmorFrameset.empty()) {
String image = strf("%s:%s", m_chestArmorFrameset, personality.idle);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, {});
drawable.imagePart().addDirectives(getChestDirectives());
drawable.imagePart().addDirectives(getChestDirectives(), true);
addDrawable(move(drawable));
}
}
@ -854,21 +854,21 @@ List<Drawable> Humanoid::renderPortrait(PortraitMode mode) const {
if (!m_facialHairFrameset.empty()) {
String image = strf("%s:normal", m_facialHairFrameset);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, personality.headOffset);
drawable.imagePart().addDirectives(getFacialHairDirectives()).addDirectives(helmetMaskDirective);
drawable.imagePart().addDirectives(getFacialHairDirectives(), true).addDirectives(helmetMaskDirective, true);
addDrawable(move(drawable));
}
if (!m_facialMaskFrameset.empty()) {
String image = strf("%s:normal", m_facialMaskFrameset);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, personality.headOffset);
drawable.imagePart().addDirectives(getFacialMaskDirectives()).addDirectives(helmetMaskDirective);
drawable.imagePart().addDirectives(getFacialMaskDirectives(), true).addDirectives(helmetMaskDirective, true);
addDrawable(move(drawable));
}
if (dressed && !m_headArmorFrameset.empty()) {
String image = strf("%s:normal", m_headArmorFrameset);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, personality.headOffset);
drawable.imagePart().addDirectives(getHeadDirectives());
drawable.imagePart().addDirectives(getHeadDirectives(), true);
addDrawable(move(drawable));
}
@ -876,14 +876,14 @@ List<Drawable> Humanoid::renderPortrait(PortraitMode mode) const {
if (!m_frontArmFrameset.empty()) {
String image = strf("%s:%s", m_frontArmFrameset, personality.armIdle);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, personality.armOffset);
drawable.imagePart().addDirectives(getBodyDirectives());
drawable.imagePart().addDirectives(getBodyDirectives(), true);
addDrawable(move(drawable));
}
if (dressed && !m_frontSleeveFrameset.empty()) {
String image = strf("%s:%s", m_frontSleeveFrameset, personality.armIdle);
Drawable drawable = Drawable::makeImage(move(image), 1.0f, true, personality.armOffset);
drawable.imagePart().addDirectives(getChestDirectives());
drawable.imagePart().addDirectives(getChestDirectives(), true);
addDrawable(move(drawable));
}
}

View File

@ -121,6 +121,8 @@ AssetPath ImageMetadataDatabase::filterProcessing(AssetPath const& path) {
AssetPath newPath = { path.basePath, path.subPath, {} };
String filtered;
for (auto& directives : path.directives.list())
directives.loadOperations();
path.directives.forEach([&](auto const& entry, Directives const& directives) {
ImageOperation const& operation = entry.operation;
if (!(operation.is<HueShiftImageOperation>() ||
@ -184,6 +186,8 @@ Vec2U ImageMetadataDatabase::calculateImageSize(AssetPath const& path) const {
OperationSizeAdjust(Vec2U& size) : imageSize(size), hasError(false) {};
void operator()(NullImageOperation const&) {}
void operator()(ErrorImageOperation const&) {}
void operator()(HueShiftImageOperation const&) {}
@ -231,6 +235,9 @@ Vec2U ImageMetadataDatabase::calculateImageSize(AssetPath const& path) const {
OperationSizeAdjust osa(imageSize);
for (auto& directives : path.directives.list())
directives.loadOperations();
bool complete = path.directives.forEachAbortable([&](auto const& entry, Directives const& directives) -> bool {
entry.operation.call(osa);
return !osa.hasError;

View File

@ -656,7 +656,7 @@ List<pair<Drawable, float>> NetworkedAnimator::drawablesWithZLevel(Vec2F const&
Drawable drawable = find->second.second;
auto& imagePart = drawable.imagePart();
for (Directives const& directives : baseProcessingDirectives)
imagePart.addDirectives(directives);
imagePart.addDirectives(directives, centered);
drawable.transform(partTransformation(partName));
drawable.transform(globalTransformation());
drawable.fullbright = fullbright;